Player Matchup

Hercules
Hercules
Bronze V
BaIenciaga_92
Hercules
Bronze V
Level 154
God Stats
1W - 1L
1,577 SR
Queue Stats
22W - 32L
1,469 MMR
Party 1
Persephone
Persephone
Gold I
XxTruenoxX95
Persephone
Gold I
Level 138
God Stats
0W - 4L
1,199 SR
Queue Stats
421W - 520L
1,627 MMR
Solo
Achilles
Achilles
Silver II
mostTOXICdude
Achilles
Silver II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,533 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,425 SR
1,543 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,582 SR
1,543 MMR
Bacchus
Bacchus
Gold V
ChewbaccaDeff
Bacchus
Gold V
Level 116
God Stats
18W - 11L
1,634 SR
Queue Stats
154W - 200L
1,398 MMR
Party 2
Cupid
Cupid
Gold IV
KdoToByl
Cupid
Gold IV
Level 106
God Stats
43W - 24L
1,685 SR
Queue Stats
157W - 199L
1,506 MMR
Party 2
Baron Samedi
Baron Samedi
Gold I
ToddWick_
Baron Samedi
Gold I
Level 106
God Stats
6W - 5L
1,428 SR
Queue Stats
96W - 110L
1,723 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaIenciaga_92
Hercules
17
1 / 7 / 7
11,845
623
6,995
19,900
26,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
XxTruenoxX95
Persephone
18
3 / 4 / 9
13,716
722
17,296
13,828
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
mostTOXICdude
Achilles
19
10 / 5 / 2
13,719
722
18,098
22,836
25,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ThothAtlasAh Muzen CabShivaGilgamesh

VS

Bans
BastetChaacMedusaMulanChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
18
4 / 5 / 10
13,592
715
12,551
17,750
17,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
KdoToByl
Cupid
19
8 / 4 / 5
13,933
733
18,971
15,405
5,005
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ToddWick_
Baron Samedi
19
4 / 5 / 10
13,500
711
13,768
18,204
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
41
14
Kills
16
16
Deaths
14
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaIenciaga_92
Hercules
1
7
7
0.64
W
Bacchus
4
5
10
1.8
W
Cupid
KdoToByl
Cupid
8
4
5
2.63
W
Baron Samedi
ToddWick_
Baron Samedi
4
5
10
1.8
L
Persephone
XxTruenoxX95
Persephone
3
4
9
1.88
L
Achilles
mostTOXICdude
Achilles
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
45,290
56,564
Taken
51,359
56,416
Mitigated
35,996
13,733
Healing
17,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaIenciaga_92
Hercules
6,995
1,907
336
4,636
19,900
26,745
323
9,880
9,379
0
15,617
W
Bacchus
12,551
1,610
0
2,766
17,750
17,302
0
5,076
12,343
31,742
0
W
Cupid
KdoToByl
Cupid
18,971
9,096
123
6,184
15,405
5,005
2,021
4,798
10,511
0
60,685
W
Baron Samedi
ToddWick_
Baron Samedi
13,768
1,242
1,673
6,802
18,204
13,689
706
8,266
9,748
56,604
0
L
Persephone
XxTruenoxX95
Persephone
17,296
599
124
4,164
13,828
4,312
627
6,827
6,847
59,723
0
L
Achilles
mostTOXICdude
Achilles
18,098
3,360
0
4,473
22,836
25,359
577
8,626
13,814
701
61,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
41,025
192
Minions Killed
199
7
Camps Cleared
8
913,924
Distance Traveled
969,059
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,845
623
13
1
1
304,383
2
W
Bacchus
13,592
715
38
2
3
338,220
9
W
Cupid
13,933
733
74
4
4
315,842
0
W
Baron Samedi
13,500
711
87
5
1
314,997
0
L
Persephone
13,716
722
99
5
2
292,995
1
L
Achilles
13,719
722
80
4
4
316,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role