Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Glitzy Gun
Athena
Level 141
God Stats
34W - 56L
1,462 SR
Queue Stats
555W - 602L
1,515 Elo+
Solo
Jing Wei
Jing Wei
MadHaTTeRR44
Jing Wei
Level 118
God Stats
0W - 2L
1,437 SR
Queue Stats
13W - 27L
1,374 Elo+
Solo
Vulcan
Vulcan
r3v4nch4dos
Vulcan
Level 159
God Stats
35W - 28L
1,525 SR
Queue Stats
491W - 554L
1,440 Elo+
Solo
Ravana
Ravana
xShinigami Kun
Ravana
Level 125
God Stats
3W - 2L
1,559 SR
Queue Stats
102W - 127L
1,422 Elo+
Solo
Team Averages
Level 139
1,497 SR
1,450 Elo+

VS

Team Averages
Level 92
1,393 SR
1,461 Elo+
Sylvanus
Sylvanus
BlasboBabbins
Sylvanus
Level 102
God Stats
5W - 13L
1,215 SR
Queue Stats
213W - 278L
1,467 Elo+
Party 1
Chang'e
Chang'e
JAVIERLEALMX
Chang'e
Level 116
God Stats
172W - 156L
1,470 SR
Queue Stats
271W - 304L
1,393 Elo+
Solo
Achilles
Achilles
SorenSolstice
Achilles
Level 67
God Stats
32W - 43L
1,543 SR
Queue Stats
112W - 162L
1,453 Elo+
Party 1
Athena
Athena
Tibbler23
Athena
Level 105
God Stats
47W - 56L
1,570 SR
Queue Stats
213W - 275L
1,481 Elo+
Party 1
Susano
Susano
russianbutstalin
Susano
Level 68
God Stats
3W - 4L
1,167 SR
Queue Stats
183W - 222L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
7 / 6 / 5
12,362
773
15,643
18,308
19,403
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Glitzy Gun
Athena
17
2 / 8 / 10
11,120
695
6,755
21,848
22,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
MadHaTTeRR44
Jing Wei
17
1 / 11 / 5
10,343
646
12,229
18,706
5,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
19
4 / 4 / 6
11,708
732
18,644
11,034
5,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 2
10,352
647
2,295
2,985
1,010

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BlasboBabbins
Sylvanus
20
7 / 2 / 11
13,214
826
11,039
11,123
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
JAVIERLEALMX
Chang'e
19
3 / 5 / 18
12,264
767
15,119
14,636
6,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
SorenSolstice
Achilles
19
9 / 3 / 14
12,370
773
13,766
16,700
11,282
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Athena
Tibbler23
Athena
19
3 / 3 / 15
12,497
781
6,495
21,638
30,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 4 / 12
13,227
827
14,061
14,523
6,532
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
101
16
Kills
31
31
Deaths
17
28
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
6
5
1.58
W
Sylvanus
BlasboBabbins
Sylvanus
7
2
11
6.25
L
Athena
Glitzy Gun
Athena
2
8
10
0.88
W
Chang'e
JAVIERLEALMX
Chang'e
3
5
18
2.4
L
Jing Wei
MadHaTTeRR44
Jing Wei
1
11
5
0.32
W
Achilles
SorenSolstice
Achilles
9
3
14
5.33
W
Athena
Tibbler23
Athena
3
3
15
3.5
L
Vulcan
4
4
6
1.75
W
9
4
12
3.75
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,566
Damage
60,480
72,881
Taken
78,620
53,677
Mitigated
62,821
6,928
Healing
20,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
15,643
1,741
0
2,876
18,308
19,403
0
4,969
13,339
0
38,660
W
Sylvanus
BlasboBabbins
Sylvanus
11,039
3,888
5,191
3,540
11,123
7,633
2,997
4,261
6,862
45,206
6,160
L
Athena
Glitzy Gun
Athena
6,755
1,367
98
1,573
21,848
22,058
0
9,312
12,536
21,110
0
W
Chang'e
JAVIERLEALMX
Chang'e
15,119
1,290
3,468
3,472
14,636
6,998
3,130
3,507
11,129
47,936
0
L
Jing Wei
MadHaTTeRR44
Jing Wei
12,229
9,858
0
739
18,706
5,795
366
11,022
7,684
0
37,499
W
Achilles
SorenSolstice
Achilles
13,766
3,623
0
2,687
16,700
11,282
2,108
7,256
9,444
0
31,664
W
Athena
Tibbler23
Athena
6,495
1,946
0
822
21,638
30,376
791
6,643
14,995
22,185
0
L
Vulcan
18,644
9,554
0
1,290
11,034
5,411
0
4,792
6,242
59,372
0
W
14,061
4,146
0
1,546
14,523
6,532
1,508
3,732
10,791
0
48,225
L
2,295
39
0
352
2,985
1,010
0
1,224
1,761
0
4,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,885
Gold Earned
63,572
221
Minions Killed
261
0
Camps Cleared
0
1,227,776
Distance Traveled
1,684,675
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,362
773
57
4
0
248,696
2
W
Sylvanus
13,214
826
85
5
0
327,152
0
L
Athena
11,120
695
27
2
0
288,823
3
W
Chang'e
12,264
767
64
4
0
312,785
3
L
Jing Wei
10,343
646
39
2
0
276,145
1
W
Achilles
12,370
773
27
2
0
366,525
4
W
Athena
12,497
781
27
2
0
333,398
0
L
Vulcan
11,708
732
96
6
0
294,550
0
W
Susano
13,227
827
58
4
0
344,815
3
L
Ravana
10,352
647
2
0
0
119,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role