Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A3ORT
Danzaburou
Level 130
God Stats
4W - 3L
1,921 SR
Queue Stats
27W - 35L
1,497 Elo+
Party 3
Ne Zha
Ne Zha
BlondeTiller
Ne Zha
Level 44
God Stats
7W - 8L
1,632 SR
Queue Stats
39W - 45L
1,539 Elo+
Solo
Cthulhu
Cthulhu
Mrpyrodrake
Cthulhu
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,471 Elo+
Party 3
Team Averages
Level 94
1,611 SR
1,501 Elo+

VS

Team Averages
Level 67
1,571 SR
1,491 Elo+
Awilix
Awilix
HelpStepBroh
Awilix
Level 50
God Stats
4W - 1L
1,316 SR
Queue Stats
190W - 179L
1,472 Elo+
Party 1
Chronos
Chronos
K1dneyst0nes
Chronos
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 177L
1,485 Elo+
Party 1
Nox
Nox
TheeAV
Nox
Level 145
God Stats
2W - 0L
1,808 SR
Queue Stats
14W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
helpmeoutdude
Gilgamesh
Level 17
God Stats
2W - 1L
1,731 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2
Neith
Neith
sadandbanned
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 3 / 0
6,133
558
3,966
6,801
3,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
 
Anubis
10
1 / 5 / 1
5,623
511
2,975
6,832
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
A3ORT
Danzaburou
10
3 / 4 / 0
6,301
573
4,253
7,379
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
9
1 / 4 / 1
5,485
499
3,451
7,515
2,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Mrpyrodrake
Cthulhu
8
0 / 3 / 5
5,222
475
3,812
7,026
5,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
3 / 1 / 3
6,658
605
2,932
6,482
1,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
K1dneyst0nes
Chronos
11
2 / 3 / 2
6,133
558
3,523
6,765
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nox
TheeAV
Nox
10
2 / 0 / 5
5,974
543
2,942
5,487
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
helpmeoutdude
Gilgamesh
12
3 / 0 / 1
6,500
591
5,576
8,620
5,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
8 / 1 / 4
7,213
656
6,582
5,611
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
18
19
Deaths
5
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
3
0
0
L
Anubis
 
Anubis
1
5
1
0.3
L
Danzaburou
A3ORT
Danzaburou
3
4
0
0.75
L
Ne Zha
1
4
1
0.38
W
Awilix
3
1
3
4.5
W
Chronos
K1dneyst0nes
Chronos
2
3
2
1
L
Cthulhu
Mrpyrodrake
Cthulhu
0
3
5
0.83
W
Nox
TheeAV
Nox
2
0
5
4.5
W
Gilgamesh
helpmeoutdude
Gilgamesh
3
0
1
3.5
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,457
Damage
21,555
35,553
Taken
32,965
16,656
Mitigated
13,871
6,119
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,966
1,389
0
870
6,801
3,557
532
0
6,477
35,271
0
L
Anubis
 
Anubis
2,975
335
0
1,542
6,832
2,971
451
1,546
5,286
26,574
0
L
Danzaburou
A3ORT
Danzaburou
4,253
2,055
0
1,430
7,379
2,525
136
2,496
4,883
0
37,691
L
Ne Zha
3,451
1,028
0
426
7,515
2,198
0
0
7,450
0
31,245
W
Awilix
2,932
1,290
0
777
6,482
1,677
0
1,209
5,273
0
34,707
W
Chronos
K1dneyst0nes
Chronos
3,523
905
0
1,960
6,765
1,654
0
1,097
5,668
31,827
0
L
Cthulhu
Mrpyrodrake
Cthulhu
3,812
468
439
1,412
7,026
5,405
95
2,423
4,603
15,526
0
W
Nox
TheeAV
Nox
2,942
573
125
1,476
5,487
2,973
0
2,815
2,672
19,552
0
W
Gilgamesh
helpmeoutdude
Gilgamesh
5,576
2,165
0
3,644
8,620
5,491
26
3,764
4,856
0
33,687
W
6,582
2,286
0
2,022
5,611
2,076
0
1,868
3,743
0
42,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,764
Gold Earned
32,478
295
Minions Killed
322
0
Camps Cleared
0
1,022,631
Distance Traveled
1,112,110
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,133
558
90
8
0
202,666
5
L
Anubis
5,623
511
41
4
0
180,481
5
L
Danzaburou
6,301
573
82
7
0
185,889
1
L
Ne Zha
5,485
499
56
5
0
230,281
1
W
Awilix
6,658
605
70
6
0
240,194
0
W
Chronos
6,133
558
63
6
0
216,963
4
L
Cthulhu
5,222
475
26
2
0
223,314
3
W
Nox
5,974
543
33
3
0
215,098
3
W
Gilgamesh
6,500
591
75
7
0
230,482
2
W
Neith
7,213
656
81
7
0
209,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role