Player Matchup

Loki
Loki
Doatmeal
Loki
Level 42
God Stats
2W - 0L
1,886 SR
Queue Stats
22W - 5L
1,736 Elo+
Party 1
Charybdis
Charybdis
Fuzzlle
Charybdis
Level 149
God Stats
13W - 13L
1,698 SR
Queue Stats
156W - 124L
1,684 Elo+
Party 1
Amaterasu
Amaterasu
Griimbeats
Amaterasu
Level 127
God Stats
6W - 1L
1,674 SR
Queue Stats
49W - 36L
1,593 Elo+
Party 1
Kuzenbo
Kuzenbo
OrphanedTaco3
Kuzenbo
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 30L
1,560 Elo+
Party 1
Yu Huang
Yu Huang
supracyte
Yu Huang
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 13L
1,662 Elo+
Party 1
Team Averages
Level 114
1,652 SR
1,647 Elo+

VS

Team Averages
Level 42
1,594 SR
1,574 Elo+
Loki
Loki
Helles2sexy
Loki
Level 12
God Stats
41W - 31L
1,632 SR
Queue Stats
41W - 32L
1,607 Elo+
Solo
Freya
Freya
ThicccYmirThighs
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,618 Elo+
Party 2
Tsukuyomi
Tsukuyomi
kindafragile
Tsukuyomi
Level 47
God Stats
29W - 15L
1,587 SR
Queue Stats
129W - 136L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
quellcrist23
Nu Wa
Level 13
God Stats
10W - 11L
1,693 SR
Queue Stats
12W - 15L
1,618 Elo+
Party 2
Tyr
Tyr
thundercooki
Tyr
Level 123
God Stats
33W - 37L
1,556 SR
Queue Stats
133W - 127L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
5 / 0 / 3
6,792
970
5,240
6,791
2,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Fuzzlle
Charybdis
13
3 / 2 / 6
6,364
909
5,627
5,309
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Griimbeats
Amaterasu
11
1 / 1 / 5
6,066
867
2,133
6,717
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
13
2 / 1 / 9
6,284
898
2,975
4,968
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
supracyte
Yu Huang
11
0 / 3 / 3
5,495
785
4,520
5,020
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 2
6,020
860
6,858
7,352
2,544
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 2
5,836
834
4,960
5,425
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
kindafragile
Tsukuyomi
11
1 / 3 / 3
5,499
786
3,570
5,442
2,426
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 3
5,367
767
2,192
2,518
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 2
5,376
768
2,581
5,815
3,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
11
Kills
7
7
Deaths
11
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
5
0
3
6.5
W
Charybdis
Fuzzlle
Charybdis
3
2
6
3
W
Amaterasu
Griimbeats
Amaterasu
1
1
5
3.5
L
3
4
2
1
W
Kuzenbo
2
1
9
6.5
L
2
0
2
3
L
Tsukuyomi
kindafragile
Tsukuyomi
1
3
3
0.83
L
0
1
3
1.5
W
Yu Huang
supracyte
Yu Huang
0
3
3
0.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,495
Damage
20,161
28,805
Taken
26,552
13,427
Mitigated
10,746
5,856
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
5,240
1,719
0
1,953
6,791
2,507
0
568
6,127
0
21,185
W
Charybdis
Fuzzlle
Charybdis
5,627
2,907
0
1,077
5,309
1,723
51
1,901
3,408
0
20,580
W
Amaterasu
Griimbeats
Amaterasu
2,133
488
0
1,735
6,717
4,283
62
1,456
4,982
0
8,870
L
6,858
1,498
0
1,126
7,352
2,544
0
1,732
5,620
0
20,366
W
Kuzenbo
2,975
1,156
0
354
4,968
3,343
43
613
4,231
13,134
0
L
4,960
1,687
0
2,328
5,425
1,969
0
1,242
4,183
16,846
0
L
Tsukuyomi
kindafragile
Tsukuyomi
3,570
344
55
305
5,442
2,426
0
1,200
4,242
0
10,169
L
2,192
336
0
0
2,518
797
0
1,069
1,449
8,409
0
W
Yu Huang
supracyte
Yu Huang
4,520
457
44
693
5,020
1,571
0
2,114
2,740
17,887
0
L
2,581
145
0
1,342
5,815
3,010
0
2,252
3,563
0
7,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,001
Gold Earned
28,098
154
Minions Killed
99
0
Camps Cleared
0
807,019
Distance Traveled
688,352
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,792
970
39
6
0
179,757
1
W
Charybdis
6,364
909
46
7
0
139,663
0
W
Amaterasu
6,066
867
15
2
0
175,896
3
L
Loki
6,020
860
23
3
0
156,054
1
W
Kuzenbo
6,284
898
24
3
0
168,305
2
L
Freya
5,836
834
33
5
0
164,901
0
L
Tsukuyomi
5,499
786
14
2
0
117,815
1
L
Nu Wa
5,367
767
13
2
0
117,249
0
W
Yu Huang
5,495
785
30
4
0
143,398
0
L
Tyr
5,376
768
16
2
0
132,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role