Player Matchup

Hun Batz
Hun Batz
BunkerBuc
Hun Batz
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
333W - 328L
1,585 Elo+
Party 1
Cthulhu
Cthulhu
Canan32
Cthulhu
Level 69
God Stats
2W - 1L
1,415 SR
Queue Stats
46W - 47L
1,559 Elo+
Party 2
Khepri
Khepri
Exalted-God
Khepri
Level 154
God Stats
4W - 6L
1,536 SR
Queue Stats
201W - 212L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
JinkiesShaggy
Nu Wa
Level 157
God Stats
7W - 7L
1,707 SR
Queue Stats
536W - 463L
1,575 Elo+
Party 2
Thoth
Thoth
zachdos03
Thoth
Level 120
God Stats
3W - 4L
1,252 SR
Queue Stats
85W - 91L
1,508 Elo+
Party 2
Team Averages
Level 132
1,482 SR
1,561 Elo+

VS

Team Averages
Level 139
1,401 SR
1,513 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Dawgiegaming
Janus
Level 66
God Stats
0W - 2L
1,363 SR
Queue Stats
330W - 294L
1,523 Elo+
Party 4
Neith
Neith
Full_Moon_Alpha
Neith
Level 150
God Stats
0W - 3L
1,186 SR
Queue Stats
221W - 207L
1,516 Elo+
Party 4
Hachiman
Hachiman
NicoLuca
Hachiman
Level 160
God Stats
6W - 2L
1,455 SR
Queue Stats
266W - 265L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BunkerBuc
Hun Batz
15
4 / 1 / 10
8,699
791
10,685
11,371
5,992
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Canan32
Cthulhu
14
3 / 3 / 8
8,569
779
5,372
9,733
10,221
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
15
1 / 1 / 11
8,995
818
3,274
11,846
14,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 1 / 10
9,371
852
8,995
6,984
3,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thoth
zachdos03
Thoth
15
3 / 2 / 11
9,204
837
9,068
7,062
3,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
0 / 3 / 6
7,327
666
9,554
8,447
4,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
 
Athena
12
0 / 5 / 7
6,994
636
4,852
12,362
9,956
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 5
7,520
684
9,901
6,821
2,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 1 / 3
8,686
790
8,205
5,799
2,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
NicoLuca
Hachiman
15
2 / 3 / 4
8,405
764
8,659
8,468
2,914
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
17
Kills
8
8
Deaths
17
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
6
1
L
Athena
 
Athena
0
5
7
0.7
W
Hun Batz
BunkerBuc
Hun Batz
4
1
10
9
W
Cthulhu
Canan32
Cthulhu
3
3
8
2.33
L
1
5
5
0.7
W
Khepri
1
1
11
6.5
L
5
1
3
6.5
W
6
1
10
11
L
Hachiman
NicoLuca
Hachiman
2
3
4
1.33
W
Thoth
zachdos03
Thoth
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,394
Damage
41,171
46,996
Taken
41,897
37,442
Mitigated
21,811
13,152
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
9,554
1,098
1,526
2,255
8,447
4,112
0
5,317
3,130
0
16,273
L
Athena
 
Athena
4,852
842
75
1,494
12,362
9,956
0
7,372
4,990
8,893
0
W
Hun Batz
BunkerBuc
Hun Batz
10,685
1,313
2,057
3,628
11,371
5,992
1,434
2,600
8,771
0
24,928
W
Cthulhu
Canan32
Cthulhu
5,372
256
575
1,366
9,733
10,221
358
2,967
6,766
10,813
0
L
9,901
379
842
657
6,821
2,679
41
4,181
2,640
22,302
0
W
Khepri
3,274
215
764
1,644
11,846
14,671
836
3,550
8,296
7,825
0
L
8,205
1,045
701
2,869
5,799
2,150
509
4,005
1,794
0
27,367
W
8,995
2,743
1,567
539
6,984
3,284
1,043
3,217
3,767
17,049
0
L
Hachiman
NicoLuca
Hachiman
8,659
3,018
385
2,380
8,468
2,914
0
5,834
2,634
0
21,611
W
Thoth
zachdos03
Thoth
9,068
330
615
397
7,062
3,274
1,464
2,419
4,643
25,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
38,932
103
Minions Killed
128
0
Camps Cleared
0
1,049,534
Distance Traveled
1,013,457
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,327
666
26
2
0
217,724
3
L
Athena
6,994
636
7
1
0
175,886
0
W
Hun Batz
8,699
791
18
2
0
216,147
2
W
Cthulhu
8,569
779
5
0
0
212,770
0
L
Janus
7,520
684
33
3
0
207,819
0
W
Khepri
8,995
818
5
0
0
205,760
0
L
Neith
8,686
790
35
3
0
230,054
1
W
Nu Wa
9,371
852
31
3
0
195,390
0
L
Hachiman
8,405
764
27
2
0
181,974
3
W
Thoth
9,204
837
44
4
0
219,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role