Player Matchup

Morgan Le Fay
Morgan Le Fay
BraidedButtHair2
Morgan Le Fay
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,379 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MagicalWombat99
Kumbhakarna
Level 101
God Stats
2W - 1L
1,419 SR
Queue Stats
183W - 154L
1,580 Elo+
Solo
Tyr
Tyr
StrolledName988
Tyr
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,504 Elo+
Party 2
Thoth
Thoth
jonwolf13
Thoth
Level 127
God Stats
5W - 4L
1,871 SR
Queue Stats
275W - 306L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
saviorselfff
Ah Muzen Cab
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 96L
1,422 Elo+
Solo
Team Averages
Level 101
1,558 SR
1,482 Elo+

VS

Team Averages
Level 119
1,452 SR
1,548 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Etwan
Skadi
Level 70
God Stats
2W - 4L
1,245 SR
Queue Stats
80W - 80L
1,573 Elo+
Party 1
Merlin
Merlin
SatansBootyHole
Merlin
Level 160
God Stats
5W - 4L
1,551 SR
Queue Stats
263W - 229L
1,513 Elo+
Party 3
Fenrir
Fenrir
Vareciaa
Fenrir
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 178L
1,619 Elo+
Party 1
Baba Yaga
Baba Yaga
Zapzy
Baba Yaga
Level 100
God Stats
5W - 2L
1,465 SR
Queue Stats
181W - 145L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BraidedButtHair2
Morgan Le Fay
20
9 / 5 / 12
12,726
848
20,304
13,011
6,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
MagicalWombat99
Kumbhakarna
17
2 / 5 / 15
11,311
754
4,738
21,080
23,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 4 / 13
10,458
697
4,173
24,977
16,842
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
jonwolf13
Thoth
19
8 / 4 / 13
12,045
803
16,091
12,134
5,988
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
saviorselfff
Ah Muzen Cab
19
7 / 4 / 10
12,075
805
17,747
13,361
8,094
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
17
5 / 3 / 9
10,226
682
4,492
13,469
17,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Etwan
Skadi
18
6 / 5 / 9
10,330
689
18,046
13,920
5,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
2 / 8 / 12
10,138
676
17,956
14,280
6,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Vareciaa
Fenrir
18
4 / 5 / 12
10,147
676
12,787
15,753
18,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
Zapzy
Baba Yaga
17
5 / 6 / 9
9,989
666
13,396
12,490
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
27
Kills
22
22
Deaths
27
63
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
5
3
9
3.17
W
Morgan Le Fay
BraidedButtHair2
Morgan Le Fay
9
5
12
3
L
Skadi
Etwan
Skadi
6
5
9
2.1
W
Kumbhakarna
MagicalWombat99
Kumbhakarna
2
5
15
1.9
L
2
8
12
1
W
1
4
13
1.88
L
Fenrir
Vareciaa
Fenrir
4
5
12
2
L
Baba Yaga
Zapzy
Baba Yaga
5
6
9
1.58
W
Thoth
jonwolf13
Thoth
8
4
13
3.63
W
Ah Muzen Cab
saviorselfff
Ah Muzen Cab
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,053
Damage
66,677
84,563
Taken
69,912
61,116
Mitigated
51,960
25,160
Healing
17,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,492
700
910
2,083
13,469
17,100
0
8,516
4,953
6,510
0
W
Morgan Le Fay
BraidedButtHair2
Morgan Le Fay
20,304
1,467
344
1,877
13,011
6,831
852
5,820
7,191
42,903
0
L
Skadi
Etwan
Skadi
18,046
7,546
958
2,971
13,920
5,310
0
9,183
4,737
0
38,660
W
Kumbhakarna
MagicalWombat99
Kumbhakarna
4,738
395
1,409
2,883
21,080
23,361
77
7,385
13,695
13,068
0
L
17,956
859
447
2,408
14,280
6,061
0
7,816
6,464
36,127
0
W
4,173
514
1,206
8,098
24,977
16,842
635
12,741
12,236
0
10,867
L
Fenrir
Vareciaa
Fenrir
12,787
1,691
1,161
3,980
15,753
18,229
0
9,668
6,085
3,500
15,325
L
Baba Yaga
Zapzy
Baba Yaga
13,396
569
442
2,476
12,490
5,260
0
5,950
6,540
28,873
0
W
Thoth
jonwolf13
Thoth
16,091
597
1,683
2,532
12,134
5,988
2,307
6,296
5,838
34,011
0
W
Ah Muzen Cab
saviorselfff
Ah Muzen Cab
17,747
4,098
1,887
3,241
13,361
8,094
1,807
5,208
8,153
0
44,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,615
Gold Earned
50,830
151
Minions Killed
141
0
Camps Cleared
0
1,431,203
Distance Traveled
1,273,937
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,226
682
7
0
0
305,212
0
W
Morgan Le Fay
12,726
848
45
3
0
268,590
1
L
Skadi
10,330
689
40
3
0
266,300
0
W
Kumbhakarna
11,311
754
5
0
0
293,024
0
L
Merlin
10,138
676
42
3
0
193,451
2
W
Tyr
10,458
697
14
1
0
315,055
3
L
Fenrir
10,147
676
12
1
0
296,100
0
L
Baba Yaga
9,989
666
40
3
0
212,874
1
W
Thoth
12,045
803
32
2
0
285,669
0
W
Ah Muzen Cab
12,075
805
55
4
0
268,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role