Player Matchup

Nike
Nike
Doobie_Slaps
Nike
Level 148
God Stats
2W - 1L
1,396 SR
Queue Stats
28W - 29L
1,404 Elo+
Party 2
Janus
Janus
High--Ways
Janus
Level 158
God Stats
5W - 1L
1,146 SR
Queue Stats
23W - 29L
1,413 Elo+
Party 2
Medusa
Medusa
Intense_albert
Medusa
Level 43
God Stats
4W - 6L
1,500 SR
Queue Stats
76W - 108L
1,353 Elo+
Solo
Arachne
Arachne
ShadoxExe
Arachne
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 44L
1,374 Elo+
Party 2
Bellona
Bellona
TopnotchSmoke94
Bellona
Level 48
God Stats
13W - 10L
1,577 SR
Queue Stats
117W - 105L
1,625 Elo+
Solo
Team Averages
Level 88
1,424 SR
1,434 Elo+

VS

Team Averages
Level 87
1,561 SR
1,605 Elo+
Geb
Geb
DestinyTitanKing
Geb
Level 99
God Stats
8W - 4L
1,556 SR
Queue Stats
14W - 11L
1,534 Elo+
Party 3
Chronos
Chronos
FracturedSnipes
Chronos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,637 Elo+
Party 1
Atlas
Atlas
ITMSTRONG
Atlas
Level 140
God Stats
72W - 51L
1,586 SR
Queue Stats
128W - 105L
1,589 Elo+
Party 3
Ne Zha
Ne Zha
Shakyjed1
Ne Zha
Level 42
God Stats
25W - 13L
1,664 SR
Queue Stats
110W - 88L
1,626 Elo+
Party 3
Danzaburou
Danzaburou
Youngin336
Danzaburou
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 174L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,623
545
7,014
8,765
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
13
2 / 1 / 5
7,962
569
4,889
7,530
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 2
7,176
513
6,230
9,966
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
ShadoxExe
Arachne
15
3 / 0 / 3
8,225
588
6,701
11,553
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 0 / 0
8,733
624
2,229
5,998
5,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,322
452
3,135
6,579
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
0 / 5 / 0
6,281
449
3,370
7,726
2,535
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
ITMSTRONG
Atlas
15
0 / 0 / 0
8,189
585
2,460
6,618
6,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ne Zha
Shakyjed1
Ne Zha
14
2 / 3 / 0
7,770
555
7,597
11,648
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
Youngin336
Danzaburou
10
0 / 4 / 1
5,936
424
6,206
10,196
3,476
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
12
Kills
2
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
W
3
0
4
5
L
0
5
0
0
W
Janus
2
1
5
4.5
L
Atlas
ITMSTRONG
Atlas
0
0
0
0
W
3
1
2
4
W
Arachne
ShadoxExe
Arachne
3
0
3
4.5
L
Ne Zha
Shakyjed1
Ne Zha
2
3
0
0.67
W
1
0
0
1
L
Danzaburou
Youngin336
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
22,768
43,812
Taken
42,767
19,908
Mitigated
22,232
17,764
Healing
13,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,135
233
0
1,019
6,579
5,149
96
279
6,300
15,222
0
W
7,014
1,153
0
2,126
8,765
5,766
0
1,106
7,659
0
28,425
L
3,370
798
0
885
7,726
2,535
0
2,938
4,788
37,014
0
W
Janus
4,889
310
0
1,207
7,530
2,139
866
2,153
5,377
51,390
0
L
Atlas
ITMSTRONG
Atlas
2,460
967
0
2,940
6,618
6,158
0
0
6,618
50,285
0
W
6,230
4,439
0
4,167
9,966
3,039
444
2,095
7,871
0
30,223
W
Arachne
ShadoxExe
Arachne
6,701
4,020
0
6,586
11,553
3,960
0
1,266
10,287
0
49,312
L
Ne Zha
Shakyjed1
Ne Zha
7,597
2,248
0
5,674
11,648
4,914
0
1,672
9,976
0
58,436
W
2,229
780
0
3,678
5,998
5,004
0
2,345
3,653
0
57,506
L
Danzaburou
Youngin336
Danzaburou
6,206
3,569
0
3,364
10,196
3,476
132
0
10,196
0
31,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,719
Gold Earned
34,498
443
Minions Killed
448
0
Camps Cleared
0
1,468,707
Distance Traveled
1,343,290
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,322
452
21
2
0
281,994
5
W
Nike
7,623
545
38
3
0
293,888
0
L
Chronos
6,281
449
89
6
0
235,254
0
W
Janus
7,962
569
106
8
0
275,100
8
L
Atlas
8,189
585
148
11
0
279,588
1
W
Medusa
7,176
513
68
5
0
251,180
0
W
Arachne
8,225
588
101
7
0
364,330
0
L
Ne Zha
7,770
555
123
9
0
300,803
4
W
Bellona
8,733
624
130
9
0
284,209
3
L
Danzaburou
5,936
424
67
5
0
245,651
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role