Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Deathtaker 702
Medusa
Level 157
God Stats
4W - 1L
1,845 SR
Queue Stats
21W - 36L
1,267 Elo+
Party 1
Ymir
Ymir
MorteEtDabo009
Ymir
Level 89
God Stats
3W - 4L
1,405 SR
Queue Stats
112W - 121L
1,406 Elo+
Solo
Arachne
Arachne
burmy93
Arachne
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,181 Elo+
Solo
Ah Puch
Ah Puch
offhismfnrocker
Ah Puch
Level 141
God Stats
3W - 5L
1,369 SR
Queue Stats
342W - 363L
1,422 Elo+
Solo
Team Averages
Level 120
1,524 SR
1,355 Elo+

VS

Team Averages
Level 52
1,511 SR
1,434 Elo+
Thanatos
Thanatos
DloSyxx
Thanatos
Level 32
God Stats
2W - 6L
1,227 SR
Queue Stats
5W - 17L
1,226 Elo+
Solo
Ymir
Ymir
GHOSTW0LF2165
Ymir
Level 39
God Stats
6W - 5L
1,892 SR
Queue Stats
11W - 15L
1,546 Elo+
Party 2
Merlin
Merlin
Happy_Trogdor
Merlin
Level 49
God Stats
14W - 18L
1,501 SR
Queue Stats
164W - 179L
1,413 Elo+
Solo
Skadi
Skadi
Tanqsam13
Skadi
Level 74
God Stats
102W - 105L
1,543 SR
Queue Stats
107W - 113L
1,469 Elo+
Party 2
Chaac
Chaac
Z1SOU
Chaac
Level 67
God Stats
1W - 5L
1,390 SR
Queue Stats
16W - 19L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
6 / 3 / 3
9,444
556
12,114
17,744
15,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 5 / 3
8,938
526
7,422
9,623
3,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 1 / 6
7,860
462
4,192
9,730
8,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
burmy93
Arachne
13
1 / 4 / 1
7,872
463
4,234
11,796
4,645
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 0 / 4
9,897
582
9,042
8,350
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DloSyxx
Thanatos
13
0 / 6 / 3
7,514
442
4,034
13,092
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 2
8,109
477
6,708
12,442
11,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 1
6,014
354
712
4,153
1,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Skadi
Tanqsam13
Skadi
14
5 / 4 / 3
8,574
504
10,338
12,378
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Z1SOU
Chaac
14
2 / 3 / 0
8,296
488
10,763
14,942
20,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
20
Kills
11
13
Deaths
20
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
3
3
2.5
W
6
5
3
1.5
L
Thanatos
DloSyxx
Thanatos
0
6
3
0.25
L
4
3
2
1.67
L
0
4
1
0.13
W
2
1
6
5
L
Skadi
Tanqsam13
Skadi
5
4
3
1.63
L
Chaac
Z1SOU
Chaac
2
3
0
0.67
W
Arachne
burmy93
Arachne
1
4
1
0.38
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,004
Damage
32,555
57,243
Taken
57,007
35,170
Mitigated
41,001
20,716
Healing
18,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
12,114
7,643
396
9,435
17,744
15,558
1,570
884
16,237
0
56,161
W
7,422
4,238
465
1,785
9,623
3,230
3,376
1,458
8,165
0
44,597
L
Thanatos
DloSyxx
Thanatos
4,034
1,079
0
6,460
13,092
4,432
0
2,619
10,473
0
49,810
L
6,708
484
330
1,466
12,442
11,007
18
3,944
8,498
27,221
0
L
712
0
0
827
4,153
1,146
0
809
3,344
18,794
0
W
4,192
630
0
409
9,730
8,618
232
2,107
7,623
28,379
0
L
Skadi
Tanqsam13
Skadi
10,338
5,466
339
4,882
12,378
3,980
311
4,695
7,683
0
43,013
L
Chaac
Z1SOU
Chaac
10,763
4,328
12
4,626
14,942
20,436
994
1,167
13,775
0
51,324
W
Arachne
burmy93
Arachne
4,234
2,699
0
3,009
11,796
4,645
0
1,877
9,879
0
60,466
W
9,042
266
0
5,217
8,350
3,119
0
1,094
7,174
65,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
38,507
436
Minions Killed
339
0
Camps Cleared
0
1,511,640
Distance Traveled
1,328,022
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,444
556
91
5
0
266,964
2
W
Medusa
8,938
526
95
6
0
293,826
0
L
Thanatos
7,514
442
89
5
0
321,086
0
L
Ymir
8,109
477
42
2
0
300,135
0
L
Merlin
6,014
354
28
2
0
102,281
0
W
Ymir
7,860
462
42
2
0
306,828
5
L
Skadi
8,574
504
94
6
0
298,089
4
L
Chaac
8,296
488
86
5
0
306,431
3
W
Arachne
7,872
463
92
5
0
306,654
0
W
Ah Puch
9,897
582
116
7
0
337,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role