Player Matchup

Kukulkan
Kukulkan
Silver I
 
Kukulkan
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
Danieru237
Scylla
Gold V
Level 159
God Stats
20W - 20L
1,545 SR
Queue Stats
39W - 40L
1,339 MMR
Solo
Sylvanus
Sylvanus
Silver I
INanashiI
Sylvanus
Silver I
Level 61
God Stats
1W - 3L
1,721 SR
Queue Stats
352W - 384L
1,226 MMR
Solo
Kali
Kali
Gold V
TheHusky14
Kali
Gold V
Level 84
God Stats
2W - 6L
1,458 SR
Queue Stats
238W - 238L
1,232 MMR
Solo
Jing Wei
Jing Wei
Silver III
Xeltzuahj
Jing Wei
Silver III
Level 129
God Stats
10W - 15L
1,516 SR
Queue Stats
20W - 32L
1,317 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,548 SR
1,323 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 140
1,532 SR
1,265 MMR
Nemesis
Nemesis
Gold V
DEADCOOP242
Nemesis
Gold V
Level 120
God Stats
3W - 1L
1,637 SR
Queue Stats
24W - 27L
1,337 MMR
Solo
Izanami
Izanami
Silver I
Deviad
Izanami
Silver I
Level 160
God Stats
202W - 166L
1,542 SR
Queue Stats
821W - 821L
1,188 MMR
Solo
Sobek
Sobek
Bronze IV
DreamGeekGal
Sobek
Bronze IV
Level 127
God Stats
3W - 3L
1,395 SR
Queue Stats
4W - 13L
1,316 MMR
Solo
Janus
Janus
Gold V
JuggernautNBK
Janus
Gold V
Level 135
God Stats
5W - 3L
1,777 SR
Queue Stats
214W - 213L
1,329 MMR
Solo
Hachiman
Hachiman
Silver V
Supreme002
Hachiman
Silver V
Level 158
God Stats
7W - 5L
1,307 SR
Queue Stats
39W - 50L
1,158 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
1
0 / 0 / 0
2,469
494
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
Danieru237
Scylla
6
0 / 0 / 1
3,542
708
1,356
1,375
304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
INanashiI
Sylvanus
6
1 / 0 / 0
3,416
683
2,317
2,451
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 0
3,701
740
1,192
3,602
887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jing Wei
Xeltzuahj
Jing Wei
5
0 / 1 / 0
3,126
625
1,169
2,631
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BellonaGebAh Muzen Cab

VS

Bans
BastetCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DEADCOOP242
Nemesis
5
0 / 0 / 0
3,240
648
607
1,720
420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Deviad
Izanami
7
1 / 1 / 0
4,295
859
2,496
2,602
633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
3,401
680
575
3,477
1,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,468
694
960
1,233
316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Supreme002
Hachiman
5
0 / 1 / 0
3,335
667
1,130
2,332
528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
W
Nemesis
DEADCOOP242
Nemesis
0
0
0
0
L
Scylla
Danieru237
Scylla
0
0
1
0.5
W
Izanami
Deviad
Izanami
1
1
0
1
W
0
0
0
0
L
Sylvanus
INanashiI
Sylvanus
1
0
0
1
W
0
0
0
0
W
Hachiman
Supreme002
Hachiman
0
1
0
0
L
1
0
0
1
L
Jing Wei
Xeltzuahj
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,034
Damage
5,768
10,059
Taken
11,364
2,684
Mitigated
3,471
3,398
Healing
4,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
DEADCOOP242
Nemesis
607
121
0
1,076
1,720
420
0
658
1,062
0
7,664
L
Scylla
Danieru237
Scylla
1,356
40
0
657
1,375
304
0
551
704
15,326
0
W
Izanami
Deviad
Izanami
2,496
1,874
0
855
2,602
633
656
0
2,602
0
22,621
W
575
102
0
1,530
3,477
1,574
0
1,265
2,212
4,816
0
L
Sylvanus
INanashiI
Sylvanus
2,317
814
0
1,092
2,451
966
0
514
1,937
11,017
3,488
W
960
40
0
329
1,233
316
0
698
535
14,964
0
W
Hachiman
Supreme002
Hachiman
1,130
365
0
963
2,332
528
0
713
1,619
0
16,865
L
1,192
824
0
570
3,602
887
0
241
3,313
0
14,649
L
Jing Wei
Xeltzuahj
Jing Wei
1,169
1,169
0
1,079
2,631
527
0
61
2,570
0
13,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,254
Gold Earned
17,739
109
Minions Killed
154
0
Camps Cleared
0
427,256
Distance Traveled
462,955
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,469
494
0
0
0
12,751
0
W
Nemesis
3,240
648
29
6
0
108,114
1
L
Scylla
3,542
708
24
5
0
97,978
1
W
Izanami
4,295
859
49
10
0
82,948
1
W
Sobek
3,401
680
5
1
0
89,221
1
L
Sylvanus
3,416
683
21
4
0
97,745
1
W
Janus
3,468
694
27
5
0
100,185
0
W
Hachiman
3,335
667
44
9
0
82,487
1
L
Kali
3,701
740
41
8
0
111,342
1
L
Jing Wei
3,126
625
23
5
0
107,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role