Player Matchup

Atlas
Atlas
Apothecary13351
Atlas
Level 47
God Stats
9W - 3L
1,500 SR
Queue Stats
53W - 51L
1,529 Elo+
Party 1
Sylvanus
Sylvanus
CozyxOctopus
Sylvanus
Level 144
God Stats
6W - 3L
1,426 SR
Queue Stats
56W - 57L
1,436 Elo+
Solo
Merlin
Merlin
EMANHH
Merlin
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 16L
1,539 Elo+
Party 1
Jing Wei
Jing Wei
TheUntouchableV
Jing Wei
Level 88
God Stats
24W - 13L
1,633 SR
Queue Stats
92W - 70L
1,598 Elo+
Party 1
Thor
Thor
impressiveone
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Team Averages
Level 64
1,512 SR
1,521 Elo+

VS

Team Averages
Level 117
1,638 SR
1,493 Elo+
Zeus
Zeus
DankTownExpress
Zeus
Level 46
God Stats
15W - 28L
1,538 SR
Queue Stats
24W - 39L
1,506 Elo+
Party 2
Chang'e
Chang'e
Katy__Forever
Chang'e
Level 126
God Stats
87W - 89L
1,579 SR
Queue Stats
363W - 383L
1,519 Elo+
Party 2
Khepri
Khepri
TikStah
Khepri
Level 158
God Stats
1W - 3L
1,660 SR
Queue Stats
73W - 73L
1,530 Elo+
Solo
Cliodhna
Cliodhna
hosco-titanita
Cliodhna
Level 136
God Stats
4W - 5L
1,928 SR
Queue Stats
349W - 348L
1,535 Elo+
Solo
Neith
Neith
jeepin77
Neith
Level 117
God Stats
30W - 43L
1,487 SR
Queue Stats
37W - 65L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 10
8,629
719
3,863
11,525
9,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sylvanus
CozyxOctopus
Sylvanus
15
2 / 2 / 5
8,861
738
5,278
12,479
10,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
EMANHH
Merlin
16
3 / 2 / 9
9,013
751
12,094
7,299
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
17
4 / 2 / 4
9,450
788
8,868
10,909
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 1 / 6
9,666
806
8,914
6,522
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 2
8,681
723
14,339
6,266
1,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
15
0 / 3 / 2
8,299
692
4,416
8,722
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TikStah
Khepri
14
1 / 3 / 2
8,316
693
4,741
12,611
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
16
4 / 4 / 0
8,967
747
9,210
13,166
5,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
jeepin77
Neith
15
0 / 3 / 2
8,187
682
6,140
9,951
3,593
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
14
Kills
8
8
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
10
5
W
Sylvanus
CozyxOctopus
Sylvanus
2
2
5
2.25
L
3
1
2
4
W
Merlin
EMANHH
Merlin
3
2
9
3.75
L
Chang'e
0
3
2
0.33
W
Jing Wei
4
2
4
3
L
Khepri
TikStah
Khepri
1
3
2
0.67
L
Cliodhna
4
4
0
1
W
5
1
6
8
L
Neith
jeepin77
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,017
Damage
38,846
48,734
Taken
50,716
30,004
Mitigated
26,824
14,842
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,863
1,350
0
2,668
11,525
9,552
161
6,432
5,081
14,782
0
W
Sylvanus
CozyxOctopus
Sylvanus
5,278
758
3,027
5,149
12,479
10,319
192
5,071
7,296
18,311
0
L
14,339
999
0
0
6,266
1,961
0
3,010
3,256
33,764
0
W
Merlin
EMANHH
Merlin
12,094
134
0
430
7,299
2,762
164
3,544
3,687
38,131
0
L
Chang'e
4,416
318
1,107
3,169
8,722
3,568
0
2,238
6,484
25,994
0
W
Jing Wei
8,868
6,990
0
2,385
10,909
4,132
913
6,074
4,683
0
43,222
L
Khepri
TikStah
Khepri
4,741
129
0
2,922
12,611
12,446
0
6,029
6,582
12,813
0
L
Cliodhna
9,210
851
0
3,273
13,166
5,256
0
5,354
7,812
0
40,113
W
8,914
2,086
0
1,183
6,522
3,239
0
2,015
4,491
0
34,171
L
Neith
jeepin77
Neith
6,140
2,183
0
1,132
9,951
3,593
730
4,604
5,347
0
27,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,619
Gold Earned
42,450
234
Minions Killed
218
0
Camps Cleared
0
1,230,220
Distance Traveled
1,137,839
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,629
719
13
1
0
240,613
0
W
Sylvanus
8,861
738
19
2
0
202,866
3
L
Zeus
8,681
723
35
3
0
222,228
6
W
Merlin
9,013
751
62
5
0
240,639
2
L
Chang'e
8,299
692
55
5
0
203,207
2
W
Jing Wei
9,450
788
88
7
0
264,971
2
L
Khepri
8,316
693
14
1
0
243,782
3
L
Cliodhna
8,967
747
57
5
0
253,622
1
W
Thor
9,666
806
52
4
0
281,131
1
L
Neith
8,187
682
57
5
0
215,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role