Player Matchup

Mercury
Mercury
 
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Canan32
Hou Yi
Level 69
God Stats
2W - 0L
1,754 SR
Queue Stats
46W - 47L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JinkiesShaggy
Tsukuyomi
Level 157
God Stats
6W - 5L
1,558 SR
Queue Stats
536W - 463L
1,562 Elo+
Party 2
Chronos
Chronos
Mouth2Mouth
Chronos
Level 158
God Stats
1W - 1L
1,312 SR
Queue Stats
103W - 105L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
zachdos03
Gilgamesh
Level 120
God Stats
2W - 0L
1,769 SR
Queue Stats
85W - 91L
1,493 Elo+
Party 2
Team Averages
Level 127
1,578 SR
1,526 Elo+

VS

Team Averages
Level 131
1,552 SR
1,609 Elo+
Jing Wei
Jing Wei
BunkerBuc
Jing Wei
Level 160
God Stats
4W - 5L
1,521 SR
Queue Stats
333W - 328L
1,598 Elo+
Party 1
Hera
Hera
Exalted-God
Hera
Level 154
God Stats
2W - 5L
1,228 SR
Queue Stats
201W - 212L
1,589 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TiKaLaKaTiKa
Tsukuyomi
Level 160
God Stats
13W - 7L
1,789 SR
Queue Stats
624W - 642L
1,534 Elo+
Solo
Freya
Freya
TubaBuddha
Freya
Level 124
God Stats
1W - 2L
1,720 SR
Queue Stats
80W - 61L
1,647 Elo+
Solo
He Bo
He Bo
jaldridge488
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
1 / 1 / 6
7,869
656
2,364
4,541
2,124
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
Canan32
Hou Yi
16
5 / 1 / 6
9,200
767
4,963
4,266
2,166
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
JinkiesShaggy
Tsukuyomi
15
2 / 2 / 5
8,324
694
11,000
9,379
4,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Mouth2Mouth
Chronos
15
4 / 2 / 4
8,414
701
6,417
8,215
3,659
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
zachdos03
Gilgamesh
14
1 / 1 / 6
7,904
659
3,898
5,512
6,026
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BunkerBuc
Jing Wei
16
1 / 1 / 5
8,256
688
3,453
4,592
2,734
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate

Breastplate

+20
Physical Protection

13
1 / 3 / 2
7,678
640
3,159
4,902
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
TiKaLaKaTiKa
Tsukuyomi
16
3 / 1 / 4
8,955
746
10,979
9,527
4,261
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
16
2 / 2 / 4
8,773
731
4,660
7,041
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 4
7,596
633
4,599
6,208
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
13
Kills
7
7
Deaths
13
27
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
6
4
L
Jing Wei
BunkerBuc
Jing Wei
1
1
5
3.5
W
Hou Yi
Canan32
Hou Yi
5
1
6
8
L
1
3
2
0.67
W
Tsukuyomi
JinkiesShaggy
Tsukuyomi
2
2
5
2.25
W
Chronos
Mouth2Mouth
Chronos
4
2
4
3
L
Tsukuyomi
TiKaLaKaTiKa
Tsukuyomi
3
1
4
5
L
Freya
2
2
4
2
L
0
6
4
0.33
W
Gilgamesh
zachdos03
Gilgamesh
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,642
Damage
26,850
31,913
Taken
32,270
18,450
Mitigated
13,613
10,560
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,364
193
341
770
4,541
2,124
0
1,201
3,340
0
16,474
L
Jing Wei
BunkerBuc
Jing Wei
3,453
1,201
1,312
401
4,592
2,734
428
746
3,846
0
12,675
W
Hou Yi
Canan32
Hou Yi
4,963
1,309
996
1,379
4,266
2,166
104
1,296
2,970
0
19,781
L
3,159
822
536
241
4,902
1,770
688
2,112
2,790
6,227
0
W
Tsukuyomi
JinkiesShaggy
Tsukuyomi
11,000
4,086
0
3,736
9,379
4,475
0
2,862
6,517
0
24,168
W
Chronos
Mouth2Mouth
Chronos
6,417
2,176
473
2,144
8,215
3,659
371
4,166
4,049
17,616
816
L
Tsukuyomi
TiKaLaKaTiKa
Tsukuyomi
10,979
2,379
1,883
2,177
9,527
4,261
136
1,008
8,519
0
29,202
L
Freya
4,660
1,748
249
1,949
7,041
3,047
664
1,448
5,593
23,449
0
L
4,599
709
0
15
6,208
1,801
0
871
5,337
7,515
0
W
Gilgamesh
zachdos03
Gilgamesh
3,898
335
404
317
5,512
6,026
0
2,893
2,619
0
7,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,711
Gold Earned
41,258
127
Minions Killed
124
0
Camps Cleared
0
1,106,126
Distance Traveled
969,545
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,869
656
33
3
0
231,854
1
L
Jing Wei
8,256
688
25
2
0
209,480
2
W
Hou Yi
9,200
767
30
3
0
213,090
0
L
Hera
7,678
640
10
1
0
164,835
0
W
Tsukuyomi
8,324
694
26
2
0
254,184
0
W
Chronos
8,414
701
31
3
0
200,036
0
L
Tsukuyomi
8,955
746
30
3
0
228,415
0
L
Freya
8,773
731
51
4
0
178,183
0
L
He Bo
7,596
633
8
1
0
188,632
0
W
Gilgamesh
7,904
659
7
1
0
206,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role