Player Matchup

Odin
Odin
Im-Vyse
Odin
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
143W - 119L
1,535 Elo+
Party 1
Jormungandr
Jormungandr
topchop10
Jormungandr
Level 103
God Stats
49W - 31L
1,608 SR
Queue Stats
144W - 130L
1,508 Elo+
Party 1
Yu Huang
Yu Huang
wolf_ur_cool
Yu Huang
Level 105
God Stats
3W - 1L
1,695 SR
Queue Stats
33W - 29L
1,482 Elo+
Party 1
Team Averages
Level 107
1,601 SR
1,508 Elo+

VS

Team Averages
Level 73
1,450 SR
1,516 Elo+
Apollo
Apollo
CoyotaTambry
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,439 Elo+
Party 2
Shiva
Shiva
GLXYxElite
Shiva
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,582 Elo+
Party 2
Discordia
Discordia
MikeBeeWack11
Discordia
Level 107
God Stats
3W - 4L
1,351 SR
Queue Stats
36W - 31L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Im-Vyse
Odin
19
12 / 3 / 11
13,836
769
17,881
18,568
16,419
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
topchop10
Jormungandr
18
10 / 3 / 13
14,225
790
13,759
15,305
14,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
wolf_ur_cool
Yu Huang
18
4 / 2 / 11
12,533
696
11,777
9,553
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
3 / 11 / 2
11,428
635
10,494
16,004
4,964
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
16
3 / 8 / 5
12,519
696
7,339
20,552
24,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
MikeBeeWack11
Discordia
15
2 / 7 / 4
11,422
635
12,581
14,175
4,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
26
Kills
8
8
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
11
2
0.36
L
Shiva
3
8
5
0.69
W
Odin
Im-Vyse
Odin
12
3
11
5.83
L
Discordia
MikeBeeWack11
Discordia
2
7
4
0.57
W
Jormungandr
topchop10
Jormungandr
10
3
13
5.5
W
Yu Huang
wolf_ur_cool
Yu Huang
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,417
Damage
30,414
43,426
Taken
50,731
35,292
Mitigated
33,328
5,857
Healing
2,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
10,494
6,443
0
308
16,004
4,964
0
9,643
6,361
0
33,659
L
Shiva
7,339
774
80
1,311
20,552
24,208
0
10,851
9,701
0
26,819
W
Odin
Im-Vyse
Odin
17,881
6,052
449
1,337
18,568
16,419
958
4,163
14,405
0
62,068
L
Discordia
MikeBeeWack11
Discordia
12,581
551
56
929
14,175
4,156
0
5,206
8,969
45,342
0
W
Jormungandr
topchop10
Jormungandr
13,759
3,344
229
2,074
15,305
14,540
153
4,483
10,822
41,460
0
W
Yu Huang
wolf_ur_cool
Yu Huang
11,777
197
0
1,768
9,553
4,333
1,553
4,458
5,095
58,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
35,369
204
Minions Killed
154
13
Camps Cleared
3
924,264
Distance Traveled
786,556
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,428
635
72
4
1
232,513
0
L
Shiva
12,519
696
33
2
1
284,480
2
W
Odin
13,836
769
58
3
5
318,122
4
L
Discordia
11,422
635
49
3
1
269,563
0
W
Jormungandr
14,225
790
47
3
2
285,729
1
W
Yu Huang
12,533
696
99
6
6
320,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role