Player Matchup

Cthulhu
Cthulhu
Guacasquanch
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,171 Elo+
Party 1
Apollo
Apollo
Hitman9594
Apollo
Level 32
God Stats
37W - 46L
1,350 SR
Queue Stats
81W - 97L
1,209 Elo+
Party 1
Loki
Loki
Walkenbach9594
Loki
Level 29
God Stats
18W - 19L
1,344 SR
Queue Stats
66W - 77L
1,214 Elo+
Party 1
Kukulkan
Kukulkan
iitzMalone
Kukulkan
Level 83
God Stats
15W - 14L
1,429 SR
Queue Stats
371W - 408L
1,380 Elo+
Party 2
Sobek
Sobek
xTALLTREEx
Sobek
Level 53
God Stats
7W - 3L
1,690 SR
Queue Stats
417W - 466L
1,303 Elo+
Party 2
Team Averages
Level 41
1,463 SR
1,256 Elo+

VS

Team Averages
Level 38
1,509 SR
1,401 Elo+
Fenrir
Fenrir
Alhashxq8
Fenrir
Level 57
God Stats
5W - 7L
1,527 SR
Queue Stats
111W - 138L
1,379 Elo+
Party 3
Apollo
Apollo
DiegoJames1998
Apollo
Level 49
God Stats
1W - 2L
1,576 SR
Queue Stats
329W - 315L
1,405 Elo+
Solo
Bellona
Bellona
Nms67x
Bellona
Level 1
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
SugADADDY1738
Erlang Shen
Level 54
God Stats
4W - 10L
1,441 SR
Queue Stats
146W - 195L
1,354 Elo+
Party 3
Anubis
Anubis
a2jmx
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 102L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guacasquanch
Cthulhu
19
7 / 2 / 4
13,102
546
13,168
14,460
13,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hitman9594
Apollo
19
6 / 2 / 13
12,534
522
18,940
17,981
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 3 / 6
12,705
529
9,284
17,878
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
iitzMalone
Kukulkan
20
11 / 3 / 7
14,428
601
26,119
11,033
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
18
4 / 1 / 15
12,177
507
11,142
24,790
32,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alhashxq8
Fenrir
15
2 / 6 / 3
10,499
437
8,591
26,571
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 8 / 3
9,372
391
9,796
18,162
6,557
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Nms67x
Bellona
16
0 / 9 / 0
9,955
415
1,483
15,959
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
SugADADDY1738
Erlang Shen
17
2 / 5 / 5
10,714
446
13,715
24,349
17,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
a2jmx
Anubis
17
6 / 6 / 2
11,463
478
11,122
19,304
10,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
34
Kills
11
11
Deaths
34
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alhashxq8
Fenrir
2
6
3
0.58
L
1
8
3
0.31
W
Cthulhu
Guacasquanch
Cthulhu
7
2
4
4.5
W
Apollo
Hitman9594
Apollo
6
2
13
6.25
L
Bellona
Nms67x
Bellona
0
9
0
0
L
Erlang Shen
SugADADDY1738
Erlang Shen
2
5
5
0.9
W
6
3
6
3
L
Anubis
a2jmx
Anubis
6
6
2
1.17
W
Kukulkan
iitzMalone
Kukulkan
11
3
7
4.83
W
Sobek
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,653
Damage
44,707
86,142
Taken
104,345
63,468
Mitigated
62,464
27,629
Healing
19,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alhashxq8
Fenrir
8,591
2,062
241
5,640
26,571
18,486
0
13,173
13,352
0
29,263
L
9,796
6,085
0
1,243
18,162
6,557
0
6,814
11,348
0
59,074
W
Cthulhu
Guacasquanch
Cthulhu
13,168
1,862
208
2,241
14,460
13,986
268
2,183
12,277
65,010
0
W
Apollo
Hitman9594
Apollo
18,940
16,511
0
8,712
17,981
6,292
8,479
2,242
15,452
0
83,780
L
Bellona
Nms67x
Bellona
1,483
760
0
679
15,959
9,028
1,017
7,816
7,458
0
50,972
L
Erlang Shen
SugADADDY1738
Erlang Shen
13,715
6,614
0
5,048
24,349
17,682
0
9,155
14,846
0
79,462
W
9,284
3,964
0
7,210
17,878
6,858
502
1,308
16,570
0
90,212
L
Anubis
a2jmx
Anubis
11,122
77
0
6,196
19,304
10,711
164
11,195
8,027
64,764
0
W
Kukulkan
iitzMalone
Kukulkan
26,119
2,311
151
2,485
11,033
4,218
1,885
3,030
8,003
116,585
0
W
Sobek
11,142
1,038
80
6,542
24,790
32,114
677
2,359
22,431
35,360
6,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,946
Gold Earned
52,003
629
Minions Killed
484
0
Camps Cleared
0
2,225,759
Distance Traveled
2,156,254
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,499
437
37
2
0
426,170
0
L
Apollo
9,372
391
96
4
0
429,138
2
W
Cthulhu
13,102
546
133
6
0
405,664
0
W
Apollo
12,534
522
133
6
0
408,319
0
L
Bellona
9,955
415
122
5
0
461,015
0
L
Erlang Shen
10,714
446
116
5
0
454,442
1
W
Loki
12,705
529
135
6
0
474,664
0
L
Anubis
11,463
478
113
5
0
385,489
1
W
Kukulkan
14,428
601
175
7
0
486,390
2
W
Sobek
12,177
507
53
2
0
450,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role