Player Matchup

Fafnir
Fafnir
Masters
Dìllow
Fafnir
Masters
Level 128
God Stats
17W - 6L
1,894 SR
Queue Stats
456W - 440L
2,123 MMR
Solo
Thoth
Thoth
Masters
JohnnyQuasar
Thoth
Masters
Level 160
God Stats
15W - 15L
1,639 SR
Queue Stats
452W - 440L
2,086 MMR
Solo
Chaac
Chaac
Masters
Zandizull
Chaac
Masters
Level 103
God Stats
7W - 7L
1,393 SR
Queue Stats
356W - 327L
2,133 MMR
Solo
Pele
Pele
Diamond V
aidan197
Pele
Diamond V
Level 109
God Stats
5W - 0L
1,889 SR
Queue Stats
293W - 269L
2,125 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
derpiy
Jing Wei
Diamond III
Level 160
God Stats
8W - 6L
1,806 SR
Queue Stats
45W - 40L
2,196 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,724 SR
2,133 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,689 SR
2,031 MMR
Odin
Odin
Platinum I
 
Odin
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baba Yaga
Baba Yaga
Diamond IV
Bunbombardment
Baba Yaga
Diamond IV
Level 136
God Stats
5W - 4L
1,842 SR
Queue Stats
373W - 366L
2,054 MMR
Solo
Atlas
Atlas
Diamond IV
ElEugenioTO
Atlas
Diamond IV
Level 160
God Stats
18W - 21L
1,607 SR
Queue Stats
402W - 380L
2,259 MMR
Party 1
Susano
Susano
Diamond III
HunterSama
Susano
Diamond III
Level 141
God Stats
6W - 3L
1,722 SR
Queue Stats
261W - 245L
2,112 MMR
Solo
Charybdis
Charybdis
Masters
JH3Y
Charybdis
Masters
Level 160
God Stats
40W - 28L
1,775 SR
Queue Stats
393W - 349L
2,229 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Dìllow
Fafnir
19
0 / 1 / 20
14,668
543
10,149
23,816
26,544
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 5 / 9
16,242
602
23,091
12,943
4,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Zandizull
Chaac
20
10 / 0 / 13
18,022
667
21,372
33,213
52,867
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
20
7 / 4 / 14
15,979
592
21,652
23,556
10,730
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
derpiy
Jing Wei
20
5 / 4 / 12
17,669
654
22,865
25,086
9,134
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshShivaUllr

VS

Bans
CthulhuGebCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
1 / 5 / 2
13,083
485
11,952
27,281
25,813
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Bunbombardment
Baba Yaga
20
4 / 4 / 4
13,460
499
19,333
19,945
10,959
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 8
12,120
449
12,987
28,977
35,742
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
HunterSama
Susano
20
4 / 10 / 3
12,838
475
12,152
26,422
12,584
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
JH3Y
Charybdis
20
3 / 6 / 6
14,404
533
20,429
23,382
9,554
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
37
31
Kills
14
14
Deaths
32
68
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
2
0.4
L
Baba Yaga
Bunbombardment
Baba Yaga
4
4
4
1.5
W
Fafnir
Dìllow
Fafnir
0
1
20
10
L
2
7
8
0.86
L
Susano
HunterSama
Susano
4
10
3
0.55
L
Charybdis
JH3Y
Charybdis
3
6
6
1
W
9
5
9
2.7
W
Chaac
Zandizull
Chaac
10
0
13
16.5
W
Pele
7
4
14
3.5
W
Jing Wei
derpiy
Jing Wei
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,129
Damage
76,853
118,614
Taken
126,007
104,175
Mitigated
94,652
45,115
Healing
24,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,952
1,932
0
4,060
27,281
25,813
42
4,888
22,393
0
94,901
L
Baba Yaga
Bunbombardment
Baba Yaga
19,333
963
0
3,475
19,945
10,959
0
9,480
10,465
111,894
0
W
Fafnir
Dìllow
Fafnir
10,149
3,217
0
8,390
23,816
26,544
1,052
10,534
11,850
29,051
0
L
12,987
4,338
3,510
3,948
28,977
35,742
0
11,554
17,423
40,163
580
L
Susano
HunterSama
Susano
12,152
2,757
0
500
26,422
12,584
0
3,710
22,712
0
118,466
L
Charybdis
JH3Y
Charybdis
20,429
10,831
0
8,545
23,382
9,554
0
3,878
19,504
0
141,987
W
23,091
632
0
2,662
12,943
4,900
2,665
8,145
4,779
99,929
0
W
Chaac
Zandizull
Chaac
21,372
4,659
0
19,556
33,213
52,867
2,464
5,112
27,180
0
113,440
W
Pele
21,652
4,429
0
4,541
23,556
10,730
1,494
5,002
18,437
0
144,463
W
Jing Wei
derpiy
Jing Wei
22,865
19,388
0
9,966
25,086
9,134
11,086
5,168
19,827
0
161,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,580
Gold Earned
65,905
765
Minions Killed
814
0
Camps Cleared
0
2,954,732
Distance Traveled
2,524,674
48
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
13,083
485
201
7
0
493,624
3
L
Baba Yaga
13,460
499
203
8
0
522,294
11
W
Fafnir
14,668
543
24
1
0
593,236
23
L
Atlas
12,120
449
35
1
0
514,713
6
L
Susano
12,838
475
145
5
0
525,451
3
L
Charybdis
14,404
533
230
9
0
468,592
4
W
Thoth
16,242
602
146
5
0
549,075
6
W
Chaac
18,022
667
192
7
0
581,179
7
W
Pele
15,979
592
157
6
0
644,362
9
W
Jing Wei
17,669
654
246
9
0
586,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role