Player Matchup

Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum III
Rastaman85
Ah Muzen Cab
Platinum III
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 18L
2,162 MMR
Party 1
Cerberus
Cerberus
Gold III
ifairy33isback
Cerberus
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
487W - 506L
1,721 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,500 SR
1,794 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,471 SR
1,693 MMR
Morgan Le Fay
Morgan Le Fay
Gold IV
EddýG
Morgan Le Fay
Gold IV
Level 160
God Stats
1W - 0L
1,413 SR
Queue Stats
26W - 3L
1,671 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Wingmaus
Baron Samedi
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,671 MMR
Party 2
Medusa
Medusa
Gold II
ecco13
Medusa
Gold II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,737 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
3 / 6 / 1
7,349
735
6,408
14,534
12,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Rastaman85
Ah Muzen Cab
10
0 / 5 / 4
6,461
646
6,626
10,462
4,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cerberus
10
1 / 3 / 3
6,906
691
5,050
14,347
9,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SolHou YiBastetThothOdin

VS

Bans
ShivaFenrirDiscordiaAresZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EddýG
Morgan Le Fay
14
8 / 0 / 6
9,005
901
13,807
6,071
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Wingmaus
Baron Samedi
12
1 / 4 / 11
8,135
814
4,510
11,283
9,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
ecco13
Medusa
13
5 / 0 / 8
8,267
827
17,758
8,196
2,633
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
4
Kills
14
14
Deaths
4
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
3
6
1
0.58
W
Morgan Le Fay
EddýG
Morgan Le Fay
8
0
6
11
L
Ah Muzen Cab
Rastaman85
Ah Muzen Cab
0
5
4
0.4
W
Baron Samedi
Wingmaus
Baron Samedi
1
4
11
1.63
W
Medusa
ecco13
Medusa
5
0
8
9
L
Cerberus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,084
Damage
36,075
39,343
Taken
25,550
25,947
Mitigated
14,292
7,026
Healing
6,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,408
1,718
0
938
14,534
12,023
0
7,171
7,363
13,033
0
W
Morgan Le Fay
EddýG
Morgan Le Fay
13,807
936
0
1,480
6,071
2,080
746
3,021
3,050
35,550
0
L
Ah Muzen Cab
Rastaman85
Ah Muzen Cab
6,626
1,741
0
1,603
10,462
4,160
0
5,497
4,965
0
30,569
W
Baron Samedi
Wingmaus
Baron Samedi
4,510
659
1,113
2,762
11,283
9,579
301
4,854
6,429
17,568
0
W
Medusa
ecco13
Medusa
17,758
8,601
0
1,362
8,196
2,633
1,486
3,981
4,215
0
38,742
L
Cerberus
5,050
710
399
4,086
14,347
9,764
0
6,007
8,340
11,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,716
Gold Earned
25,407
101
Minions Killed
143
3
Camps Cleared
6
526,709
Distance Traveled
585,191
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,349
735
30
3
0
166,364
0
W
Morgan Le Fay
9,005
901
58
6
3
209,009
0
L
Ah Muzen Cab
6,461
646
48
5
2
173,570
2
W
Baron Samedi
8,135
814
25
3
0
173,489
0
W
Medusa
8,267
827
60
6
3
202,693
1
L
Cerberus
6,906
691
23
2
1
186,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role