Player Matchup

Artio
Artio
Marvintron
Artio
Level 82
God Stats
17W - 22L
1,430 SR
Queue Stats
862W - 862L
1,541 Elo+
Solo
Neith
Neith
SWEETBABYD92
Neith
Level 86
God Stats
5W - 5L
1,878 SR
Queue Stats
20W - 29L
1,453 Elo+
Solo
Nemesis
Nemesis
eliezer517
Nemesis
Level 88
God Stats
8W - 3L
1,500 SR
Queue Stats
39W - 31L
1,238 Elo+
Party 1
Freya
Freya
itzmaaath
Freya
Level 128
God Stats
20W - 21L
1,502 SR
Queue Stats
262W - 279L
1,449 Elo+
Solo
Achilles
Achilles
salchis11
Achilles
Level 89
God Stats
6W - 4L
1,283 SR
Queue Stats
59W - 51L
1,356 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,407 Elo+

VS

Team Averages
Level 65
1,436 SR
1,492 Elo+
Sylvanus
Sylvanus
Savage4it
Sylvanus
Level 58
God Stats
0W - 1L
1,505 SR
Queue Stats
1W - 5L
1,696 Elo+
Party 2
Baron Samedi
Baron Samedi
TwoDChan-
Baron Samedi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 209L
1,440 Elo+
Solo
Heimdallr
Heimdallr
XxSouLToucHxX
Heimdallr
Level 86
God Stats
0W - 4L
1,287 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 2
Bellona
Bellona
kartmigbeck
Bellona
Level 55
God Stats
18W - 37L
1,390 SR
Queue Stats
100W - 118L
1,402 Elo+
Solo
The Morrigan
The Morrigan
tch-santiago12
The Morrigan
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
217W - 244L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 0 / 6
5,937
540
3,217
9,349
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 1 / 3
6,382
580
8,029
7,006
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
eliezer517
Nemesis
11
5 / 3 / 2
6,860
624
4,831
8,161
3,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
itzmaaath
Freya
12
0 / 1 / 2
6,712
610
1,144
5,289
1,813
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
salchis11
Achilles
12
5 / 1 / 3
7,181
653
5,777
7,159
5,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Savage4it
Sylvanus
7
0 / 2 / 2
5,011
456
3,339
9,346
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
TwoDChan-
Baron Samedi
11
4 / 3 / 0
6,463
588
5,790
8,366
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
XxSouLToucHxX
Heimdallr
8
0 / 4 / 2
5,102
464
6,253
8,029
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
kartmigbeck
Bellona
8
0 / 4 / 2
5,234
476
2,116
6,561
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
tch-santiago12
The Morrigan
10
0 / 2 / 2
5,788
526
3,883
3,217
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
4
6
Deaths
15
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
0
0
6
3
W
5
1
3
6.5
L
Sylvanus
Savage4it
Sylvanus
0
2
2
0.5
L
Baron Samedi
TwoDChan-
Baron Samedi
4
3
0
1.33
L
Heimdallr
XxSouLToucHxX
Heimdallr
0
4
2
0.25
W
Nemesis
eliezer517
Nemesis
5
3
2
2
W
Freya
itzmaaath
Freya
0
1
2
1
L
Bellona
kartmigbeck
Bellona
0
4
2
0.25
W
Achilles
salchis11
Achilles
5
1
3
6.5
L
The Morrigan
tch-santiago12
The Morrigan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,998
Damage
21,381
36,964
Taken
35,519
16,402
Mitigated
16,625
13,919
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,217
373
593
4,458
9,349
4,579
0
3,320
6,029
13,628
0
W
8,029
3,136
0
2,718
7,006
1,755
770
1,984
5,022
0
36,026
L
Sylvanus
Savage4it
Sylvanus
3,339
1,170
530
2,271
9,346
5,722
0
1,177
8,169
12,896
0
L
Baron Samedi
TwoDChan-
Baron Samedi
5,790
1,087
476
3,198
8,366
3,186
0
1,452
6,843
34,719
0
L
Heimdallr
XxSouLToucHxX
Heimdallr
6,253
3,499
0
2,363
8,029
2,204
0
1,505
6,489
0
30,727
W
Nemesis
eliezer517
Nemesis
4,831
1,795
0
2,272
8,161
3,232
258
2,742
5,419
0
37,658
W
Freya
itzmaaath
Freya
1,144
353
0
2,301
5,289
1,813
628
2,195
3,094
37,444
0
L
Bellona
kartmigbeck
Bellona
2,116
640
0
1,267
6,561
4,520
0
0
6,273
232
17,594
W
Achilles
salchis11
Achilles
5,777
1,441
0
1,577
7,159
5,023
660
2,995
4,164
1,470
35,455
L
The Morrigan
tch-santiago12
The Morrigan
3,883
508
0
216
3,217
993
0
654
2,529
28,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,072
Gold Earned
27,598
331
Minions Killed
211
0
Camps Cleared
0
1,162,850
Distance Traveled
968,025
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,937
540
22
2
0
266,792
3
W
Neith
6,382
580
60
5
0
213,005
3
L
Sylvanus
5,011
456
15
1
0
201,226
0
L
Baron Samedi
6,463
588
53
5
0
210,663
0
L
Heimdallr
5,102
464
50
5
0
193,522
0
W
Nemesis
6,860
624
78
7
0
236,890
1
W
Freya
6,712
610
87
8
0
214,077
5
L
Bellona
5,234
476
38
3
0
174,076
1
W
Achilles
7,181
653
84
8
0
232,086
2
L
The Morrigan
5,788
526
55
5
0
188,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role