Player Matchup

Bacchus
Bacchus
CGRrampage
Bacchus
Level 121
God Stats
6W - 2L
1,748 SR
Queue Stats
231W - 188L
1,561 Elo+
Party 3
Guan Yu
Guan Yu
HarrietToobMen
Guan Yu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 167L
1,597 Elo+
Party 3
Hades
Hades
Vincentwwws
Hades
Level 126
God Stats
5W - 3L
1,813 SR
Queue Stats
76W - 54L
1,594 Elo+
Solo
The Morrigan
The Morrigan
XxCamilaXx139
The Morrigan
Level 48
God Stats
2W - 3L
1,408 SR
Queue Stats
17W - 22L
1,480 Elo+
Solo
Cupid
Cupid
YGTRECExx
Cupid
Level 6
God Stats
1W - 2L
1,329 SR
Queue Stats
14W - 16L
1,719 Elo+
Solo
Team Averages
Level 66
1,560 SR
1,590 Elo+

VS

Team Averages
Level 42
1,509 SR
1,562 Elo+
Sun Wukong
Sun Wukong
ArchImperator
Sun Wukong
Level 28
God Stats
2W - 2L
1,639 SR
Queue Stats
58W - 47L
1,603 Elo+
Party 2
Yemoja
Yemoja
Brehho
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Thanatos
Thanatos
Kaetou
Thanatos
Level 24
God Stats
0W - 3L
1,373 SR
Queue Stats
31W - 25L
1,318 Elo+
Party 2
Ra
Ra
MarshallAT
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Party 1
Charybdis
Charybdis
MaskedKing3
Charybdis
Level 141
God Stats
123W - 129L
1,533 SR
Queue Stats
410W - 325L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CGRrampage
Bacchus
16
8 / 0 / 10
9,742
812
10,605
8,213
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 2 / 16
9,873
823
8,066
11,334
14,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
10 / 0 / 12
10,264
855
16,368
13,863
7,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
XxCamilaXx139
The Morrigan
18
5 / 2 / 16
10,188
849
10,038
8,163
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
YGTRECExx
Cupid
16
3 / 5 / 13
9,278
773
11,593
11,648
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArchImperator
Sun Wukong
15
2 / 4 / 5
8,358
697
9,073
13,770
11,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
Brehho
Yemoja
14
0 / 5 / 3
8,377
698
4,769
14,288
9,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Kaetou
Thanatos
13
4 / 9 / 2
8,286
691
6,992
14,375
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 9 / 4
8,369
697
4,506
11,445
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MaskedKing3
Charybdis
15
1 / 4 / 6
8,167
681
13,559
11,492
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
31
Kills
9
9
Deaths
31
67
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ArchImperator
Sun Wukong
2
4
5
1.13
L
Yemoja
Brehho
Yemoja
0
5
3
0.3
W
Bacchus
CGRrampage
Bacchus
8
0
10
13
W
5
2
16
6.5
L
Thanatos
Kaetou
Thanatos
4
9
2
0.56
L
2
9
4
0.44
L
Charybdis
MaskedKing3
Charybdis
1
4
6
1
W
10
0
12
16
W
The Morrigan
XxCamilaXx139
The Morrigan
5
2
16
6.5
W
Cupid
YGTRECExx
Cupid
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,670
Damage
38,899
53,221
Taken
65,370
38,405
Mitigated
35,426
18,823
Healing
16,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ArchImperator
Sun Wukong
9,073
1,386
0
2,282
13,770
11,460
0
8,301
5,362
0
29,951
L
Yemoja
Brehho
Yemoja
4,769
1,177
2,796
2,352
14,288
9,692
182
8,230
5,883
19,336
0
W
Bacchus
CGRrampage
Bacchus
10,605
584
0
2,444
8,213
9,701
406
1,965
6,053
16,481
0
W
8,066
1,098
1,336
2,480
11,334
14,285
376
1,952
9,310
0
27,040
L
Thanatos
Kaetou
Thanatos
6,992
1,403
0
4,193
14,375
6,102
226
6,584
7,667
0
19,395
L
4,506
949
1,588
769
11,445
4,226
260
7,156
4,248
25,041
0
L
Charybdis
MaskedKing3
Charybdis
13,559
6,503
0
2,919
11,492
3,946
0
6,740
4,643
0
34,443
W
16,368
2,152
1,203
7,120
13,863
7,602
341
2,201
11,461
39,667
0
W
The Morrigan
XxCamilaXx139
The Morrigan
10,038
1,426
0
1,332
8,163
3,155
0
1,231
6,665
51,681
0
W
Cupid
YGTRECExx
Cupid
11,593
6,143
0
2,908
11,648
3,662
2,537
1,926
9,546
0
36,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,345
Gold Earned
41,557
246
Minions Killed
192
0
Camps Cleared
0
1,218,993
Distance Traveled
1,043,153
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,358
697
50
4
0
234,624
3
L
Yemoja
8,377
698
33
3
0
194,193
0
W
Bacchus
9,742
812
10
1
0
264,692
4
W
Guan Yu
9,873
823
42
4
0
271,768
4
L
Thanatos
8,286
691
16
1
0
230,993
1
L
Ra
8,369
697
46
4
0
193,766
0
L
Charybdis
8,167
681
47
4
0
189,577
1
W
Hades
10,264
855
66
6
0
234,025
4
W
The Morrigan
10,188
849
83
7
0
221,491
2
W
Cupid
9,278
773
45
4
0
227,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role