Player Matchup

Cerberus
Cerberus
ICE_BergTy
Cerberus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ravana
Ravana
LimeOfTheGods
Ravana
Level 121
God Stats
1W - 0L
1,354 SR
Queue Stats
85W - 79L
1,512 Elo+
Party 1
Janus
Janus
Mauriboi9
Janus
Level 55
God Stats
1W - 1L
1,267 SR
Queue Stats
67W - 65L
1,458 Elo+
Solo
Gilgamesh
Gilgamesh
Melky84
Gilgamesh
Level 157
God Stats
3W - 6L
1,411 SR
Queue Stats
389W - 388L
1,535 Elo+
Solo
Vulcan
Vulcan
Ousha
Vulcan
Level 79
God Stats
5W - 3L
1,435 SR
Queue Stats
148W - 129L
1,491 Elo+
Party 1
Team Averages
Level 100
1,393 SR
1,499 Elo+

VS

Team Averages
Level 79
1,586 SR
1,593 Elo+
Rama
Rama
Akchito
Rama
Level 69
God Stats
0W - 2L
1,629 SR
Queue Stats
25W - 21L
1,499 Elo+
Solo
Vamana
Vamana
Awkward_Gaymer
Vamana
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
298W - 325L
1,472 Elo+
Solo
Freya
Freya
BrownBurrito
Freya
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,578 Elo+
Solo
He Bo
He Bo
SynysterSerpent
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,795 Elo+
Solo
Sol
Sol
TYxREAPER
Sol
Level 123
God Stats
1W - 2L
1,802 SR
Queue Stats
121W - 105L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ICE_BergTy
Cerberus
12
1 / 1 / 15
8,807
734
3,369
8,074
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
9 / 1 / 17
10,909
909
11,466
13,242
11,021
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Mauriboi9
Janus
19
8 / 2 / 17
10,988
916
19,635
9,842
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Melky84
Gilgamesh
15
4 / 5 / 17
9,565
797
7,378
14,560
13,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
Ousha
Vulcan
19
10 / 2 / 20
11,348
946
18,024
7,426
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Akchito
Rama
15
1 / 6 / 7
9,022
752
7,180
12,212
4,257
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 7 / 6
8,369
697
6,346
14,255
6,484
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 5 / 5
10,462
872
10,645
12,671
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 10 / 5
7,905
659
3,211
13,969
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 4 / 4
10,055
838
13,319
11,483
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
38
32
Kills
11
11
Deaths
32
86
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Rama
Akchito
Rama
1
6
7
0.75
L
0
7
6
0.43
L
6
5
5
1.7
W
Cerberus
ICE_BergTy
Cerberus
1
1
15
8.5
W
9
1
17
17.5
W
Janus
Mauriboi9
Janus
8
2
17
8.25
W
Gilgamesh
Melky84
Gilgamesh
4
5
17
2.5
W
Vulcan
Ousha
Vulcan
10
2
20
10
L
0
10
5
0.25
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,872
Damage
40,701
53,144
Taken
64,590
38,842
Mitigated
25,434
20,045
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Akchito
Rama
7,180
4,669
207
2,265
12,212
4,257
982
7,801
4,411
0
17,083
L
6,346
1,610
810
3,623
14,255
6,484
321
9,433
4,822
0
15,515
L
10,645
3,542
898
3,750
12,671
6,320
359
6,685
5,986
20,749
0
W
Cerberus
ICE_BergTy
Cerberus
3,369
215
1,519
2,421
8,074
7,055
0
4,535
3,539
8,528
0
W
11,466
1,867
2,622
3,656
13,242
11,021
399
5,727
7,515
0
18,788
W
Janus
Mauriboi9
Janus
19,635
1,149
1,003
3,018
9,842
4,261
1,798
4,910
4,932
39,893
0
W
Gilgamesh
Melky84
Gilgamesh
7,378
1,389
1,248
1,392
14,560
13,041
1,632
8,100
6,460
54
13,227
W
Vulcan
Ousha
Vulcan
18,024
6,140
2,016
1,150
7,426
3,464
1,048
3,903
3,523
40,728
0
L
3,211
486
998
2,028
13,969
4,365
0
9,620
4,349
10,357
0
L
13,319
1,837
500
3,759
11,483
4,008
1,748
7,533
3,950
30,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,617
Gold Earned
45,813
127
Minions Killed
119
0
Camps Cleared
0
1,189,714
Distance Traveled
1,070,328
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,022
752
25
2
0
205,885
0
L
Vamana
8,369
697
24
2
0
227,909
0
L
Freya
10,462
872
18
2
0
212,639
0
W
Cerberus
8,807
734
11
1
0
178,698
0
W
Ravana
10,909
909
10
1
0
294,497
0
W
Janus
10,988
916
51
4
0
229,042
0
W
Gilgamesh
9,565
797
20
2
0
222,223
0
W
Vulcan
11,348
946
35
3
0
265,254
0
L
He Bo
7,905
659
15
1
0
207,462
0
L
Sol
10,055
838
37
3
0
216,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role