Player Matchup

Horus
Horus
 
Horus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Canan32
Cabrakan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,532 Elo+
Party 1
Chronos
Chronos
JinkiesShaggy
Chronos
Level 157
God Stats
12W - 11L
1,574 SR
Queue Stats
536W - 463L
1,550 Elo+
Party 1
Anhur
Anhur
KroAl Dahyun
Anhur
Level 159
God Stats
2W - 3L
1,543 SR
Queue Stats
68W - 61L
1,530 Elo+
Party 2
Thanatos
Thanatos
zachdos03
Thanatos
Level 120
God Stats
1W - 1L
1,263 SR
Queue Stats
85W - 91L
1,479 Elo+
Party 1
Team Averages
Level 132
1,476 SR
1,518 Elo+

VS

Team Averages
Level 122
1,558 SR
1,584 Elo+
Freya
Freya
ANXlETY ATTACK
Freya
Level 103
God Stats
1W - 4L
1,691 SR
Queue Stats
115W - 113L
1,608 Elo+
Solo
Osiris
Osiris
Fired Up Orange
Osiris
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,591 Elo+
Party 3
Bellona
Bellona
RML900
Bellona
Level 86
God Stats
2W - 1L
1,859 SR
Queue Stats
73W - 62L
1,585 Elo+
Party 4
Terra
Terra
Xyros9122
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,530 Elo+
Party 3
Janus
Janus
korguren1989
Janus
Level 125
God Stats
0W - 2L
1,242 SR
Queue Stats
75W - 67L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 2 / 15
10,810
676
9,338
23,396
35,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Canan32
Cabrakan
19
3 / 1 / 17
11,879
742
9,233
15,841
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos
20
10 / 1 / 13
12,855
803
35,256
15,815
9,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
4 / 4 / 13
11,353
710
16,949
17,266
10,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
zachdos03
Thanatos
20
7 / 2 / 16
11,593
725
17,562
14,808
9,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 3
10,192
637
16,049
18,200
6,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 5 / 6
10,838
677
14,041
29,674
23,705
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
RML900
Bellona
17
4 / 6 / 1
10,858
679
16,528
18,245
12,186
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Terra
Xyros9122
Terra
15
1 / 5 / 4
9,196
575
10,750
22,479
19,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 4 / 4
9,946
622
15,258
10,163
3,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
28
27
Kills
10
10
Deaths
27
74
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
15
5.25
L
2
7
3
0.5
W
Cabrakan
Canan32
Cabrakan
3
1
17
11.5
L
2
5
6
1
W
Chronos
10
1
13
16.5
W
4
4
13
2.63
L
Bellona
RML900
Bellona
4
6
1
0.75
L
Terra
Xyros9122
Terra
1
5
4
0.6
L
1
4
4
0.75
W
Thanatos
zachdos03
Thanatos
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,338
Damage
72,626
87,126
Taken
98,761
86,974
Mitigated
64,975
50,464
Healing
38,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,338
3,416
13,242
11,643
23,396
35,948
316
13,091
10,305
0
19,122
L
16,049
5,356
1,214
5,973
18,200
6,381
276
9,076
8,998
37,403
0
W
Cabrakan
Canan32
Cabrakan
9,233
1,255
1,965
3,377
15,841
21,640
104
7,533
8,308
13,300
0
L
14,041
3,606
187
11,455
29,674
23,705
183
13,622
15,619
0
24,627
W
Chronos
35,256
16,666
469
4,951
15,815
9,346
2,222
7,984
7,831
71,216
0
W
16,949
8,967
1,542
3,143
17,266
10,412
2,738
6,282
10,984
0
39,465
L
Bellona
RML900
Bellona
16,528
1,473
386
1,537
18,245
12,186
0
7,984
9,993
0
29,364
L
Terra
Xyros9122
Terra
10,750
857
4,813
7,945
22,479
19,562
0
10,315
11,900
14,870
0
L
15,258
197
3,411
1,925
10,163
3,141
140
3,492
6,593
42,360
0
W
Thanatos
zachdos03
Thanatos
17,562
4,168
767
9,365
14,808
9,628
797
7,167
7,641
0
29,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,490
Gold Earned
51,030
158
Minions Killed
163
0
Camps Cleared
0
1,535,334
Distance Traveled
1,382,908
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,810
676
16
1
0
327,844
0
L
Freya
10,192
637
51
3
0
258,407
1
W
Cabrakan
11,879
742
2
0
0
308,734
1
L
Osiris
10,838
677
20
1
0
264,583
1
W
Chronos
12,855
803
86
5
0
317,795
0
W
Anhur
11,353
710
34
2
0
251,904
3
L
Bellona
10,858
679
26
2
0
273,734
1
L
Terra
9,196
575
5
0
0
295,272
5
L
Janus
9,946
622
61
4
0
290,912
0
W
Thanatos
11,593
725
20
1
0
329,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role