Player Matchup

Bastet
Bastet
Masters
Eagle Eye 129
Bastet
Masters
Level 146
God Stats
48W - 22L
1,798 SR
Queue Stats
243W - 160L
2,413 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Masters
Osirs the great
Morgan Le Fay
Masters
Level 156
God Stats
5W - 5L
1,432 SR
Queue Stats
237W - 199L
2,274 MMR
Party 2
Sobek
Sobek
Masters
lxTopNotchx1
Sobek
Masters
Level 134
God Stats
70W - 32L
1,794 SR
Queue Stats
644W - 604L
1,860 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 145
1,675 SR
2,183 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 109
1,571 SR
2,160 MMR
Achilles
Achilles
Platinum III
Ez_-One
Achilles
Platinum III
Level 38
God Stats
2W - 4L
1,456 SR
Queue Stats
37W - 44L
1,993 MMR
Party 1
Zeus
Zeus
Masters
PapaPump250
Zeus
Masters
Level 160
God Stats
73W - 54L
1,831 SR
Queue Stats
286W - 288L
2,677 MMR
Solo
Ganesha
Ganesha
Platinum IV
kiiq14
Ganesha
Platinum IV
Level 128
God Stats
24W - 19L
1,426 SR
Queue Stats
152W - 178L
1,809 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
10,208
600
14,887
16,645
5,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Osirs the great
Morgan Le Fay
15
1 / 3 / 1
10,270
604
17,201
14,251
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 2
10,272
604
6,875
21,681
23,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ShivaThothAh Muzen CabPersephoneFenrir

VS

Bans
AtlasAresCabrakanGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ez_-One
Achilles
17
5 / 0 / 4
12,207
718
10,969
18,917
20,110
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 2 / 4
12,172
716
25,462
12,320
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ganesha
kiiq14
Ganesha
16
0 / 0 / 10
12,240
720
8,830
19,402
24,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
11
11
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Achilles
Ez_-One
Achilles
5
0
4
7
L
Morgan Le Fay
Osirs the great
Morgan Le Fay
1
3
1
0.5
W
6
2
4
4
W
Ganesha
kiiq14
Ganesha
0
0
10
5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,963
Damage
45,261
52,577
Taken
50,639
33,751
Mitigated
50,680
12,998
Healing
21,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,887
3,062
0
1,285
16,645
5,771
0
9,191
7,454
0
38,613
W
Achilles
Ez_-One
Achilles
10,969
2,626
892
7,168
18,917
20,110
984
10,549
7,691
0
29,005
L
Morgan Le Fay
Osirs the great
Morgan Le Fay
17,201
1,767
118
3,694
14,251
4,579
0
9,483
4,768
58,146
0
W
25,462
4,377
0
5,030
12,320
5,883
868
4,644
7,546
89,842
0
W
Ganesha
kiiq14
Ganesha
8,830
673
875
7,694
19,402
24,687
630
8,178
10,526
29,326
0
L
6,875
451
1,349
6,552
21,681
23,401
0
15,688
5,993
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
36,619
147
Minions Killed
227
3
Camps Cleared
11
997,445
Distance Traveled
1,018,605
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,208
600
29
2
1
366,243
2
W
Achilles
12,207
718
66
4
3
369,829
3
L
Morgan Le Fay
10,270
604
105
6
2
307,805
5
W
Zeus
12,172
716
159
9
8
300,875
5
W
Ganesha
12,240
720
2
0
0
347,901
1
L
Sobek
10,272
604
13
1
0
323,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role