Player Matchup

Fenrir
Fenrir
Diamond V
LgoGetSomeMoney
Fenrir
Diamond V
Level 145
God Stats
10W - 6L
1,720 SR
Queue Stats
135W - 89L
1,908 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
SmittyWerbenJJn1
Ah Muzen Cab
Diamond V
Level 141
God Stats
46W - 10L
1,958 SR
Queue Stats
135W - 90L
1,908 MMR
Party 1
Scylla
Scylla
Diamond V
ZZ385i
Scylla
Diamond V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 89L
1,908 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,726 SR
1,908 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 90
1,721 SR
1,696 MMR
Osiris
Osiris
Gold I
LickOffHeads
Osiris
Gold I
Level 82
God Stats
4W - 4L
1,560 SR
Queue Stats
235W - 221L
1,335 MMR
Party 2
Geb
Geb
Platinum V
WhiteHammer330
Geb
Platinum V
Level 125
God Stats
15W - 8L
1,794 SR
Queue Stats
313W - 106L
1,745 MMR
Party 2
Thoth
Thoth
Platinum I
WickedRed21
Thoth
Platinum I
Level 63
God Stats
27W - 9L
1,810 SR
Queue Stats
39W - 19L
2,008 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 5
13,661
719
13,668
18,281
25,320
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
SmittyWerbenJJn1
Ah Muzen Cab
18
1 / 4 / 6
12,286
647
17,478
13,005
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
ZZ385i
Scylla
19
5 / 0 / 5
13,161
693
16,428
11,618
4,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AresBastetShivaGilgameshAchilles

VS

Bans
PersephoneOdinSobekHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
1 / 3 / 5
11,810
622
6,431
15,644
21,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 5 / 4
12,046
634
10,575
23,890
35,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
5 / 3 / 0
12,828
675
15,755
12,760
6,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
6
6
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
2
5
3.75
L
Osiris
1
3
5
1.17
W
Ah Muzen Cab
SmittyWerbenJJn1
Ah Muzen Cab
1
4
6
1
L
0
5
4
0.4
L
5
3
0
1.67
W
Scylla
ZZ385i
Scylla
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,574
Damage
32,761
42,904
Taken
52,294
35,764
Mitigated
63,431
14,311
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,668
3,012
597
2,590
18,281
25,320
280
8,918
9,363
0
31,712
L
Osiris
6,431
1,834
605
887
15,644
21,694
0
5,761
9,883
0
20,585
W
Ah Muzen Cab
SmittyWerbenJJn1
Ah Muzen Cab
17,478
6,338
0
6,679
13,005
5,466
1,929
9,603
3,402
0
81,433
L
10,575
763
0
5,347
23,890
35,541
0
7,700
16,190
26,956
0
L
15,755
267
157
3,768
12,760
6,196
0
3,145
9,615
86,722
0
W
Scylla
ZZ385i
Scylla
16,428
653
98
4,347
11,618
4,978
336
8,360
3,258
49,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,108
Gold Earned
36,684
236
Minions Killed
235
12
Camps Cleared
6
1,175,844
Distance Traveled
1,113,651
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,661
719
27
1
2
390,522
1
L
Osiris
11,810
622
24
1
2
375,630
4
W
Ah Muzen Cab
12,286
647
137
7
7
389,136
0
L
Geb
12,046
634
31
2
1
377,944
5
L
Thoth
12,828
675
180
9
3
360,077
1
W
Scylla
13,161
693
72
4
3
396,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role