Player Matchup

Hou Yi
Hou Yi
Imma Psycho
Hou Yi
Level 29
God Stats
1W - 3L
1,506 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 2
Horus
Horus
OG Blue99
Horus
Level 24
God Stats
1W - 2L
1,486 SR
Queue Stats
1W - 2L
1,637 Elo+
Party 2
Nu Wa
Nu Wa
Uzi Tucked
Nu Wa
Level 105
God Stats
1W - 1L
1,460 SR
Queue Stats
2W - 3L
1,414 Elo+
Party 2
Team Averages
Level 53
1,484 SR
1,462 Elo+

VS

Team Averages
Level 93
1,613 SR
1,441 Elo+
Horus
Horus
BeackedOmega
Horus
Level 83
God Stats
3W - 2L
1,578 SR
Queue Stats
44W - 56L
1,532 Elo+
Party 1
Aphrodite
Aphrodite
culebron_pasmoso
Aphrodite
Level 75
God Stats
18W - 7L
1,670 SR
Queue Stats
75W - 84L
1,481 Elo+
Party 1
Susano
Susano
lilWhiteboii326
Susano
Level 122
God Stats
13W - 5L
1,591 SR
Queue Stats
247W - 344L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 4 / 0
6,473
647
4,161
8,403
2,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
OG Blue99
Horus
11
0 / 2 / 1
6,411
641
4,622
7,442
5,300
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
9
0 / 3 / 1
6,155
616
5,987
5,170
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
7,143
714
4,310
10,826
9,304
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
13
3 / 0 / 6
7,379
738
8,612
6,614
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
4 / 0 / 5
7,386
739
3,822
5,211
1,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
9
9
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
L
Hou Yi
1
4
0
0.25
L
Horus
OG Blue99
Horus
0
2
1
0.25
L
Nu Wa
0
3
1
0.17
W
Aphrodite
3
0
6
6
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,770
Damage
16,744
21,015
Taken
22,651
9,460
Mitigated
14,068
2,956
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,310
1,832
1,550
2,285
10,826
9,304
220
2,865
7,589
0
12,048
L
Hou Yi
4,161
1,977
0
629
8,403
2,609
460
3,231
5,172
0
18,267
L
Horus
OG Blue99
Horus
4,622
2,053
578
988
7,442
5,300
140
3,108
4,334
0
14,804
L
Nu Wa
5,987
1,597
75
686
5,170
1,551
8
2,554
2,616
21,452
0
W
Aphrodite
8,612
757
5,964
4,499
6,614
2,837
751
1,948
4,374
36,288
0
W
3,822
357
479
739
5,211
1,927
465
918
4,217
0
16,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
21,908
101
Minions Killed
105
3
Camps Cleared
7
546,121
Distance Traveled
571,740
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,143
714
12
1
0
189,697
2
L
Hou Yi
6,473
647
36
4
1
167,443
0
L
Horus
6,411
641
33
3
0
210,601
2
L
Nu Wa
6,155
616
32
3
2
168,077
3
W
Aphrodite
7,379
738
74
7
5
183,662
4
W
Susano
7,386
739
19
2
2
198,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role