Player Matchup

Loki
Loki
Bronze III
 
Loki
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
NRGFLASHER
Scylla
Platinum V
Level 129
God Stats
10W - 11L
1,516 SR
Queue Stats
454W - 450L
1,660 MMR
Party 2
Shiva
Shiva
Gold III
OriolBoom
Shiva
Gold III
Level 64
God Stats
3W - 5L
1,522 SR
Queue Stats
451W - 450L
1,513 MMR
Party 2
Apollo
Apollo
Gold II
fluffyuniquorn
Apollo
Gold II
Level 121
God Stats
15W - 14L
1,520 SR
Queue Stats
246W - 255L
1,622 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,512 SR
1,559 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,599 SR
1,572 MMR
Zeus
Zeus
Platinum V
Antaga
Zeus
Platinum V
Level 160
God Stats
7W - 4L
1,816 SR
Queue Stats
257W - 257L
1,715 MMR
Party 1
Ares
Ares
Gold V
CyberDestr0yer
Ares
Gold V
Level 109
God Stats
6W - 3L
1,544 SR
Queue Stats
12W - 12L
1,568 MMR
Party 1
Susano
Susano
Gold III
Leylor
Susano
Gold III
Level 49
God Stats
4W - 3L
1,583 SR
Queue Stats
201W - 205L
1,557 MMR
Solo
Bastet
Bastet
Gold III
elSUKODOMINA
Bastet
Gold III
Level 154
God Stats
8W - 6L
1,554 SR
Queue Stats
251W - 247L
1,518 MMR
Solo
Artemis
Artemis
Gold V
energety
Artemis
Gold V
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
107W - 91L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 3
4,931
548
1,972
5,161
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
 
Xing Tian
8
1 / 2 / 1
4,811
535
1,851
7,181
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
NRGFLASHER
Scylla
10
2 / 1 / 1
5,517
613
3,048
2,730
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
OriolBoom
Shiva
10
1 / 3 / 1
5,210
579
5,139
7,703
5,516
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,411
490
1,977
5,204
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
ArachneCliodhnaAtlas

VS

Bans
KaliThothIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Antaga
Zeus
11
2 / 1 / 1
5,844
649
3,800
3,340
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 1 / 2
4,972
552
3,092
6,357
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Leylor
Susano
10
3 / 0 / 0
5,400
600
1,959
4,893
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
10
2 / 2 / 1
5,664
629
5,378
7,999
2,408
Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
energety
Artemis
10
2 / 0 / 1
5,585
621
4,435
2,508
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
15
4
Kills
10
10
Deaths
4
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
L
Xing Tian
 
Xing Tian
1
2
1
0.75
W
Zeus
Antaga
Zeus
2
1
1
2.5
W
1
1
2
2
W
Susano
Leylor
Susano
3
0
0
3
L
Scylla
NRGFLASHER
Scylla
2
1
1
2.5
L
Shiva
OriolBoom
Shiva
1
3
1
0.5
W
Bastet
2
2
1
1.25
W
Artemis
energety
Artemis
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
18,664
27,979
Taken
25,097
11,609
Mitigated
8,458
8,504
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,972
498
0
2,207
5,161
1,298
0
1,378
3,783
0
21,063
L
Xing Tian
 
Xing Tian
1,851
201
0
1,313
7,181
2,867
0
3,284
3,897
10,440
0
W
Zeus
Antaga
Zeus
3,800
457
0
712
3,340
1,010
0
1,647
1,693
41,187
0
W
3,092
175
0
1,719
6,357
2,900
0
2,198
4,159
10,493
0
W
Susano
Leylor
Susano
1,959
585
0
2,067
4,893
1,401
0
688
4,205
0
22,276
L
Scylla
NRGFLASHER
Scylla
3,048
325
0
423
2,730
748
0
1,135
1,595
30,697
0
L
Shiva
OriolBoom
Shiva
5,139
1,322
0
2,374
7,703
5,516
0
0
7,703
0
27,084
W
Bastet
5,378
1,272
0
1,452
7,999
2,408
0
100
7,899
0
30,568
W
Artemis
energety
Artemis
4,435
1,775
0
1,772
2,508
739
82
266
2,242
0
29,188
L
1,977
1,273
0
2,187
5,204
1,180
0
1,095
4,109
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,880
Gold Earned
27,465
249
Minions Killed
279
0
Camps Cleared
0
902,744
Distance Traveled
962,503
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,931
548
57
6
0
216,581
2
L
Xing Tian
4,811
535
19
2
0
208,135
3
W
Zeus
5,844
649
89
10
0
185,463
5
W
Ares
4,972
552
9
1
0
186,767
5
W
Susano
5,400
600
54
6
0
224,223
3
L
Scylla
5,517
613
71
8
0
167,433
4
L
Shiva
5,210
579
58
6
0
172,999
1
W
Bastet
5,664
629
67
7
0
197,960
4
W
Artemis
5,585
621
60
7
0
168,090
2
L
Apollo
4,411
490
44
5
0
137,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role