Player Matchup

Gilgamesh
Gilgamesh
GoldenRoach586
Gilgamesh
Level 38
God Stats
5W - 5L
1,642 SR
Queue Stats
53W - 87L
1,150 Elo+
Party 2
Bacchus
Bacchus
PurplePug2016
Bacchus
Level 17
God Stats
1W - 3L
1,109 SR
Queue Stats
25W - 22L
1,335 Elo+
Party 2
Zeus
Zeus
YOUADAMNLIAR
Zeus
Level 33
God Stats
13W - 20L
1,391 SR
Queue Stats
53W - 87L
1,156 Elo+
Party 2
Team Averages
Level 29
1,381 SR
1,214 Elo+

VS

Team Averages
Level 72
1,546 SR
1,451 Elo+
Thor
Thor
ImDryBones
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
ShinXeno
Charybdis
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
tatdaddy1329
Jormungandr
Level 146
God Stats
53W - 81L
1,638 SR
Queue Stats
609W - 801L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoldenRoach586
Gilgamesh
16
7 / 6 / 10
12,555
739
14,876
16,704
11,992
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
16
5 / 3 / 12
12,599
741
7,445
15,490
19,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
10 / 2 / 8
12,888
758
20,524
8,361
2,783
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,497
559
6,044
16,051
5,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charybdis
ShinXeno
Charybdis
14
3 / 10 / 7
10,656
627
12,432
18,405
6,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
tatdaddy1329
Jormungandr
16
7 / 2 / 4
11,895
700
10,720
16,083
18,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
22
Kills
11
11
Deaths
22
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GoldenRoach586
Gilgamesh
7
6
10
2
L
1
10
4
0.3
W
Bacchus
5
3
12
3.67
L
Charybdis
ShinXeno
Charybdis
3
10
7
0.65
W
10
2
8
7
L
Jormungandr
tatdaddy1329
Jormungandr
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,845
Damage
29,196
40,555
Taken
50,539
34,615
Mitigated
31,068
10,316
Healing
4,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GoldenRoach586
Gilgamesh
14,876
4,528
159
3,060
16,704
11,992
936
2,947
13,757
0
36,345
L
6,044
2,127
136
69
16,051
5,879
244
8,427
7,624
0
21,139
W
Bacchus
7,445
1,304
580
5,312
15,490
19,840
343
4,843
9,585
28,296
0
L
Charybdis
ShinXeno
Charybdis
12,432
6,705
196
2,091
18,405
6,681
246
10,175
8,230
0
37,938
W
20,524
1,329
0
1,205
8,361
2,783
1,265
3,478
4,883
62,587
0
L
Jormungandr
tatdaddy1329
Jormungandr
10,720
2,600
162
1,662
16,083
18,508
56
9,847
6,236
37,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
32,048
157
Minions Killed
133
10
Camps Cleared
4
932,227
Distance Traveled
740,798
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,555
739
34
2
3
299,357
4
L
Thor
9,497
559
23
1
2
229,980
0
W
Bacchus
12,599
741
36
2
3
316,340
4
L
Charybdis
10,656
627
61
4
1
228,488
0
W
Zeus
12,888
758
87
5
4
316,530
0
L
Jormungandr
11,895
700
49
3
1
282,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role