Player Matchup

Athena
Athena
 
Athena
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
F3arShinzu
Gilgamesh
Level 44
God Stats
11W - 5L
1,500 SR
Queue Stats
141W - 160L
1,336 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PerselusRose
Tsukuyomi
Level 37
God Stats
17W - 21L
1,568 SR
Queue Stats
128W - 144L
1,327 Elo+
Party 2
Anhur
Anhur
StoneCold505
Anhur
Level 147
God Stats
3W - 10L
1,383 SR
Queue Stats
77W - 80L
1,418 Elo+
Solo
Chronos
Chronos
mnieto11
Chronos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 41L
1,435 Elo+
Solo
Team Averages
Level 73
1,490 SR
1,403 Elo+

VS

Team Averages
Level 118
1,461 SR
1,446 Elo+
Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Charanza52
Khepri
Level 109
God Stats
1W - 2L
1,333 SR
Queue Stats
226W - 239L
1,453 Elo+
Party 1
Neith
Neith
Fatboy13203
Neith
Level 125
God Stats
22W - 19L
1,489 SR
Queue Stats
92W - 94L
1,448 Elo+
Party 1
Merlin
Merlin
Koiphlsh
Merlin
Level 154
God Stats
2W - 0L
1,454 SR
Queue Stats
396W - 445L
1,442 Elo+
Party 3
Freya
Freya
xD3PR3553Dx
Freya
Level 66
God Stats
20W - 18L
1,532 SR
Queue Stats
477W - 499L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
1 / 3 / 1
5,590
466
4,667
10,618
5,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
F3arShinzu
Gilgamesh
10
2 / 3 / 1
6,133
511
7,030
10,502
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
PerselusRose
Tsukuyomi
11
2 / 3 / 2
6,549
546
3,388
8,410
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 0
6,270
523
5,533
5,285
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
mnieto11
Chronos
9
1 / 0 / 1
5,724
477
2,088
2,406
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
4 / 5 / 3
6,699
558
4,336
9,882
3,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Khepri
Charanza52
Khepri
10
1 / 0 / 2
6,723
560
3,449
7,429
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 3
5,876
490
4,292
6,390
1,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
Koiphlsh
Merlin
14
2 / 0 / 2
7,727
644
3,303
5,270
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 3 / 1
7,849
654
7,953
9,890
3,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
9
Kills
10
10
Deaths
9
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
3
1
0.5
W
Bakasura
 
Bakasura
4
5
3
1.1
W
Khepri
Charanza52
Khepri
1
0
2
2
L
Gilgamesh
F3arShinzu
Gilgamesh
2
3
1
0.83
W
0
1
3
1.5
W
Merlin
Koiphlsh
Merlin
2
0
2
3
L
Tsukuyomi
PerselusRose
Tsukuyomi
2
3
2
1
L
3
1
0
3
L
Chronos
mnieto11
Chronos
1
0
1
1.5
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,706
Damage
23,333
37,221
Taken
38,861
16,435
Mitigated
16,181
10,963
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,667
1,587
105
2,382
10,618
5,671
185
2,874
7,394
16,397
0
W
Bakasura
 
Bakasura
4,336
3,427
0
1,989
9,882
3,850
615
1,094
8,788
0
17,177
W
Khepri
Charanza52
Khepri
3,449
567
227
2,717
7,429
5,234
69
1,878
5,551
26,687
0
L
Gilgamesh
F3arShinzu
Gilgamesh
7,030
2,458
0
2,310
10,502
5,893
432
7,706
2,786
0
26,277
W
4,292
2,295
84
3,683
6,390
1,834
389
1,701
4,689
0
27,690
W
Merlin
Koiphlsh
Merlin
3,303
119
0
873
5,270
1,802
767
1,294
3,976
49,127
0
L
Tsukuyomi
PerselusRose
Tsukuyomi
3,388
1,332
99
3,258
8,410
2,636
0
2,030
6,196
0
32,429
L
5,533
2,181
0
2,331
5,285
1,585
0
1,192
3,928
0
32,155
L
Chronos
mnieto11
Chronos
2,088
540
0
478
2,406
650
0
903
1,503
19,115
0
W
7,953
3,964
0
5,270
9,890
3,461
56
788
9,102
42,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
34,874
273
Minions Killed
321
0
Camps Cleared
0
1,046,360
Distance Traveled
1,088,648
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,590
466
35
3
0
229,414
2
W
Bakasura
6,699
558
46
4
0
257,642
8
W
Khepri
6,723
560
32
3
0
221,257
2
L
Gilgamesh
6,133
511
52
4
0
242,688
0
W
Neith
5,876
490
56
5
0
179,761
0
W
Merlin
7,727
644
100
8
0
231,996
1
L
Tsukuyomi
6,549
546
75
6
0
245,772
4
L
Anhur
6,270
523
69
6
0
200,276
5
L
Chronos
5,724
477
42
4
0
128,210
1
W
Freya
7,849
654
87
7
0
197,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role