Player Matchup

Ra
Ra
Silver II
EddýG
Ra
Silver II
Level 160
God Stats
2W - 0L
1,926 SR
Queue Stats
26W - 3L
1,556 MMR
Party 1
Da Ji
Da Ji
Silver II
Wingmaus
Da Ji
Silver II
Level 160
God Stats
1W - 0L
1,938 SR
Queue Stats
5W - 0L
1,556 MMR
Party 1
Bacchus
Bacchus
Gold V
ecco13
Bacchus
Gold V
Level 156
God Stats
1W - 0L
1,880 SR
Queue Stats
7W - 1L
1,622 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,915 SR
1,578 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 94
1,468 SR
1,445 MMR
Kali
Kali
Bronze III
Frieezie
Kali
Bronze III
Level 37
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 5L
1,400 MMR
Party 2
Zhong Kui
Zhong Kui
Bronze III
Maffatrollet
Zhong Kui
Bronze III
Level 108
God Stats
0W - 1L
1,459 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Chaac
Chaac
Bronze V
ИNDИVИDOOM
Chaac
Bronze V
Level 138
God Stats
3W - 5L
1,355 SR
Queue Stats
3W - 8L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
12 / 2 / 10
9,215
922
16,162
7,572
2,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Wingmaus
Da Ji
14
7 / 0 / 15
8,955
896
9,303
8,371
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
ecco13
Bacchus
14
6 / 1 / 18
9,713
971
7,925
12,591
15,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
FreyaHou YiHerculesCabrakan

VS

Bans
AnubisMedusaZeusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
8
0 / 9 / 1
6,240
624
3,311
11,679
3,026
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Maffatrollet
Zhong Kui
13
3 / 7 / 0
8,117
812
8,781
10,849
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 2
6,914
691
5,597
14,007
4,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
6
25
Kills
3
3
Deaths
25
43
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
12
2
10
8.5
L
Kali
0
9
1
0.06
L
Zhong Kui
Maffatrollet
Zhong Kui
3
7
0
0.43
W
Da Ji
Wingmaus
Da Ji
7
0
15
14.5
W
Bacchus
ecco13
Bacchus
6
1
18
15
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,390
Damage
17,689
28,534
Taken
36,535
22,025
Mitigated
13,513
8,087
Healing
5,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
16,162
1,240
2,202
2,291
7,572
2,684
912
2,242
5,330
45,434
0
L
Kali
3,311
1,173
0
1,710
11,679
3,026
0
6,948
4,731
0
10,759
L
Zhong Kui
Maffatrollet
Zhong Kui
8,781
585
0
1,285
10,849
5,569
0
7,795
3,044
19,628
0
W
Da Ji
Wingmaus
Da Ji
9,303
3,314
0
463
8,371
4,160
445
3,011
5,360
0
27,288
W
Bacchus
ecco13
Bacchus
7,925
1,293
0
3,131
12,591
15,181
396
3,836
8,755
13,481
0
L
5,597
661
251
2,664
14,007
4,918
0
9,560
4,378
0
19,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
21,271
122
Minions Killed
73
7
Camps Cleared
2
610,820
Distance Traveled
513,470
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,215
922
71
7
2
185,582
2
L
Kali
6,240
624
13
1
0
167,420
0
L
Zhong Kui
8,117
812
23
2
1
165,123
2
W
Da Ji
8,955
896
43
4
5
216,678
0
W
Bacchus
9,713
971
8
1
0
208,560
6
L
Chaac
6,914
691
37
4
1
180,927
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role