Player Matchup

Mulan
Mulan
 
Mulan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Himsaw666
Nox
Level 80
God Stats
0W - 5L
1,089 SR
Queue Stats
194W - 251L
1,436 Elo+
Party 1
Anhur
Anhur
MootWorm
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,172 Elo+
Party 1
Kali
Kali
TapeableBrick26
Kali
Level 65
God Stats
2W - 7L
1,513 SR
Queue Stats
161W - 170L
1,491 Elo+
Solo
Team Averages
Level 90
1,420 SR
1,420 Elo+

VS

Team Averages
Level 135
1,544 SR
1,372 Elo+
Chaac
Chaac
Hexagradior
Chaac
Level 122
God Stats
3W - 6L
1,445 SR
Queue Stats
675W - 707L
1,361 Elo+
Party 2
Heimdallr
Heimdallr
NovaBerri
Heimdallr
Level 147
God Stats
6W - 7L
1,433 SR
Queue Stats
365W - 393L
1,341 Elo+
Solo
Danzaburou
Danzaburou
StelarFever
Danzaburou
Level 127
God Stats
6W - 1L
1,881 SR
Queue Stats
197W - 190L
1,407 Elo+
Solo
Da Ji
Da Ji
UnderALunaLight
Da Ji
Level 159
God Stats
31W - 37L
1,537 SR
Queue Stats
1,501W - 1,624L
1,360 Elo+
Party 2
Thor
Thor
buffyangel808
Thor
Level 122
God Stats
7W - 6L
1,426 SR
Queue Stats
154W - 146L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
3 / 4 / 4
8,770
731
4,694
10,199
15,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
 
Bastet
16
3 / 3 / 5
8,606
717
11,573
10,837
4,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 6
8,116
676
8,273
10,675
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anhur
MootWorm
Anhur
15
2 / 8 / 5
8,477
706
5,548
12,817
5,347
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 9 / 6
9,487
791
8,281
16,282
9,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 19
9,991
833
7,470
19,177
22,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
NovaBerri
Heimdallr
18
3 / 1 / 22
10,432
869
9,634
6,855
3,651
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
StelarFever
Danzaburou
18
8 / 1 / 16
11,212
934
15,563
9,231
4,466
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
7 / 4 / 16
10,483
874
9,003
11,346
5,789
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 3 / 14
10,397
866
10,272
9,800
4,769
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
119
12
Kills
32
32
Deaths
12
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
4
1.25
L
Bastet
 
Bastet
3
3
5
1.83
W
5
3
19
4.83
L
1
8
6
0.5
L
Anhur
MootWorm
Anhur
2
8
5
0.56
W
Heimdallr
NovaBerri
Heimdallr
3
1
22
14
W
Danzaburou
StelarFever
Danzaburou
8
1
16
16
L
3
9
6
0.67
W
7
4
16
3.75
W
9
3
14
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,369
Damage
51,942
60,810
Taken
56,409
38,867
Mitigated
41,196
11,264
Healing
17,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,694
354
127
1,652
10,199
15,104
0
0
10,199
0
7,014
L
Bastet
 
Bastet
11,573
2,088
1,262
3,194
10,837
4,707
0
0
10,837
0
18,996
W
7,470
1,533
1,387
5,443
19,177
22,521
912
2,809
16,368
0
17,609
L
8,273
1,349
230
358
10,675
4,530
0
0
10,675
21,323
0
L
Anhur
MootWorm
Anhur
5,548
1,811
160
398
12,817
5,347
19
0
12,817
0
16,780
W
Heimdallr
NovaBerri
Heimdallr
9,634
5,080
209
1,316
6,855
3,651
925
44
6,811
0
26,832
W
Danzaburou
StelarFever
Danzaburou
15,563
6,289
2,247
2,822
9,231
4,466
1,564
2,170
7,061
0
30,850
L
8,281
3,612
0
3,883
16,282
9,179
0
0
16,282
0
19,804
W
9,003
2,029
571
1,346
11,346
5,789
870
1,857
9,489
0
17,756
W
10,272
3,117
800
1,711
9,800
4,769
1,401
1,393
8,407
0
18,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,456
Gold Earned
52,515
91
Minions Killed
141
0
Camps Cleared
0
892,950
Distance Traveled
1,131,618
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,770
731
7
1
0
120,310
0
L
Bastet
8,606
717
7
1
0
227,163
1
W
Chaac
9,991
833
20
2
0
243,737
0
L
Nox
8,116
676
35
3
0
175,387
0
L
Anhur
8,477
706
22
2
0
171,824
0
W
Heimdallr
10,432
869
46
4
0
208,619
0
W
Danzaburou
11,212
934
39
3
0
201,105
0
L
Kali
9,487
791
20
2
0
198,266
2
W
Da Ji
10,483
874
22
2
0
234,560
0
W
Thor
10,397
866
14
1
0
243,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role