Player Matchup

Pele
Pele
ImHashworth
Pele
Level 37
God Stats
4W - 4L
1,247 SR
Queue Stats
99W - 99L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Siphilide
Morgan Le Fay
Level 86
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 219L
1,399 Elo+
Solo
Shiva
Shiva
loizacrash
Shiva
Level 67
God Stats
1W - 2L
1,186 SR
Queue Stats
138W - 187L
1,404 Elo+
Solo
Team Averages
Level 63
1,311 SR
1,387 Elo+

VS

Team Averages
Level 83
1,541 SR
1,535 Elo+
Tiamat
Tiamat
SirZambie158
Tiamat
Level 18
God Stats
3W - 0L
1,821 SR
Queue Stats
28W - 6L
1,733 Elo+
Party 1
Atlas
Atlas
lDarthPotatol
Atlas
Level 91
God Stats
1W - 0L
1,482 SR
Queue Stats
2W - 3L
1,208 Elo+
Solo
Odin
Odin
sGoosey
Odin
Level 139
God Stats
2W - 2L
1,320 SR
Queue Stats
152W - 107L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
6,849
623
5,987
11,827
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Siphilide
Morgan Le Fay
10
2 / 6 / 1
7,523
684
5,866
10,323
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
10
1 / 7 / 1
6,935
630
6,052
13,273
11,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 2 / 10
9,111
828
11,982
8,263
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 1 / 11
8,917
811
6,304
10,267
11,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
sGoosey
Odin
14
9 / 0 / 9
10,007
910
10,792
12,245
14,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
19
19
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Morgan Le Fay
Siphilide
Morgan Le Fay
2
6
1
0.42
W
Tiamat
7
2
10
6
W
3
1
11
8.5
L
Shiva
1
7
1
0.21
W
Odin
sGoosey
Odin
9
0
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,905
Damage
29,078
35,423
Taken
30,775
18,858
Mitigated
31,278
4,369
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,987
1,258
0
1,262
11,827
4,272
0
5,773
6,054
0
20,981
L
Morgan Le Fay
Siphilide
Morgan Le Fay
5,866
974
0
952
10,323
3,563
0
5,459
4,864
17,444
0
W
Tiamat
11,982
1,676
0
1,728
8,263
5,971
737
1,559
6,629
33,380
0
W
6,304
2,521
619
3,044
10,267
11,219
382
3,425
6,600
20,737
0
L
Shiva
6,052
696
1,020
1,135
13,273
11,023
16
7,340
5,933
0
11,065
W
Odin
sGoosey
Odin
10,792
3,297
295
4,457
12,245
14,088
588
1,452
10,489
167
31,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,307
Gold Earned
28,035
63
Minions Killed
126
1
Camps Cleared
8
488,955
Distance Traveled
621,947
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,849
623
25
2
0
172,657
2
L
Morgan Le Fay
7,523
684
19
2
1
140,274
0
W
Tiamat
9,111
828
64
6
5
200,923
2
W
Atlas
8,917
811
17
2
0
205,827
3
L
Shiva
6,935
630
19
2
0
176,024
2
W
Odin
10,007
910
45
4
3
215,197
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role