Player Matchup

Vamana
Vamana
 
Vamana
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Arbelos
Ao Kuang
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
415W - 360L
1,616 Elo+
Party 2
Bakasura
Bakasura
Brym1283
Bakasura
Level 156
God Stats
6W - 2L
1,723 SR
Queue Stats
527W - 606L
1,410 Elo+
Solo
Anubis
Anubis
Shunei88
Anubis
Level 122
God Stats
11W - 11L
1,542 SR
Queue Stats
187W - 152L
1,589 Elo+
Party 2
Fenrir
Fenrir
luissilva202
Fenrir
Level 134
God Stats
23W - 42L
1,354 SR
Queue Stats
532W - 578L
1,454 Elo+
Solo
Team Averages
Level 146
1,524 SR
1,514 Elo+

VS

Team Averages
Level 79
1,682 SR
1,557 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
HolyHotDog
Jormungandr
Level 69
God Stats
27W - 14L
1,426 SR
Queue Stats
267W - 184L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
Minnks
Kuzenbo
Level 125
God Stats
18W - 7L
2,009 SR
Queue Stats
368W - 240L
1,618 Elo+
Party 1
Chiron
Chiron
ScoobyThaMan
Chiron
Level 16
God Stats
17W - 9L
1,758 SR
Queue Stats
94W - 104L
1,487 Elo+
Solo
Fenrir
Fenrir
mellopedo
Fenrir
Level 61
God Stats
10W - 7L
1,716 SR
Queue Stats
100W - 86L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
2 / 0 / 2
7,008
779
6,111
8,759
6,248
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Arbelos
Ao Kuang
13
3 / 3 / 1
6,924
769
7,419
10,882
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Brym1283
Bakasura
14
1 / 2 / 1
6,860
762
3,838
6,918
3,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Shunei88
Anubis
13
2 / 3 / 1
6,793
755
5,506
7,222
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
10
0 / 1 / 0
5,807
645
1,219
3,668
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 3 / 2
6,480
720
4,705
4,647
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
HolyHotDog
Jormungandr
13
4 / 1 / 1
7,275
808
6,173
5,844
5,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Minnks
Kuzenbo
12
1 / 1 / 4
6,786
754
6,138
7,563
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
13
0 / 2 / 3
6,931
770
6,998
6,616
2,043
Fenrir
mellopedo
Fenrir
12
3 / 1 / 6
6,993
777
6,107
8,648
3,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
9
9
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
2
3
W
Anubis
 
Anubis
1
3
2
0.67
L
Ao Kuang
Arbelos
Ao Kuang
3
3
1
1.17
L
Bakasura
Brym1283
Bakasura
1
2
1
0.75
W
Jormungandr
HolyHotDog
Jormungandr
4
1
1
4.5
W
Kuzenbo
Minnks
Kuzenbo
1
1
4
3
W
Chiron
0
2
3
0.75
L
Anubis
Shunei88
Anubis
2
3
1
0.83
L
Fenrir
0
1
0
0
W
Fenrir
mellopedo
Fenrir
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,093
Damage
30,121
37,449
Taken
33,318
17,127
Mitigated
19,030
7,025
Healing
7,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,111
3,062
0
2,102
8,759
6,248
31
2,271
6,420
0
22,371
W
Anubis
 
Anubis
4,705
578
0
107
4,647
2,126
66
1,336
3,311
21,048
0
L
Ao Kuang
Arbelos
Ao Kuang
7,419
1,738
0
2,017
10,882
3,282
0
6,087
4,625
16,080
0
L
Bakasura
Brym1283
Bakasura
3,838
2,500
0
1,146
6,918
3,046
0
2,925
3,969
0
19,084
W
Jormungandr
HolyHotDog
Jormungandr
6,173
1,506
0
344
5,844
5,688
0
2,125
3,480
19,500
0
W
Kuzenbo
Minnks
Kuzenbo
6,138
2,261
0
3,134
7,563
5,463
109
2,337
5,226
16,066
0
W
Chiron
6,998
1,950
469
1,683
6,616
2,043
1,524
2,025
4,521
0
28,745
L
Anubis
Shunei88
Anubis
5,506
170
0
1,422
7,222
3,103
275
3,584
3,472
20,844
0
L
Fenrir
1,219
294
0
338
3,668
1,448
0
1,683
1,947
0
6,547
W
Fenrir
mellopedo
Fenrir
6,107
1,972
0
2,012
8,648
3,710
495
5,102
3,450
0
11,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,392
Gold Earned
34,465
149
Minions Killed
155
0
Camps Cleared
0
915,321
Distance Traveled
891,568
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,008
779
39
4
0
217,643
2
W
Anubis
6,480
720
41
5
0
153,400
2
L
Ao Kuang
6,924
769
19
2
0
201,938
0
L
Bakasura
6,860
762
45
5
0
207,963
0
W
Jormungandr
7,275
808
31
3
0
182,088
1
W
Kuzenbo
6,786
754
19
2
0
190,425
3
W
Chiron
6,931
770
52
6
0
157,654
2
L
Anubis
6,793
755
32
4
0
180,181
1
L
Fenrir
5,807
645
14
2
0
107,596
1
W
Fenrir
6,993
777
12
1
0
208,001
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role