Player Matchup

Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AlleyGator10
Mercury
Level 83
God Stats
29W - 27L
1,525 SR
Queue Stats
715W - 702L
1,413 Elo+
Solo
Chaac
Chaac
Lilcal1090
Chaac
Level 60
God Stats
1W - 2L
1,448 SR
Queue Stats
26W - 48L
1,273 Elo+
Solo
Baron Samedi
Baron Samedi
MrShaft7690
Baron Samedi
Level 106
God Stats
45W - 26L
1,628 SR
Queue Stats
251W - 237L
1,455 Elo+
Solo
Erlang Shen
Erlang Shen
Tazz_C21H30O2
Erlang Shen
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
313W - 292L
1,377 Elo+
Solo
Team Averages
Level 84
1,520 SR
1,404 Elo+

VS

Team Averages
Level 60
1,463 SR
1,282 Elo+
Cliodhna
Cliodhna
Nix_-ss
Cliodhna
Level 48
God Stats
2W - 4L
1,432 SR
Queue Stats
28W - 51L
1,222 Elo+
Party 1
Ra
Ra
PierryGamer5
Ra
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 132L
1,219 Elo+
Party 1
Osiris
Osiris
SmashMyBallsPls
Osiris
Level 125
God Stats
5W - 4L
1,606 SR
Queue Stats
63W - 85L
1,326 Elo+
Party 2
Athena
Athena
XeriaTeal
Athena
Level 82
God Stats
15W - 10L
1,495 SR
Queue Stats
44W - 52L
1,423 Elo+
Party 2
Susano
Susano
furyrageS2
Susano
Level 28
God Stats
2W - 5L
1,280 SR
Queue Stats
108W - 128L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 7 / 0
9,122
326
3,259
8,336
2,164
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mercury
AlleyGator10
Mercury
20
16 / 5 / 9
15,871
567
30,865
22,764
10,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
7 / 8 / 20
14,573
520
21,636
34,603
28,690
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
MrShaft7690
Baron Samedi
20
15 / 6 / 10
15,740
562
28,094
23,922
27,634
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Tazz_C21H30O2
Erlang Shen
20
4 / 5 / 13
14,142
505
20,212
24,867
23,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Nix_-ss
Cliodhna
16
6 / 10 / 1
11,310
404
8,918
22,156
10,251
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 11 / 3
12,703
454
9,059
22,125
9,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
16 / 6 / 3
14,878
531
36,746
40,934
38,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Athena
XeriaTeal
Athena
15
2 / 7 / 13
12,232
437
12,556
35,078
45,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
furyrageS2
Susano
20
5 / 8 / 5
14,037
501
12,836
26,831
32,057
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
56
42
Kills
31
31
Deaths
42
52
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
7
0
0
W
Mercury
AlleyGator10
Mercury
16
5
9
4.1
W
Chaac
7
8
20
2.13
W
Baron Samedi
MrShaft7690
Baron Samedi
15
6
10
3.33
L
Cliodhna
Nix_-ss
Cliodhna
6
10
1
0.65
L
2
11
3
0.32
L
16
6
3
2.92
W
Erlang Shen
Tazz_C21H30O2
Erlang Shen
4
5
13
2.1
L
Athena
XeriaTeal
Athena
2
7
13
1.21
L
Susano
furyrageS2
Susano
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,066
Damage
80,115
114,492
Taken
147,124
92,287
Mitigated
136,706
35,883
Healing
40,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,259
747
0
1,002
8,336
2,164
748
3,168
5,004
18,534
914
W
Mercury
AlleyGator10
Mercury
30,865
20,849
0
130
22,764
10,769
1,523
4,625
17,671
0
115,042
W
Chaac
21,636
4,708
0
7,317
34,603
28,690
1,380
5,361
29,099
0
75,367
W
Baron Samedi
MrShaft7690
Baron Samedi
28,094
2,538
3,901
9,858
23,922
27,634
952
2,820
20,634
87,754
0
L
Cliodhna
Nix_-ss
Cliodhna
8,918
119
0
1,828
22,156
10,251
0
8,641
13,515
0
65,701
L
9,059
545
662
2,871
22,125
9,795
3,389
6,327
15,798
82,954
0
L
36,746
19,370
0
20,698
40,934
38,764
464
4,928
36,006
0
123,234
W
Erlang Shen
Tazz_C21H30O2
Erlang Shen
20,212
11,706
1,052
12,623
24,867
23,030
3,828
6,295
18,473
0
100,260
L
Athena
XeriaTeal
Athena
12,556
3,460
4,190
7,112
35,078
45,839
0
5,705
29,373
43,027
0
L
Susano
furyrageS2
Susano
12,836
1,903
0
3,170
26,831
32,057
795
5,626
21,205
727
88,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,448
Gold Earned
65,160
524
Minions Killed
576
0
Camps Cleared
0
2,388,094
Distance Traveled
2,269,594
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,122
326
37
1
0
241,459
0
W
Mercury
15,871
567
150
5
0
622,717
4
W
Chaac
14,573
520
82
3
0
554,903
0
W
Baron Samedi
15,740
562
129
5
0
450,548
4
L
Cliodhna
11,310
404
89
3
0
491,136
0
L
Ra
12,703
454
168
6
0
399,704
0
L
Osiris
14,878
531
146
5
0
447,978
0
W
Erlang Shen
14,142
505
126
5
0
518,467
2
L
Athena
12,232
437
38
1
0
440,261
2
L
Susano
14,037
501
135
5
0
490,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role