Player Matchup

Anhur
Anhur
 
Anhur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
albertorubio99
Scylla
Level 60
God Stats
17W - 11L
1,686 SR
Queue Stats
138W - 114L
1,556 Elo+
Party 1
Gilgamesh
Gilgamesh
diablillo3
Gilgamesh
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,528 Elo+
Party 3
Thanatos
Thanatos
rasputinRuso
Thanatos
Level 98
God Stats
2W - 1L
1,489 SR
Queue Stats
99W - 96L
1,393 Elo+
Party 3
Team Averages
Level 102
1,535 SR
1,495 Elo+

VS

Team Averages
Level 111
1,532 SR
1,464 Elo+
Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Eibon93
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
McSolo_2K
Khepri
Level 97
God Stats
3W - 5L
1,744 SR
Queue Stats
511W - 545L
1,469 Elo+
Solo
Baba Yaga
Baba Yaga
davidron76
Baba Yaga
Level 136
God Stats
6W - 7L
1,427 SR
Queue Stats
644W - 715L
1,419 Elo+
Solo
Bastet
Bastet
skikketto_OG
Bastet
Level 101
God Stats
21W - 23L
1,489 SR
Queue Stats
214W - 247L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
5 / 2 / 5
10,321
516
13,648
16,117
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
 
Atlas
14
3 / 3 / 7
9,809
490
8,101
15,372
20,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 2 / 4
9,092
455
4,950
9,215
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
diablillo3
Gilgamesh
17
6 / 1 / 2
10,839
542
13,468
16,888
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
rasputinRuso
Thanatos
15
3 / 5 / 4
9,345
467
10,413
16,530
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
3 / 4 / 3
9,310
466
15,216
15,739
5,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Shiva
Eibon93
Shiva
15
4 / 3 / 0
9,384
469
7,201
13,112
11,685
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
McSolo_2K
Khepri
12
0 / 4 / 5
8,289
414
4,706
18,874
17,364
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baba Yaga
davidron76
Baba Yaga
16
4 / 3 / 3
10,115
506
14,411
10,266
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
15
2 / 3 / 5
9,487
474
4,617
14,324
5,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
29
17
Kills
13
13
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
2
5
3.75
W
Atlas
 
Atlas
3
3
7
2.17
L
Artemis
 
Artemis
3
4
3
1.13
L
Shiva
Eibon93
Shiva
4
3
0
1.33
L
Khepri
McSolo_2K
Khepri
0
4
5
0.63
W
0
2
4
1
L
Baba Yaga
davidron76
Baba Yaga
4
3
3
1.83
W
Gilgamesh
diablillo3
Gilgamesh
6
1
2
7
W
Thanatos
rasputinRuso
Thanatos
3
5
4
1
L
Bastet
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,580
Damage
46,151
74,122
Taken
72,315
45,376
Mitigated
43,558
27,689
Healing
23,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,648
7,334
0
6,791
16,117
4,521
0
3,501
12,616
0
91,750
W
Atlas
 
Atlas
8,101
3,615
0
1,866
15,372
20,206
0
4,442
10,930
29,830
0
L
Artemis
 
Artemis
15,216
6,734
205
4,014
15,739
5,457
0
3,346
12,296
0
59,557
L
Shiva
Eibon93
Shiva
7,201
1,002
41
2,103
13,112
11,685
214
1,243
11,191
0
44,458
L
Khepri
McSolo_2K
Khepri
4,706
673
2,505
4,902
18,874
17,364
0
4,594
14,178
21,449
0
W
4,950
107
0
1,430
9,215
2,617
400
4,436
4,779
58,305
0
L
Baba Yaga
davidron76
Baba Yaga
14,411
259
0
2,568
10,266
3,742
177
2,049
8,217
72,354
0
W
Gilgamesh
diablillo3
Gilgamesh
13,468
4,859
0
5,393
16,888
13,193
2,120
3,495
13,393
0
62,459
W
Thanatos
rasputinRuso
Thanatos
10,413
1,632
0
12,209
16,530
4,839
0
3,243
13,287
0
50,146
L
Bastet
4,617
1,068
114
6,690
14,324
5,310
74
1,819
12,422
0
58,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,406
Gold Earned
46,585
479
Minions Killed
399
0
Camps Cleared
0
1,862,493
Distance Traveled
1,830,989
34
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,321
516
130
7
0
348,180
8
W
Atlas
9,809
490
39
2
0
334,578
8
L
Artemis
9,310
466
90
5
0
358,951
4
L
Shiva
9,384
469
80
4
0
375,729
0
L
Khepri
8,289
414
23
1
0
341,046
5
W
Scylla
9,092
455
104
5
0
386,572
12
L
Baba Yaga
10,115
506
109
5
0
366,144
1
W
Gilgamesh
10,839
542
131
7
0
402,467
2
W
Thanatos
9,345
467
75
4
0
390,696
4
L
Bastet
9,487
474
97
5
0
389,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role