Player Matchup

He Bo
He Bo
Mgski
He Bo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Tyr
Tyr
Pankish
Tyr
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
Wardi911
Kukulkan
Level 25
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 3L
1,471 Elo+
Party 2
Team Averages
Level 51
1,487 SR
1,471 Elo+

VS

Team Averages
Level 70
1,506 SR
1,403 Elo+
Scylla
Scylla
 
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ShinR
Danzaburou
Level 64
God Stats
8W - 11L
1,519 SR
Queue Stats
664W - 708L
1,385 Elo+
Party 1
Hercules
Hercules
xXx54gg3xXx
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 86L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Mgski
He Bo
13
5 / 10 / 5
10,158
781
10,512
12,399
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
14
2 / 9 / 8
9,437
726
7,296
21,195
15,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
Wardi911
Kukulkan
14
5 / 9 / 3
10,250
788
9,194
12,765
5,248
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
10 / 4 / 14
11,110
855
14,586
9,492
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ShinR
Danzaburou
16
14 / 3 / 12
12,700
977
16,156
11,328
4,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
xXx54gg3xXx
Hercules
14
2 / 5 / 21
9,991
769
8,987
15,288
12,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
12
Kills
26
28
Deaths
12
16
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
4
14
4.25
L
He Bo
Mgski
He Bo
5
10
5
0.75
L
Tyr
2
9
8
0.67
W
Danzaburou
ShinR
Danzaburou
14
3
12
6.67
L
Kukulkan
Wardi911
Kukulkan
5
9
3
0.72
W
Hercules
xXx54gg3xXx
Hercules
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,002
Damage
39,729
46,359
Taken
36,108
24,765
Mitigated
19,888
4,803
Healing
8,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,586
1,894
0
1,211
9,492
3,316
216
5,323
3,784
37,259
0
L
He Bo
Mgski
He Bo
10,512
414
0
968
12,399
4,217
0
3,460
8,821
23,318
0
L
Tyr
7,296
623
0
3,260
21,195
15,300
0
7,118
13,790
0
15,770
W
Danzaburou
ShinR
Danzaburou
16,156
8,994
0
3,340
11,328
4,243
1,422
6,843
4,316
0
37,462
L
Kukulkan
Wardi911
Kukulkan
9,194
1,254
0
575
12,765
5,248
0
4,113
8,500
36,561
0
W
Hercules
xXx54gg3xXx
Hercules
8,987
2,227
0
4,132
15,288
12,329
465
7,735
6,892
0
28,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
33,801
102
Minions Killed
125
2
Camps Cleared
6
573,492
Distance Traveled
701,551
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,110
855
50
4
1
222,529
1
L
He Bo
10,158
781
34
3
2
190,724
1
L
Tyr
9,437
726
10
1
0
215,617
1
W
Danzaburou
12,700
977
29
2
2
238,077
1
L
Kukulkan
10,250
788
58
4
0
167,151
0
W
Hercules
9,991
769
46
4
3
240,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role