Player Matchup

Cerberus
Cerberus
BO0O0O0O0O0O0O0M
Cerberus
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 36L
1,866 Elo+
Party 1
Baron Samedi
Baron Samedi
Desertstorm27
Baron Samedi
Level 143
God Stats
3W - 0L
1,820 SR
Queue Stats
109W - 38L
1,880 Elo+
Party 1
Apollo
Apollo
xXKuzenboXx
Apollo
Level 160
God Stats
2W - 0L
1,449 SR
Queue Stats
139W - 56L
1,803 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,850 Elo+

VS

Team Averages
Level 79
1,794 SR
1,745 Elo+
The Morrigan
The Morrigan
Mikescreamo
The Morrigan
Level 160
God Stats
17W - 13L
1,650 SR
Queue Stats
285W - 239L
1,701 Elo+
Party 2
Bastet
Bastet
bbloo2
Bastet
Level 39
God Stats
6W - 1L
1,950 SR
Queue Stats
62W - 18L
1,763 Elo+
Party 2
Ares
Ares
bsplitt
Ares
Level 39
God Stats
33W - 20L
1,780 SR
Queue Stats
215W - 143L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 20
13,134
773
11,593
24,159
23,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Desertstorm27
Baron Samedi
19
12 / 4 / 9
14,056
827
14,958
14,052
10,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
18
8 / 4 / 16
13,672
804
24,342
19,398
8,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mikescreamo
The Morrigan
17
5 / 9 / 3
12,571
739
14,945
12,819
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
bbloo2
Bastet
15
2 / 9 / 5
11,246
662
10,836
19,332
6,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
bsplitt
Ares
16
2 / 6 / 6
12,663
745
15,942
30,283
36,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
24
Kills
9
10
Deaths
24
45
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
20
7
W
Baron Samedi
Desertstorm27
Baron Samedi
12
4
9
4.13
L
The Morrigan
Mikescreamo
The Morrigan
5
9
3
0.72
L
Bastet
bbloo2
Bastet
2
9
5
0.5
L
Ares
bsplitt
Ares
2
6
6
0.83
W
Apollo
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,893
Damage
41,723
57,609
Taken
62,434
42,529
Mitigated
48,055
26,016
Healing
6,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,593
264
0
7,982
24,159
23,653
432
11,609
12,000
44,754
0
W
Baron Samedi
Desertstorm27
Baron Samedi
14,958
1,177
4,847
5,544
14,052
10,247
751
8,206
5,846
58,371
0
L
The Morrigan
Mikescreamo
The Morrigan
14,945
1,870
0
316
12,819
4,858
0
7,855
4,862
59,074
1,450
L
Bastet
bbloo2
Bastet
10,836
2,643
0
2,224
19,332
6,350
0
6,317
12,655
0
38,725
L
Ares
bsplitt
Ares
15,942
1,369
0
4,434
30,283
36,847
0
11,652
17,921
34,217
0
W
Apollo
24,342
11,115
0
7,643
19,398
8,629
2,686
10,567
8,831
0
87,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,862
Gold Earned
36,480
254
Minions Killed
165
9
Camps Cleared
7
911,689
Distance Traveled
874,095
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,134
773
90
5
0
323,420
0
W
Baron Samedi
14,056
827
83
5
2
297,371
0
L
The Morrigan
12,571
739
78
5
4
247,450
1
L
Bastet
11,246
662
65
4
1
310,615
7
L
Ares
12,663
745
22
1
2
316,030
3
W
Apollo
13,672
804
81
5
7
290,898
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role