Player Matchup

Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Lao
Poseidon
Level 59
God Stats
4W - 2L
1,301 SR
Queue Stats
198W - 219L
1,420 Elo+
Solo
Yemoja
Yemoja
RatchetPabs77
Yemoja
Level 32
God Stats
4W - 11L
1,495 SR
Queue Stats
385W - 404L
1,501 Elo+
Solo
Neith
Neith
danimaster1911
Neith
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 43L
1,484 Elo+
Solo
Achilles
Achilles
yeraclo_gamer
Achilles
Level 29
God Stats
1W - 4L
1,401 SR
Queue Stats
104W - 111L
1,371 Elo+
Party 2
Team Averages
Level 64
1,439 SR
1,455 Elo+

VS

Team Averages
Level 62
1,558 SR
1,515 Elo+
Thor
Thor
Sir-Vancelot-III
Thor
Level 32
God Stats
263W - 231L
1,610 SR
Queue Stats
688W - 611L
1,586 Elo+
Party 1
Tiamat
Tiamat
SkrapRatt
Tiamat
Level 42
God Stats
45W - 32L
1,390 SR
Queue Stats
121W - 114L
1,473 Elo+
Solo
Amaterasu
Amaterasu
jackmeriusmcdig
Amaterasu
Level 71
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 59L
1,356 Elo+
Solo
Neith
Neith
turnipoot_lexa
Neith
Level 7
God Stats
1W - 2L
1,802 SR
Queue Stats
2W - 2L
1,733 Elo+
Party 1
Yu Huang
Yu Huang
xx Bubba92 xx
Yu Huang
Level 156
God Stats
7W - 5L
1,489 SR
Queue Stats
120W - 126L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
1 / 2 / 7
9,861
986
4,581
8,107
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Lao
Poseidon
15
1 / 1 / 6
9,660
966
8,463
4,714
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 0 / 6
10,906
1,091
3,860
5,597
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 1 / 4
9,436
944
3,131
4,437
1,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
yeraclo_gamer
Achilles
16
4 / 0 / 4
10,614
1,061
10,424
7,509
5,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

288

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 0
10,350
1,035
8,002
6,827
2,460
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
SkrapRatt
Tiamat
15
0 / 2 / 4
9,615
962
8,339
6,594
4,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
jackmeriusmcdig
Amaterasu
14
0 / 3 / 4
9,047
905
6,284
14,672
12,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
0 / 1 / 2
9,004
900
1,618
4,552
1,503
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
xx Bubba92 xx
Yu Huang
14
0 / 1 / 0
8,499
850
1,959
1,419
449
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
8
Kills
4
4
Deaths
8
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
2
7
2.25
W
Poseidon
Lao
Poseidon
1
1
6
4
W
2
0
6
5
L
4
1
0
4
L
Tiamat
SkrapRatt
Tiamat
0
2
4
1
W
0
1
4
2
L
Amaterasu
jackmeriusmcdig
Amaterasu
0
3
4
0.67
L
0
1
2
1
L
Yu Huang
xx Bubba92 xx
Yu Huang
0
1
0
0
W
Achilles
yeraclo_gamer
Achilles
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,459
Damage
26,202
30,364
Taken
34,064
17,747
Mitigated
22,031
12,979
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,581
1,535
0
457
8,107
4,167
0
1,513
6,446
0
11,464
W
Poseidon
Lao
Poseidon
8,463
962
0
114
4,714
1,429
0
538
4,126
31,225
0
W
3,860
768
4,625
2,987
5,597
5,467
0
3,441
1,957
16,027
0
L
8,002
2,059
0
0
6,827
2,460
0
1,859
4,902
0
27,873
L
Tiamat
SkrapRatt
Tiamat
8,339
553
0
734
6,594
4,887
0
3,007
3,563
34,056
0
W
3,131
281
220
832
4,437
1,441
0
1,513
2,818
0
29,526
L
Amaterasu
jackmeriusmcdig
Amaterasu
6,284
2,541
0
2,033
14,672
12,732
0
4,947
8,846
0
10,418
L
1,618
615
0
451
4,552
1,503
0
2,001
2,508
0
10,223
L
Yu Huang
xx Bubba92 xx
Yu Huang
1,959
0
0
0
1,419
449
0
509
884
11,762
0
W
Achilles
yeraclo_gamer
Achilles
10,424
3,673
0
3,744
7,509
5,243
0
2,554
4,719
0
29,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,477
Gold Earned
46,515
213
Minions Killed
182
12
Camps Cleared
4
930,678
Distance Traveled
711,417
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,861
986
14
1
3
202,901
0
W
Poseidon
9,660
966
52
5
2
183,647
0
W
Yemoja
10,906
1,091
41
4
0
173,573
1
L
Thor
10,350
1,035
50
5
3
194,685
1
L
Tiamat
9,615
962
79
8
0
171,015
1
W
Neith
9,436
944
66
7
0
171,057
0
L
Amaterasu
9,047
905
10
1
0
167,749
0
L
Neith
9,004
900
28
3
0
122,978
0
L
Yu Huang
8,499
850
15
2
1
54,990
0
W
Achilles
10,614
1,061
40
4
7
199,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role