Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AdvogadoO
Kukulkan
Level 79
God Stats
21W - 26L
1,560 SR
Queue Stats
62W - 96L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
Aydiuu
Gilgamesh
Level 127
God Stats
2W - 1L
1,755 SR
Queue Stats
112W - 72L
1,560 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,485 Elo+

VS

Team Averages
Level 77
1,593 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CzarT9
Cthulhu
Level 5
God Stats
3W - 2L
1,715 SR
Queue Stats
10W - 3L
1,500 Elo+
Party 1
Sol
Sol
Pernalongaroc
Sol
Level 69
God Stats
34W - 26L
1,564 SR
Queue Stats
220W - 243L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 4 / 1
6,825
683
7,903
9,297
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
AdvogadoO
Kukulkan
9
1 / 5 / 2
6,690
669
7,677
7,495
2,564
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Aydiuu
Gilgamesh
9
0 / 4 / 2
5,886
589
5,678
9,513
6,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
5 / 1 / 6
7,837
784
8,071
11,154
7,261
Short Bow

Short Bow

+15%
Attack Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
CzarT9
Cthulhu
11
4 / 2 / 5
7,504
750
4,718
9,744
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
4 / 0 / 6
7,559
756
10,618
8,174
2,759
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
13
13
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
4
1
0.63
W
Gilgamesh
 
Gilgamesh
5
1
6
8
L
Kukulkan
AdvogadoO
Kukulkan
1
5
2
0.4
L
Gilgamesh
Aydiuu
Gilgamesh
0
4
2
0.25
W
Cthulhu
CzarT9
Cthulhu
4
2
5
3.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,258
Damage
23,407
26,305
Taken
29,072
13,863
Mitigated
16,241
3,584
Healing
10,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,903
1,533
0
2,766
9,297
4,455
0
5,059
4,039
0
17,478
W
Gilgamesh
 
Gilgamesh
8,071
1,430
859
4,068
11,154
7,261
0
2,891
7,812
0
19,305
L
Kukulkan
AdvogadoO
Kukulkan
7,677
509
0
0
7,495
2,564
0
4,532
2,778
26,956
0
L
Gilgamesh
Aydiuu
Gilgamesh
5,678
1,290
0
818
9,513
6,844
0
5,374
3,992
0
9,127
W
Cthulhu
CzarT9
Cthulhu
4,718
365
0
494
9,744
6,221
100
2,511
6,858
11,729
0
W
10,618
4,631
0
5,031
8,174
2,759
204
2,763
5,041
34,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,401
Gold Earned
22,900
78
Minions Killed
115
0
Camps Cleared
6
522,745
Distance Traveled
581,529
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,825
683
29
3
0
181,903
1
W
Gilgamesh
7,837
784
30
3
1
204,725
3
L
Kukulkan
6,690
669
40
4
0
166,358
5
L
Gilgamesh
5,886
589
9
1
0
174,484
2
W
Cthulhu
7,504
750
24
2
1
190,072
0
W
Sol
7,559
756
61
6
4
186,732
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role