Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Ayssia
Yemoja
Level 49
God Stats
23W - 23L
1,494 SR
Queue Stats
69W - 116L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Milgas
Tsukuyomi
Level 152
God Stats
13W - 16L
1,394 SR
Queue Stats
365W - 343L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
SlaxxSan
Gilgamesh
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 71L
1,274 Elo+
Party 1
Team Averages
Level 103
1,478 SR
1,437 Elo+

VS

Team Averages
Level 113
1,480 SR
1,346 Elo+
Yu Huang
Yu Huang
Davidrw
Yu Huang
Level 100
God Stats
4W - 6L
1,519 SR
Queue Stats
71W - 70L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Kithaine
Cthulhu
Level 116
God Stats
0W - 2L
1,310 SR
Queue Stats
19W - 24L
1,118 Elo+
Solo
Chronos
Chronos
Nohatifa
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,240 Elo+
Solo
Odin
Odin
Sopico
Odin
Level 87
God Stats
8W - 1L
1,500 SR
Queue Stats
60W - 68L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
Spider358
Ao Kuang
Level 104
God Stats
9W - 15L
1,572 SR
Queue Stats
136W - 164L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 12
9,293
845
9,146
4,345
1,561
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
 
Cernunnos
16
6 / 1 / 7
9,076
825
14,002
12,426
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Ayssia
Yemoja
14
0 / 0 / 7
8,413
765
1,927
2,475
1,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Milgas
Tsukuyomi
16
6 / 0 / 7
9,087
826
13,017
10,616
4,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
SlaxxSan
Gilgamesh
15
3 / 1 / 8
8,708
792
2,516
7,714
5,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Davidrw
Yu Huang
15
2 / 3 / 0
8,545
777
10,868
7,007
2,213
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Kithaine
Cthulhu
14
0 / 1 / 3
7,911
719
8,523
14,924
12,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
Nohatifa
Chronos
12
0 / 2 / 0
7,002
637
969
4,405
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Sopico
Odin
12
1 / 4 / 2
7,364
669
4,548
10,077
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Spider358
Ao Kuang
11
0 / 9 / 0
6,730
612
2,940
10,930
2,862
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
19
Kills
3
3
Deaths
19
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
12
10
W
Cernunnos
 
Cernunnos
6
1
7
9.5
W
Yemoja
Ayssia
Yemoja
0
0
7
3.5
L
Yu Huang
Davidrw
Yu Huang
2
3
0
0.67
L
Cthulhu
Kithaine
Cthulhu
0
1
3
1.5
W
Tsukuyomi
Milgas
Tsukuyomi
6
0
7
9.5
L
Chronos
Nohatifa
Chronos
0
2
0
0
W
Gilgamesh
SlaxxSan
Gilgamesh
3
1
8
7
L
Odin
Sopico
Odin
1
4
2
0.5
L
Ao Kuang
Spider358
Ao Kuang
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,608
Damage
27,848
37,576
Taken
47,343
17,182
Mitigated
23,873
15,809
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,146
3,314
0
512
4,345
1,561
3,636
2,218
2,041
36,183
0
W
Cernunnos
 
Cernunnos
14,002
7,830
0
4,027
12,426
4,657
1,299
8,070
4,322
0
43,691
W
Yemoja
Ayssia
Yemoja
1,927
225
7,716
1,121
2,475
1,054
37
1,738
711
9,933
0
L
Yu Huang
Davidrw
Yu Huang
10,868
505
0
250
7,007
2,213
0
2,331
4,676
43,558
0
L
Cthulhu
Kithaine
Cthulhu
8,523
304
196
569
14,924
12,175
0
3,222
11,702
23,086
0
W
Tsukuyomi
Milgas
Tsukuyomi
13,017
3,151
0
2,060
10,616
4,270
554
6,752
3,805
0
36,862
L
Chronos
Nohatifa
Chronos
969
398
0
316
4,405
1,162
0
1,328
3,077
12,252
0
W
Gilgamesh
SlaxxSan
Gilgamesh
2,516
363
128
245
7,714
5,640
324
4,522
2,943
0
13,934
L
Odin
Sopico
Odin
4,548
826
0
1,512
10,077
5,461
0
1,933
8,144
0
8,254
L
Ao Kuang
Spider358
Ao Kuang
2,940
741
0
662
10,930
2,862
0
2,259
8,671
7,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,577
Gold Earned
37,552
227
Minions Killed
140
0
Camps Cleared
0
1,188,714
Distance Traveled
946,269
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,293
845
63
6
0
213,731
0
W
Cernunnos
9,076
825
64
6
0
235,040
4
W
Yemoja
8,413
765
23
2
0
230,672
2
L
Yu Huang
8,545
777
73
7
0
216,013
2
L
Cthulhu
7,911
719
27
2
0
249,963
2
W
Tsukuyomi
9,087
826
47
4
0
255,755
2
L
Chronos
7,002
637
23
2
0
96,996
0
W
Gilgamesh
8,708
792
30
3
0
253,516
0
L
Odin
7,364
669
9
1
0
214,612
2
L
Ao Kuang
6,730
612
8
1
0
168,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role