Player Matchup

Amaterasu
Amaterasu
Platinum III
 
Amaterasu
Platinum III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Diamond III
 
Ares
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond V
HlopchikTaras
Loki
Diamond V
Level 69
God Stats
6W - 0L
1,575 SR
Queue Stats
46W - 23L
2,182 MMR
Party 1
Janus
Janus
Diamond V
Partecus420
Janus
Diamond V
Level 159
God Stats
11W - 12L
1,611 SR
Queue Stats
266W - 254L
2,190 MMR
Solo
Rama
Rama
Masters
Tastypies
Rama
Masters
Level 160
God Stats
17W - 10L
1,668 SR
Queue Stats
324W - 310L
2,168 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,571 SR
1,908 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 141
1,562 SR
1,904 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Masters
Anazar
Chang'e
Masters
Level 159
God Stats
78W - 38L
1,742 SR
Queue Stats
815W - 799L
2,238 MMR
Solo
Bacchus
Bacchus
Diamond IV
Jeyves
Bacchus
Diamond IV
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
341W - 329L
2,123 MMR
Solo
Cliodhna
Cliodhna
Masters
Romëo
Cliodhna
Masters
Level 160
God Stats
1W - 2L
1,568 SR
Queue Stats
538W - 517L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
5 / 0 / 2
7,415
742
7,197
7,764
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
 
Ares
9
1 / 0 / 7
5,690
569
5,373
7,099
3,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 5
6,569
657
4,888
5,443
1,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,072
607
854
3,990
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
5 / 0 / 3
6,766
677
5,453
5,617
1,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliThothBellonaArtioGilgamesh

VS

Bans
FenrirBastetBakasuraShivaDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 3 / 0
5,446
545
3,597
7,029
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
 
Thanatos
8
0 / 6 / 0
4,925
493
3,919
8,642
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Anazar
Chang'e
11
0 / 1 / 1
5,975
598
3,564
4,607
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Jeyves
Bacchus
8
1 / 1 / 0
5,061
506
3,488
5,642
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Romëo
Cliodhna
8
0 / 6 / 0
4,754
475
2,937
10,177
2,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
2
6
W
Ares
 
Ares
1
0
7
4.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
0
0
L
Thanatos
 
Thanatos
0
6
0
0
L
Chang'e
Anazar
Chang'e
0
1
1
0.5
W
5
0
5
7.5
L
Bacchus
Jeyves
Bacchus
1
1
0
1
W
1
1
1
1.5
L
Cliodhna
Romëo
Cliodhna
0
6
0
0
W
Rama
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
17,505
29,913
Taken
36,097
14,624
Mitigated
11,119
13,636
Healing
13,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
7,197
2,840
0
5,019
7,764
6,136
910
295
7,437
0
46,850
W
Ares
 
Ares
5,373
912
1,018
1,473
7,099
3,989
0
3,212
3,779
11,521
0
L
Ah Muzen Cab
 
Ah Muzen Cab
3,597
1,343
0
2,369
7,029
1,896
0
1,539
5,468
0
41,091
L
Thanatos
 
Thanatos
3,919
1,129
0
4,057
8,642
2,326
0
1,077
7,539
0
28,674
L
Chang'e
Anazar
Chang'e
3,564
361
457
2,719
4,607
1,329
0
1,367
3,240
41,116
0
W
4,888
1,889
0
2,740
5,443
1,563
0
1,200
4,182
0
30,856
L
Bacchus
Jeyves
Bacchus
3,488
703
0
1,934
5,642
3,187
0
1,382
4,260
12,155
0
W
854
209
0
1,038
3,990
1,253
0
1,517
2,385
42,896
0
L
Cliodhna
Romëo
Cliodhna
2,937
826
0
2,131
10,177
2,381
0
814
9,363
0
22,550
W
Rama
5,453
3,616
0
2,348
5,617
1,683
0
539
5,078
0
39,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,512
Gold Earned
26,161
376
Minions Killed
317
0
Camps Cleared
0
1,088,279
Distance Traveled
1,012,266
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,415
742
99
10
0
212,380
1
W
Ares
5,690
569
18
2
0
209,276
0
L
Ah Muzen Cab
5,446
545
83
8
0
180,515
1
L
Thanatos
4,925
493
59
6
0
211,890
0
L
Chang'e
5,975
598
104
10
0
194,293
4
W
Loki
6,569
657
66
7
0
271,458
3
L
Bacchus
5,061
506
21
2
0
218,028
1
W
Janus
6,072
607
97
10
0
204,833
4
L
Cliodhna
4,754
475
50
5
0
207,540
3
W
Rama
6,766
677
96
10
0
190,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role