Player Matchup

Horus
Horus
BRseraph
Horus
Level 124
God Stats
1W - 4L
1,358 SR
Queue Stats
231W - 215L
1,529 Elo+
Party 1
Sol
Sol
MissStellaBell
Sol
Level 49
God Stats
1W - 5L
1,466 SR
Queue Stats
162W - 163L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
Noykin
Cliodhna
Level 41
God Stats
7W - 17L
1,551 SR
Queue Stats
156W - 175L
1,487 Elo+
Party 1
Artio
Artio
Spantik
Artio
Level 140
God Stats
2W - 5L
1,494 SR
Queue Stats
237W - 215L
1,525 Elo+
Party 1
Izanami
Izanami
Thormadn3ss
Izanami
Level 127
God Stats
7W - 8L
1,628 SR
Queue Stats
228W - 180L
1,551 Elo+
Party 1
Team Averages
Level 96
1,500 SR
1,517 Elo+

VS

Team Averages
Level 86
1,680 SR
1,564 Elo+
Baron Samedi
Baron Samedi
GiddyCapp
Baron Samedi
Level 72
God Stats
17W - 16L
1,608 SR
Queue Stats
388W - 338L
1,592 Elo+
Party 3
Ares
Ares
Manpowder
Ares
Level 129
God Stats
3W - 0L
1,875 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 2
Cliodhna
Cliodhna
TheMcCracken
Cliodhna
Level 147
God Stats
16W - 12L
1,724 SR
Queue Stats
113W - 97L
1,571 Elo+
Party 2
Artemis
Artemis
TyphoonPie
Artemis
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,470 Elo+
Party 2
Hades
Hades
wisheee
Hades
Level 32
God Stats
10W - 6L
1,695 SR
Queue Stats
294W - 267L
1,575 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRseraph
Horus
10
1 / 4 / 2
6,719
517
2,703
11,623
9,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 3 / 0
7,225
556
1,678
6,139
1,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Noykin
Cliodhna
12
0 / 3 / 7
7,151
550
6,218
10,625
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
Spantik
Artio
14
4 / 3 / 0
8,205
631
8,734
16,916
15,156
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thormadn3ss
Izanami
12
2 / 4 / 1
6,947
534
6,419
9,346
2,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GiddyCapp
Baron Samedi
13
2 / 3 / 3
7,956
612
8,920
10,759
5,224
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
13
4 / 0 / 4
7,917
609
5,842
6,453
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
TheMcCracken
Cliodhna
13
5 / 2 / 5
7,861
605
12,310
11,132
3,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TyphoonPie
Artemis
11
2 / 2 / 6
6,620
509
5,204
7,196
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Hades
wisheee
Hades
13
4 / 1 / 4
7,789
599
5,516
3,874
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
17
17
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Horus
BRseraph
Horus
1
4
2
0.5
W
Baron Samedi
GiddyCapp
Baron Samedi
2
3
3
1.17
W
Ares
4
0
4
6
L
1
3
0
0.33
L
Cliodhna
Noykin
Cliodhna
0
3
7
1.17
L
Artio
Spantik
Artio
4
3
0
1.33
W
Cliodhna
TheMcCracken
Cliodhna
5
2
5
3.75
L
Izanami
Thormadn3ss
Izanami
2
4
1
0.63
W
Artemis
TyphoonPie
Artemis
2
2
6
2.5
W
Hades
wisheee
Hades
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
37,792
54,649
Taken
39,414
32,672
Mitigated
17,841
19,314
Healing
17,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
BRseraph
Horus
2,703
1,426
1,121
2,934
11,623
9,237
0
5,011
6,612
0
13,200
W
Baron Samedi
GiddyCapp
Baron Samedi
8,920
1,969
515
4,899
10,759
5,224
438
7,040
3,719
51,972
0
W
Ares
5,842
273
0
1,625
6,453
4,615
550
384
6,069
20,424
0
L
1,678
1,106
0
1,995
6,139
1,538
728
1,039
5,100
38,372
0
L
Cliodhna
Noykin
Cliodhna
6,218
1,027
0
2,745
10,625
3,882
483
1,777
8,848
0
42,183
L
Artio
Spantik
Artio
8,734
873
413
7,277
16,916
15,156
0
10,410
6,506
51,750
0
W
Cliodhna
TheMcCracken
Cliodhna
12,310
1,491
0
6,731
11,132
3,903
546
1,884
9,248
0
54,740
L
Izanami
Thormadn3ss
Izanami
6,419
4,125
0
2,829
9,346
2,859
0
2,041
7,305
0
50,569
W
Artemis
TyphoonPie
Artemis
5,204
3,254
0
2,023
7,196
1,980
682
0
7,196
0
27,545
W
Hades
wisheee
Hades
5,516
319
264
1,777
3,874
2,119
510
1,104
2,770
36,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
38,143
396
Minions Killed
348
0
Camps Cleared
0
1,269,174
Distance Traveled
1,265,839
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,719
517
23
2
0
246,360
7
W
Baron Samedi
7,956
612
96
7
0
224,359
0
W
Ares
7,917
609
39
3
0
273,982
2
L
Sol
7,225
556
82
6
0
250,841
7
L
Cliodhna
7,151
550
80
6
0
300,953
1
L
Artio
8,205
631
113
9
0
246,107
0
W
Cliodhna
7,861
605
87
7
0
264,691
4
L
Izanami
6,947
534
98
8
0
224,913
4
W
Artemis
6,620
509
46
4
0
230,011
2
W
Hades
7,789
599
80
6
0
272,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role