Player Matchup

Agni
Agni
Andund
Agni
Level 85
God Stats
3W - 1L
1,449 SR
Queue Stats
289W - 289L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
Geodoombringer
Gilgamesh
Level 29
God Stats
2W - 1L
1,814 SR
Queue Stats
24W - 20L
1,527 Elo+
Party 1
Atlas
Atlas
acrazyas
Atlas
Level 106
God Stats
30W - 22L
1,549 SR
Queue Stats
230W - 163L
1,497 Elo+
Party 1
Team Averages
Level 73
1,604 SR
1,501 Elo+

VS

Team Averages
Level 91
1,448 SR
1,367 Elo+
Danzaburou
Danzaburou
Broccoli LZ
Danzaburou
Level 64
God Stats
18W - 27L
1,434 SR
Queue Stats
247W - 312L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
CorruptedPan
Gilgamesh
Level 103
God Stats
3W - 6L
1,427 SR
Queue Stats
306W - 383L
1,352 Elo+
Party 2
Vulcan
Vulcan
Killer Guppie
Vulcan
Level 107
God Stats
12W - 15L
1,484 SR
Queue Stats
323W - 405L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Andund
Agni
13
6 / 0 / 5
7,788
779
7,684
5,011
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Geodoombringer
Gilgamesh
12
6 / 0 / 6
8,005
801
4,377
6,363
5,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Atlas
acrazyas
Atlas
12
2 / 1 / 12
7,994
799
5,754
8,560
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Broccoli LZ
Danzaburou
10
0 / 3 / 1
6,185
619
4,019
6,841
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
CorruptedPan
Gilgamesh
10
0 / 6 / 0
5,867
587
4,876
9,492
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 5 / 0
6,480
648
5,088
5,842
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
14
Kills
1
1
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
Andund
Agni
6
0
5
8.5
L
Danzaburou
Broccoli LZ
Danzaburou
0
3
1
0.17
L
Gilgamesh
CorruptedPan
Gilgamesh
0
6
0
0
W
Gilgamesh
Geodoombringer
Gilgamesh
6
0
6
9
L
1
5
0
0.2
W
Atlas
acrazyas
Atlas
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,815
Damage
13,983
19,934
Taken
22,175
16,009
Mitigated
10,442
6,830
Healing
1,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Andund
Agni
7,684
908
0
1,297
5,011
1,781
558
518
4,493
28,590
0
L
Danzaburou
Broccoli LZ
Danzaburou
4,019
1,316
0
1,226
6,841
2,486
136
4,463
2,184
0
15,374
L
Gilgamesh
CorruptedPan
Gilgamesh
4,876
788
0
313
9,492
5,954
251
4,244
4,993
0
13,389
W
Gilgamesh
Geodoombringer
Gilgamesh
4,377
1,429
471
2,000
6,363
5,619
341
1,789
4,574
0
9,986
L
5,088
2,083
0
62
5,842
2,002
42
4,288
1,308
22,618
0
W
Atlas
acrazyas
Atlas
5,754
2,243
204
2,858
8,560
8,609
467
3,235
5,325
22,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,787
Gold Earned
18,532
106
Minions Killed
91
5
Camps Cleared
4
579,288
Distance Traveled
539,379
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,788
779
75
8
5
195,628
4
L
Danzaburou
6,185
619
26
3
2
181,600
3
L
Gilgamesh
5,867
587
19
2
1
183,049
4
W
Gilgamesh
8,005
801
15
2
0
201,898
2
L
Vulcan
6,480
648
46
5
1
174,730
4
W
Atlas
7,994
799
16
2
0
181,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role