Player Matchup

Ullr
Ullr
DaylantheOaf
Ullr
Level 63
God Stats
7W - 14L
1,341 SR
Queue Stats
25W - 51L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
DuneMonchers
Ah Puch
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 78L
1,431 Elo+
Party 1
Ymir
Ymir
jumpshotgodly24
Ymir
Level 51
God Stats
1W - 2L
1,316 SR
Queue Stats
38W - 70L
1,388 Elo+
Party 1
Team Averages
Level 54
1,386 SR
1,398 Elo+

VS

Team Averages
Level 67
1,500 SR
1,361 Elo+
Neith
Neith
 
Neith
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LowHP
Hercules
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Nox
Nox
itsNoa
Nox
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 11
12,295
768
14,980
9,820
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
DuneMonchers
Ah Puch
16
7 / 4 / 5
11,701
731
14,523
10,571
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 2 / 11
12,627
789
5,845
17,677
23,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 5 / 4
11,244
703
10,557
13,470
3,993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hercules
LowHP
Hercules
15
4 / 7 / 4
10,364
648
10,804
15,528
13,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
itsNoa
Nox
13
0 / 6 / 7
9,489
593
6,032
12,341
6,483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
18
Kills
8
8
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
4
1.2
W
7
2
11
6.25
W
Ah Puch
DuneMonchers
Ah Puch
7
4
5
2.38
L
Hercules
LowHP
Hercules
4
7
4
0.86
L
Nox
itsNoa
Nox
0
6
7
0.58
W
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,348
Damage
27,393
38,068
Taken
41,339
32,522
Mitigated
23,732
10,333
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
10,557
4,560
0
2,624
13,470
3,993
0
7,301
6,169
0
40,355
W
14,980
5,767
0
1,199
9,820
4,471
1,918
1,940
7,880
0
70,025
W
Ah Puch
DuneMonchers
Ah Puch
14,523
683
0
4,060
10,571
4,307
542
1,039
9,532
45,078
0
L
Hercules
LowHP
Hercules
10,804
2,403
0
1,911
15,528
13,256
0
7,807
7,721
0
20,720
L
Nox
itsNoa
Nox
6,032
717
0
1,418
12,341
6,483
0
6,542
5,799
31,128
0
W
5,845
922
71
5,003
17,677
23,744
27
3,739
13,938
18,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,623
Gold Earned
31,097
207
Minions Killed
151
11
Camps Cleared
4
881,662
Distance Traveled
771,620
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,244
703
78
5
0
244,342
1
W
Ullr
12,295
768
103
6
4
323,588
4
W
Ah Puch
11,701
731
84
5
3
284,892
0
L
Hercules
10,364
648
27
2
1
266,726
0
L
Nox
9,489
593
46
3
3
260,552
2
W
Ymir
12,627
789
20
1
4
273,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role