Player Matchup

Shiva
Shiva
 
Shiva
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
GraphicWind
Freya
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
143W - 86L
1,642 Elo+
Solo
Izanami
Izanami
LordKeenz
Izanami
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
126W - 128L
1,543 Elo+
Party 1
Cliodhna
Cliodhna
SquareNickel967
Cliodhna
Level 143
God Stats
9W - 7L
1,609 SR
Queue Stats
322W - 286L
1,513 Elo+
Solo
Ymir
Ymir
coolstardude2
Ymir
Level 137
God Stats
6W - 3L
1,722 SR
Queue Stats
127W - 98L
1,560 Elo+
Party 1
Team Averages
Level 127
1,610 SR
1,551 Elo+

VS

Team Averages
Level 96
1,622 SR
1,527 Elo+
Nu Wa
Nu Wa
BRseraph
Nu Wa
Level 124
God Stats
6W - 5L
1,787 SR
Queue Stats
231W - 215L
1,539 Elo+
Party 2
Bellona
Bellona
MissStellaBell
Bellona
Level 49
God Stats
39W - 26L
1,586 SR
Queue Stats
162W - 163L
1,503 Elo+
Party 2
Atlas
Atlas
Noykin
Atlas
Level 41
God Stats
4W - 7L
1,454 SR
Queue Stats
156W - 175L
1,496 Elo+
Party 2
Da Ji
Da Ji
Spantik
Da Ji
Level 140
God Stats
18W - 13L
1,639 SR
Queue Stats
237W - 215L
1,534 Elo+
Party 2
Medusa
Medusa
Thormadn3ss
Medusa
Level 127
God Stats
44W - 33L
1,643 SR
Queue Stats
228W - 180L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 2 / 2
7,055
641
6,927
8,772
3,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 2 / 5
7,747
704
8,296
9,668
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
LordKeenz
Izanami
11
3 / 1 / 6
6,820
620
4,766
5,442
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
11
2 / 2 / 0
6,768
615
4,674
6,345
4,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 0 / 11
6,704
609
3,852
8,133
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BRseraph
Nu Wa
10
3 / 3 / 0
6,152
559
5,548
5,902
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 2 / 1
6,074
552
3,308
7,859
7,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Atlas
Noykin
Atlas
9
0 / 4 / 2
5,432
494
4,370
9,672
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Spantik
Da Ji
10
1 / 4 / 3
5,913
538
3,836
9,324
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
2 / 3 / 1
6,346
577
6,126
8,858
2,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
16
Kills
7
7
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
2
2
2.5
L
Nu Wa
BRseraph
Nu Wa
3
3
0
1
W
5
2
5
3.75
W
Izanami
LordKeenz
Izanami
3
1
6
6
L
1
2
1
0.75
L
Atlas
Noykin
Atlas
0
4
2
0.25
L
Da Ji
Spantik
Da Ji
1
4
3
0.63
W
Cliodhna
2
2
0
1
L
Medusa
2
3
1
0.83
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
23,188
38,360
Taken
41,615
19,180
Mitigated
20,326
13,439
Healing
8,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
6,927
1,195
0
2,262
8,772
3,288
0
2,552
6,220
0
41,416
L
Nu Wa
BRseraph
Nu Wa
5,548
1,543
0
750
5,902
1,696
13
2,965
2,937
36,330
0
W
8,296
3,579
0
4,478
9,668
3,632
486
3,363
6,305
48,692
0
W
Izanami
LordKeenz
Izanami
4,766
2,522
0
2,854
5,442
1,460
873
1,517
3,925
0
34,347
L
3,308
2,119
0
2,839
7,859
7,194
0
0
7,859
0
28,312
L
Atlas
Noykin
Atlas
4,370
1,977
0
940
9,672
6,023
0
2,979
6,693
13,297
0
L
Da Ji
Spantik
Da Ji
3,836
678
0
460
9,324
2,820
0
3,079
6,245
0
31,976
W
Cliodhna
4,674
1,138
0
1,507
6,345
4,360
404
478
5,867
0
32,740
L
Medusa
6,126
2,035
0
3,930
8,858
2,593
0
3,125
5,733
0
39,180
W
3,852
398
0
2,338
8,133
6,440
248
2,008
6,125
11,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
29,917
344
Minions Killed
271
0
Camps Cleared
0
1,115,823
Distance Traveled
1,050,495
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,055
641
88
8
0
244,363
0
L
Nu Wa
6,152
559
58
5
0
201,740
2
W
Freya
7,747
704
88
8
0
215,187
0
W
Izanami
6,820
620
67
6
0
205,432
0
L
Bellona
6,074
552
72
7
0
191,273
4
L
Atlas
5,432
494
18
2
0
226,023
5
L
Da Ji
5,913
538
64
6
0
234,941
2
W
Cliodhna
6,768
615
79
7
0
226,149
2
L
Medusa
6,346
577
59
5
0
196,518
4
W
Ymir
6,704
609
22
2
0
224,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role