Player Matchup

Danzaburou
Danzaburou
Diamond I
 
Danzaburou
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Masters
CxMonstah
Agni
Masters
Level 160
God Stats
4W - 6L
1,743 SR
Queue Stats
104W - 74L
2,556 MMR
Party 3
Sun Wukong
Sun Wukong
Masters
coolnezzzz
Sun Wukong
Masters
Level 160
God Stats
3W - 5L
1,659 SR
Queue Stats
707W - 687L
2,750 MMR
Party 3
Atlas
Atlas
Diamond I
onhest
Atlas
Diamond I
Level 129
God Stats
3W - 3L
1,771 SR
Queue Stats
74W - 46L
2,658 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 144
1,634 SR
2,193 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,610 SR
2,287 MMR
Rama
Rama
Masters
 
Rama
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Masters
 
Ganesha
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Masters
Bidou95440-
Cthulhu
Masters
Level 148
God Stats
5W - 3L
1,607 SR
Queue Stats
455W - 436L
2,652 MMR
Party 2
Awilix
Awilix
Masters
ManyThankѕ
Awilix
Masters
Level 127
God Stats
8W - 0L
2,061 SR
Queue Stats
78W - 26L
3,165 MMR
Solo
Thoth
Thoth
Masters
lis-21
Thoth
Masters
Level 160
God Stats
9W - 12L
1,382 SR
Queue Stats
402W - 397L
2,619 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 6 / 1
6,838
488
6,875
10,175
2,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
 
Thanatos
9
1 / 7 / 1
5,996
428
1,114
9,394
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
2 / 6 / 1
7,479
534
4,902
8,101
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
coolnezzzz
Sun Wukong
15
1 / 1 / 2
8,711
622
4,449
13,526
9,169
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
onhest
Atlas
9
1 / 4 / 4
6,550
468
7,192
13,587
10,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
FenrirBastetCliodhnaHorus

VS

Bans
KaliUllrShivaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
5 / 0 / 8
8,682
620
8,754
9,483
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
 
Ganesha
12
1 / 1 / 12
7,480
534
4,155
9,781
8,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Bidou95440-
Cthulhu
14
1 / 0 / 4
8,474
605
6,283
10,711
9,529
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Awilix
15
12 / 3 / 5
9,087
649
15,678
10,619
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
lis-21
Thoth
13
5 / 2 / 3
8,178
584
5,119
6,304
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
6
Kills
24
24
Deaths
6
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
1
0.25
L
Thanatos
 
Thanatos
1
7
1
0.21
W
Rama
 
Rama
5
0
8
9
W
Ganesha
 
Ganesha
1
1
12
7
W
Cthulhu
Bidou95440-
Cthulhu
1
0
4
3
L
Agni
2
6
1
0.42
W
Awilix
12
3
5
4.83
L
Sun Wukong
coolnezzzz
Sun Wukong
1
1
2
2
W
Thoth
lis-21
Thoth
5
2
3
3.25
L
Atlas
onhest
Atlas
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,532
Damage
39,989
54,783
Taken
46,898
28,136
Mitigated
27,532
14,657
Healing
13,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,875
3,230
0
2,239
10,175
2,754
0
2,845
7,330
0
38,597
L
Thanatos
 
Thanatos
1,114
93
0
3,799
9,394
3,439
0
1,524
7,870
0
19,607
W
Rama
 
Rama
8,754
7,162
0
6,191
9,483
3,224
259
2,162
7,321
0
61,315
W
Ganesha
 
Ganesha
4,155
1,095
0
2,350
9,781
8,543
0
3,701
6,080
18,895
0
W
Cthulhu
Bidou95440-
Cthulhu
6,283
497
0
4,257
10,711
9,529
0
1,602
9,109
60,573
0
L
Agni
4,902
195
0
500
8,101
2,198
0
2,353
5,748
50,526
0
W
Awilix
15,678
6,977
0
250
10,619
4,092
0
3,004
7,615
0
58,762
L
Sun Wukong
coolnezzzz
Sun Wukong
4,449
1,052
0
6,110
13,526
9,169
0
5,759
7,767
0
67,022
W
Thoth
lis-21
Thoth
5,119
77
0
750
6,304
2,144
0
1,625
4,679
58,333
0
L
Atlas
onhest
Atlas
7,192
3,097
0
2,009
13,587
10,576
0
3,076
10,511
19,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
41,901
395
Minions Killed
451
0
Camps Cleared
0
1,209,644
Distance Traveled
1,413,603
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,838
488
68
5
0
222,617
3
L
Thanatos
5,996
428
50
4
0
197,766
1
W
Rama
8,682
620
119
9
0
253,332
2
W
Ganesha
7,480
534
7
1
0
279,841
9
W
Cthulhu
8,474
605
133
10
0
293,112
5
L
Agni
7,479
534
95
7
0
244,577
4
W
Awilix
9,087
649
86
6
0
327,949
2
L
Sun Wukong
8,711
622
165
12
0
283,267
2
W
Thoth
8,178
584
106
8
0
259,369
2
L
Atlas
6,550
468
17
1
0
261,417
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role