Player Matchup

Kali
Kali
Ansiou
Kali
Level 18
God Stats
11W - 8L
1,582 SR
Queue Stats
22W - 24L
1,507 Elo+
Party 3
Discordia
Discordia
ArcticFox2K20
Discordia
Level 109
God Stats
2W - 0L
1,731 SR
Queue Stats
124W - 101L
1,589 Elo+
Party 1
Yemoja
Yemoja
Chickenparade
Yemoja
Level 67
God Stats
5W - 5L
1,415 SR
Queue Stats
154W - 151L
1,545 Elo+
Party 3
Neith
Neith
Playin R6
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,781 Elo+
Party 1
Artemis
Artemis
TheH0llowMan
Artemis
Level 138
God Stats
10W - 8L
1,464 SR
Queue Stats
293W - 273L
1,603 Elo+
Party 1
Team Averages
Level 72
1,538 SR
1,605 Elo+

VS

Team Averages
Level 48
1,564 SR
1,608 Elo+
Fenrir
Fenrir
FATGUT
Fenrir
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
JSIN64
Rama
Level 29
God Stats
2W - 2L
1,852 SR
Queue Stats
54W - 52L
1,594 Elo+
Party 4
Ymir
Ymir
LazarusAvenger
Ymir
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 25L
1,635 Elo+
Party 4
Horus
Horus
Sn0wBallz91
Horus
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,706 Elo+
Party 2
Merlin
Merlin
TBCGODSURESHOT
Merlin
Level 70
God Stats
0W - 2L
1,469 SR
Queue Stats
55W - 43L
1,603 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Ansiou
Kali
15
15 / 1 / 3
10,314
793
11,348
10,655
4,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Discordia
ArcticFox2K20
Discordia
13
2 / 3 / 4
7,931
610
3,584
5,239
1,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 0 / 8
6,963
536
3,207
6,554
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
Playin R6
Neith
16
5 / 1 / 3
9,488
730
8,720
6,138
2,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TheH0llowMan
Artemis
13
3 / 2 / 3
7,656
589
4,098
5,644
1,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FATGUT
Fenrir
7
0 / 5 / 1
4,844
373
927
6,791
1,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rama
JSIN64
Rama
10
3 / 4 / 0
6,617
509
4,054
7,091
1,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
5,699
438
4,087
10,057
4,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 5 / 0
5,899
454
3,129
8,710
4,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
3 / 7 / 0
6,814
524
3,601
8,522
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
26
Kills
7
7
Deaths
26
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kali
Ansiou
Kali
15
1
3
16.5
W
Discordia
ArcticFox2K20
Discordia
2
3
4
1.33
W
1
0
8
5
L
Fenrir
FATGUT
Fenrir
0
5
1
0.1
L
Rama
JSIN64
Rama
3
4
0
0.75
L
0
5
1
0.1
W
Neith
Playin R6
Neith
5
1
3
6.5
L
1
5
0
0.2
L
3
7
0
0.43
W
Artemis
TheH0llowMan
Artemis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
15,798
34,230
Taken
41,171
14,828
Mitigated
15,016
17,000
Healing
7,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Ansiou
Kali
11,348
8,037
0
7,372
10,655
4,169
2,163
2,613
8,021
0
57,708
W
Discordia
ArcticFox2K20
Discordia
3,584
504
0
750
5,239
1,400
0
2,640
2,599
42,631
0
W
3,207
426
503
1,636
6,554
5,116
406
1,541
5,013
16,157
0
L
Fenrir
FATGUT
Fenrir
927
476
0
1,770
6,791
1,573
0
703
6,088
0
11,674
L
Rama
JSIN64
Rama
4,054
3,542
0
2,357
7,091
1,784
0
1,134
5,957
0
35,528
L
4,087
1,173
0
1,848
10,057
4,447
0
1,199
8,858
19,957
0
W
Neith
Playin R6
Neith
8,720
3,287
0
4,090
6,138
2,528
515
0
5,939
0
72,657
L
3,129
1,547
0
1,222
8,710
4,734
0
0
8,710
0
21,407
L
3,601
263
0
458
8,522
2,478
0
3,755
4,767
34,283
0
W
Artemis
TheH0llowMan
Artemis
4,098
2,144
0
2,649
5,644
1,615
213
894
4,750
0
42,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,352
Gold Earned
29,873
427
Minions Killed
277
0
Camps Cleared
0
1,223,779
Distance Traveled
1,173,896
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,314
793
100
8
0
286,881
2
W
Discordia
7,931
610
87
7
0
217,817
4
W
Yemoja
6,963
536
23
2
0
258,452
4
L
Fenrir
4,844
373
33
3
0
242,085
5
L
Rama
6,617
509
77
6
0
239,490
3
L
Ymir
5,699
438
33
3
0
243,616
4
W
Neith
9,488
730
130
10
0
226,273
8
L
Horus
5,899
454
56
4
0
242,981
1
L
Merlin
6,814
524
78
6
0
205,724
4
W
Artemis
7,656
589
87
7
0
234,356
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role