Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Marley-5-Hippie
Merlin
Level 146
God Stats
5W - 6L
1,484 SR
Queue Stats
67W - 98L
1,563 Elo+
Solo
Cliodhna
Cliodhna
MrJingels1990
Cliodhna
Level 154
God Stats
10W - 9L
1,594 SR
Queue Stats
146W - 123L
1,528 Elo+
Party 2
Team Averages
Level 151
1,526 SR
1,530 Elo+

VS

Team Averages
Level 121
1,711 SR
1,658 Elo+
Bastet
Bastet
Magus
Bastet
Level 127
God Stats
3W - 1L
1,712 SR
Queue Stats
24W - 13L
1,682 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
chungus95
Morgan Le Fay
Level 128
God Stats
3W - 0L
1,922 SR
Queue Stats
30W - 16L
1,646 Elo+
Party 1
Jormungandr
Jormungandr
mazey8191
Jormungandr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 4 / 0
8,813
630
8,942
16,987
11,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
0 / 4 / 2
8,289
592
6,276
9,544
3,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
MrJingels1990
Cliodhna
14
0 / 1 / 2
8,611
615
13,290
12,357
6,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Magus
Bastet
14
3 / 1 / 5
9,228
659
11,455
12,576
4,711
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
chungus95
Morgan Le Fay
15
4 / 0 / 4
9,751
697
12,480
6,880
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
mazey8191
Jormungandr
14
2 / 1 / 6
10,040
717
10,848
17,066
17,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
9
9
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
0
0.5
W
Bastet
Magus
Bastet
3
1
5
5.5
L
0
4
2
0.25
L
Cliodhna
MrJingels1990
Cliodhna
0
1
2
1
W
Morgan Le Fay
chungus95
Morgan Le Fay
4
0
4
6
W
Jormungandr
mazey8191
Jormungandr
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,508
Damage
34,783
38,888
Taken
36,522
21,000
Mitigated
24,705
7,647
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,942
1,289
133
2,342
16,987
11,503
0
11,492
5,495
0
17,592
W
Bastet
Magus
Bastet
11,455
2,380
0
4,923
12,576
4,711
0
1,896
10,185
0
27,579
L
6,276
180
0
0
9,544
3,059
0
5,090
4,454
36,603
0
L
Cliodhna
MrJingels1990
Cliodhna
13,290
1,188
0
5,172
12,357
6,438
0
6,951
5,406
0
41,090
W
Morgan Le Fay
chungus95
Morgan Le Fay
12,480
581
191
1,545
6,880
2,657
121
1,963
4,631
45,851
0
W
Jormungandr
mazey8191
Jormungandr
10,848
2,382
0
3,611
17,066
17,337
0
2,773
13,132
32,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,713
Gold Earned
29,019
170
Minions Killed
170
6
Camps Cleared
6
814,472
Distance Traveled
811,853
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,813
630
30
2
1
284,206
0
W
Bastet
9,228
659
34
2
1
306,288
3
L
Merlin
8,289
592
73
5
4
212,925
1
L
Cliodhna
8,611
615
67
5
1
317,341
6
W
Morgan Le Fay
9,751
697
84
6
4
253,450
3
W
Jormungandr
10,040
717
52
4
1
252,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role