Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
KWAW2307
Chronos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 45L
1,370 Elo+
Solo
Eset
Eset
Simanos
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,392 Elo+
Solo
Serqet
Serqet
surrealinfo
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,435 Elo+
Solo
Team Averages
Level 65
1,500 SR
1,439 Elo+

VS

Team Averages
Level 120
1,448 SR
1,483 Elo+
Heimdallr
Heimdallr
DarkRaptor_SVK
Heimdallr
Level 160
God Stats
2W - 2L
1,354 SR
Queue Stats
243W - 205L
1,536 Elo+
Party 1
Tiamat
Tiamat
RegesSvK
Tiamat
Level 144
God Stats
4W - 5L
1,411 SR
Queue Stats
264W - 241L
1,444 Elo+
Party 1
Kuzenbo
Kuzenbo
Robinson49
Kuzenbo
Level 93
God Stats
5W - 4L
1,277 SR
Queue Stats
108W - 117L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ZEruILLUvatarZ
Tsukuyomi
Level 123
God Stats
1W - 0L
1,692 SR
Queue Stats
13W - 10L
1,440 Elo+
Solo
Cerberus
Cerberus
aidan26
Cerberus
Level 80
God Stats
4W - 3L
1,507 SR
Queue Stats
198W - 221L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 5 / 5
8,032
730
8,208
10,219
11,956
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jing Wei
 
Jing Wei
14
1 / 6 / 7
8,002
727
6,793
11,513
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
KWAW2307
Chronos
13
1 / 6 / 5
7,309
664
4,164
14,057
7,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Eset
Simanos
Eset
16
6 / 7 / 2
9,768
888
11,477
13,325
4,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
0 / 7 / 7
7,182
653
1,720
9,710
4,973
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DarkRaptor_SVK
Heimdallr
16
8 / 1 / 19
9,838
894
13,508
8,321
3,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
RegesSvK
Tiamat
17
6 / 1 / 18
9,741
886
11,129
7,702
4,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Robinson49
Kuzenbo
16
4 / 3 / 19
10,101
918
7,459
13,079
14,336
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ZEruILLUvatarZ
Tsukuyomi
17
11 / 4 / 14
10,223
929
16,416
10,608
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
aidan26
Cerberus
14
2 / 2 / 17
8,577
780
5,392
14,143
12,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
118
10
Kills
31
31
Deaths
11
26
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
5
5
0.9
L
Jing Wei
 
Jing Wei
1
6
7
0.75
W
Heimdallr
DarkRaptor_SVK
Heimdallr
8
1
19
17.5
L
Chronos
KWAW2307
Chronos
1
6
5
0.58
W
Tiamat
RegesSvK
Tiamat
6
1
18
15
W
Kuzenbo
Robinson49
Kuzenbo
4
3
19
4.5
L
Eset
Simanos
Eset
6
7
2
1
W
Tsukuyomi
ZEruILLUvatarZ
Tsukuyomi
11
4
14
4.5
W
Cerberus
aidan26
Cerberus
2
2
17
5.25
L
Serqet
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,362
Damage
53,904
58,824
Taken
53,853
33,541
Mitigated
39,252
12,443
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,208
475
385
1,058
10,219
11,956
0
4,672
5,547
14,626
0
L
Jing Wei
 
Jing Wei
6,793
4,795
445
1,802
11,513
4,293
0
4,660
6,853
0
16,884
W
Heimdallr
DarkRaptor_SVK
Heimdallr
13,508
3,998
912
1,303
8,321
3,496
1,616
4,567
3,754
0
26,227
L
Chronos
KWAW2307
Chronos
4,164
1,022
672
1,494
14,057
7,348
0
4,941
9,115
14,027
0
W
Tiamat
RegesSvK
Tiamat
11,129
125
1,473
1,988
7,702
4,834
793
4,305
3,397
28,144
0
W
Kuzenbo
Robinson49
Kuzenbo
7,459
1,691
1,053
1,605
13,079
14,336
304
3,903
7,319
18,275
0
L
Eset
Simanos
Eset
11,477
134
1,040
4,221
13,325
4,971
0
5,428
7,897
23,457
0
W
Tsukuyomi
ZEruILLUvatarZ
Tsukuyomi
16,416
4,816
644
2,377
10,608
4,338
947
4,006
5,650
0
26,333
W
Cerberus
aidan26
Cerberus
5,392
317
1,916
4,378
14,143
12,248
580
7,068
6,703
10,642
0
L
Serqet
1,720
50
416
910
9,710
4,973
0
4,279
5,431
0
4,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,293
Gold Earned
48,480
96
Minions Killed
114
0
Camps Cleared
0
1,002,673
Distance Traveled
1,071,178
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,032
730
8
1
0
252,448
0
L
Jing Wei
8,002
727
27
2
0
195,391
2
W
Heimdallr
9,838
894
25
2
0
196,770
1
L
Chronos
7,309
664
18
2
0
212,251
0
W
Tiamat
9,741
886
28
3
0
226,939
0
W
Kuzenbo
10,101
918
16
1
0
216,051
0
L
Eset
9,768
888
31
3
0
172,334
1
W
Tsukuyomi
10,223
929
33
3
0
222,042
1
W
Cerberus
8,577
780
12
1
0
209,376
0
L
Serqet
7,182
653
12
1
0
170,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role