Player Matchup

Sobek
Sobek
HiRezSupport-
Sobek
Level 42
God Stats
2W - 2L
1,465 SR
Queue Stats
154W - 174L
1,469 Elo+
Party 3
Tiamat
Tiamat
KairozGZ21
Tiamat
Level 85
God Stats
10W - 3L
1,169 SR
Queue Stats
159W - 164L
1,500 Elo+
Party 1
Freya
Freya
MxrcyNA
Freya
Level 86
God Stats
4W - 3L
1,608 SR
Queue Stats
182W - 179L
1,486 Elo+
Party 3
Neith
Neith
Tchopper69
Neith
Level 14
God Stats
10W - 10L
1,291 SR
Queue Stats
224W - 253L
1,121 Elo+
Party 1
Chang'e
Chang'e
vayanamisa_25-ca
Chang'e
Level 145
God Stats
7W - 8L
1,500 SR
Queue Stats
111W - 123L
1,404 Elo+
Party 1
Team Averages
Level 74
1,407 SR
1,396 Elo+

VS

Team Averages
Level 69
1,572 SR
1,506 Elo+
Ratatoskr
Ratatoskr
Briyte
Ratatoskr
Level 105
God Stats
5W - 3L
1,526 SR
Queue Stats
168W - 155L
1,433 Elo+
Solo
Shiva
Shiva
REAP3RDELEON
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 49L
1,500 Elo+
Party 2
Chang'e
Chang'e
TKDachi90
Chang'e
Level 48
God Stats
4W - 3L
1,715 SR
Queue Stats
32W - 46L
1,417 Elo+
Solo
Ymir
Ymir
b00ty_c4lls_69
Ymir
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
192W - 179L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
realaj03
Danzaburou
Level 103
God Stats
4W - 2L
1,620 SR
Queue Stats
428W - 391L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
5,642
470
937
7,449
3,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
KairozGZ21
Tiamat
14
8 / 0 / 2
8,007
667
8,641
6,011
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
MxrcyNA
Freya
11
3 / 0 / 6
6,552
546
6,227
7,527
2,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
9
1 / 4 / 0
5,533
461
3,638
5,681
1,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
4 / 1 / 3
6,600
550
6,057
7,872
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Briyte
Ratatoskr
10
2 / 3 / 2
5,881
490
3,568
8,081
2,635
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 7 / 0
4,301
358
1,084
8,441
5,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
TKDachi90
Chang'e
9
0 / 4 / 0
5,393
449
5,572
9,167
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,244
520
3,122
8,403
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
realaj03
Danzaburou
11
3 / 1 / 2
6,812
568
6,556
7,060
2,314
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
6
6
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Briyte
Ratatoskr
2
3
2
1
W
0
1
1
0.5
W
Tiamat
KairozGZ21
Tiamat
8
0
2
9
W
Freya
MxrcyNA
Freya
3
0
6
6
L
0
7
0
0
L
Chang'e
TKDachi90
Chang'e
0
4
0
0
W
Neith
1
4
0
0.25
L
1
1
3
2.5
L
Danzaburou
realaj03
Danzaburou
3
1
2
4
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
19,902
34,540
Taken
41,152
14,076
Mitigated
20,332
14,127
Healing
11,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Briyte
Ratatoskr
3,568
625
0
1,269
8,081
2,635
0
3,034
5,047
0
32,639
W
937
30
0
2,458
7,449
3,578
0
522
6,927
9,968
0
W
Tiamat
KairozGZ21
Tiamat
8,641
1,014
49
3,646
6,011
3,916
104
2,248
3,548
49,290
0
W
Freya
MxrcyNA
Freya
6,227
2,501
0
2,798
7,527
2,330
0
1,964
5,563
34,845
0
L
1,084
53
442
1,243
8,441
5,498
0
5,557
2,884
0
8,516
L
Chang'e
TKDachi90
Chang'e
5,572
281
250
3,000
9,167
3,134
697
6,866
2,301
26,337
0
W
Neith
3,638
1,274
0
707
5,681
1,742
557
534
5,147
0
22,864
L
3,122
852
0
1,537
8,403
6,751
0
4,121
4,282
27,150
0
L
Danzaburou
realaj03
Danzaburou
6,556
4,045
0
3,902
7,060
2,314
704
2,284
4,776
0
42,309
W
6,057
146
735
3,734
7,872
2,510
287
3,426
4,446
32,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,334
Gold Earned
28,631
284
Minions Killed
275
0
Camps Cleared
0
1,148,090
Distance Traveled
1,073,649
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,881
490
54
5
0
247,471
0
W
Sobek
5,642
470
19
2
0
225,949
2
W
Tiamat
8,007
667
99
8
0
232,807
1
W
Freya
6,552
546
63
5
0
257,902
1
L
Shiva
4,301
358
20
2
0
200,268
0
L
Chang'e
5,393
449
57
5
0
204,079
3
W
Neith
5,533
461
52
4
0
198,212
0
L
Ymir
6,244
520
63
5
0
208,129
1
L
Danzaburou
6,812
568
81
7
0
213,702
2
W
Chang'e
6,600
550
51
4
0
233,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role