Player Matchup

Artemis
Artemis
Matafantasmaz
Artemis
Level 154
God Stats
4W - 5L
1,342 SR
Queue Stats
560W - 621L
1,437 Elo+
Party 1
Nike
Nike
MetazoaJ
Nike
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
158W - 164L
1,450 Elo+
Solo
He Bo
He Bo
Mutran
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,499 Elo+
Solo
Raijin
Raijin
Sallivan4eg
Raijin
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 76L
1,490 Elo+
Solo
Hades
Hades
qnom189
Hades
Level 87
God Stats
5W - 7L
1,733 SR
Queue Stats
681W - 699L
1,415 Elo+
Party 1
Team Averages
Level 91
1,515 SR
1,458 Elo+

VS

Team Averages
Level 96
1,549 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AMHhercun
Anubis
Level 27
God Stats
3W - 2L
1,252 SR
Queue Stats
141W - 163L
1,391 Elo+
Solo
Discordia
Discordia
Rocknroll1408
Discordia
Level 104
God Stats
14W - 3L
1,814 SR
Queue Stats
686W - 706L
1,436 Elo+
Solo
Raijin
Raijin
Yasmori
Raijin
Level 96
God Stats
3W - 1L
1,645 SR
Queue Stats
127W - 117L
1,433 Elo+
Solo
Chiron
Chiron
fänris
Chiron
Level 123
God Stats
8W - 4L
1,535 SR
Queue Stats
220W - 215L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 3 / 6
8,184
744
11,611
7,408
2,848
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
12
1 / 4 / 5
7,074
643
3,977
9,861
9,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

He Bo
Mutran
He Bo
14
4 / 6 / 5
7,836
712
7,084
9,672
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
2 / 4 / 5
8,736
794
7,368
8,289
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hades
qnom189
Hades
12
0 / 6 / 5
6,846
622
3,598
9,486
10,555
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 3 / 17
8,951
814
7,293
11,633
7,348
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
AMHhercun
Anubis
16
7 / 3 / 9
9,828
893
6,424
6,268
2,438
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Rocknroll1408
Discordia
15
3 / 3 / 11
8,879
807
8,312
6,417
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
Yasmori
Raijin
16
5 / 1 / 8
9,218
838
8,621
5,944
2,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
fänris
Chiron
17
7 / 2 / 12
9,893
899
9,627
9,557
3,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
10
Kills
23
23
Deaths
12
26
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
3
17
3.17
W
Anubis
AMHhercun
Anubis
7
3
9
3.83
L
Artemis
3
3
6
2
L
Nike
1
4
5
0.88
L
He Bo
Mutran
He Bo
4
6
5
1.08
W
Discordia
Rocknroll1408
Discordia
3
3
11
2.83
L
Raijin
2
4
5
1.13
W
Raijin
Yasmori
Raijin
5
1
8
9
W
Chiron
fänris
Chiron
7
2
12
6.5
L
Hades
qnom189
Hades
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,638
Damage
40,277
44,716
Taken
39,819
30,495
Mitigated
17,966
10,205
Healing
18,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,293
297
471
4,045
11,633
7,348
282
5,781
5,673
15,402
0
W
Anubis
AMHhercun
Anubis
6,424
136
512
740
6,268
2,438
1,225
2,533
3,663
22,407
0
L
Artemis
11,611
2,368
104
1,644
7,408
2,848
0
4,793
2,341
0
25,491
L
Nike
3,977
81
596
880
9,861
9,094
0
5,446
4,189
0
5,734
L
He Bo
Mutran
He Bo
7,084
171
782
1,675
9,672
3,875
0
7,158
2,316
14,536
0
W
Discordia
Rocknroll1408
Discordia
8,312
265
1,143
1,000
6,417
2,040
239
3,001
3,384
15,583
0
L
Raijin
7,368
549
464
1,057
8,289
4,123
0
5,815
2,344
23,751
0
W
Raijin
Yasmori
Raijin
8,621
332
1,403
1,178
5,944
2,580
1,544
2,002
3,942
18,547
0
W
Chiron
fänris
Chiron
9,627
2,979
4,180
3,484
9,557
3,560
1,409
4,733
4,824
0
20,536
L
Hades
qnom189
Hades
3,598
122
1,609
1,394
9,486
10,555
0
6,444
2,876
7,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,676
Gold Earned
46,769
98
Minions Killed
128
0
Camps Cleared
0
949,723
Distance Traveled
1,030,798
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,951
814
33
3
0
209,572
0
W
Anubis
9,828
893
34
3
0
221,679
1
L
Artemis
8,184
744
17
2
0
199,869
5
L
Nike
7,074
643
6
1
0
208,646
3
L
He Bo
7,836
712
17
2
0
169,978
0
W
Discordia
8,879
807
17
2
0
200,230
1
L
Raijin
8,736
794
44
4
0
182,333
0
W
Raijin
9,218
838
16
1
0
201,810
1
W
Chiron
9,893
899
28
3
0
197,507
1
L
Hades
6,846
622
14
1
0
188,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role