Player Matchup

Ullr
Ullr
Gold II
ElKun1806
Ullr
Gold II
Level 127
God Stats
7W - 2L
1,914 SR
Queue Stats
148W - 142L
1,417 MMR
Party 1
Gilgamesh
Gilgamesh
Gold I
Raoh_Nino
Gilgamesh
Gold I
Level 114
God Stats
8W - 9L
1,586 SR
Queue Stats
199W - 185L
1,486 MMR
Party 1
Artio
Artio
Silver V
Schlucky-Sama
Artio
Silver V
Level 85
God Stats
2W - 1L
1,246 SR
Queue Stats
9W - 12L
1,290 MMR
Party 2
Hel
Hel
Silver V
Stuck_In_Gold_
Hel
Silver V
Level 82
God Stats
1W - 0L
1,241 SR
Queue Stats
29W - 25L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Silver I
Wardabro
Cthulhu
Silver I
Level 112
God Stats
5W - 5L
1,803 SR
Queue Stats
156W - 172L
1,339 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,558 SR
1,406 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,553 SR
1,412 MMR
Baron Samedi
Baron Samedi
Gold IV
HagaR-E-N
Baron Samedi
Gold IV
Level 146
God Stats
8W - 5L
1,595 SR
Queue Stats
238W - 238L
1,419 MMR
Solo
Izanami
Izanami
Silver I
Segularius
Izanami
Silver I
Level 136
God Stats
6W - 4L
1,557 SR
Queue Stats
78W - 58L
1,436 MMR
Solo
Zeus
Zeus
Silver I
SweatLikeEss
Zeus
Silver I
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 84L
1,434 MMR
Solo
Horus
Horus
Gold IV
Tolmos_Latigo22
Horus
Gold IV
Level 113
God Stats
85W - 66L
1,612 SR
Queue Stats
180W - 179L
1,449 MMR
Solo
Chaac
Chaac
Gold V
lMogry-
Chaac
Gold V
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
424W - 426L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
1 / 2 / 0
9,662
568
6,146
9,764
3,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Raoh_Nino
Gilgamesh
18
13 / 3 / 10
11,480
675
16,883
13,651
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 6
11,125
654
12,069
18,179
14,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 13
10,858
639
8,270
13,700
7,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Wardabro
Cthulhu
15
2 / 2 / 8
9,025
531
8,749
19,949
9,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
CliodhnaLokiTyrBastet

VS

Bans
ThothAwilixDa JiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HagaR-E-N
Baron Samedi
13
1 / 4 / 4
8,335
490
9,576
17,093
15,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Segularius
Izanami
13
3 / 5 / 1
8,370
492
10,232
14,988
5,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 7 / 0
6,645
391
3,982
8,308
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 5
8,895
523
11,923
15,398
8,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
lMogry-
Chaac
14
4 / 5 / 2
8,745
514
10,403
16,108
8,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
28
Kills
12
12
Deaths
28
37
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
2
0
0.5
L
Baron Samedi
HagaR-E-N
Baron Samedi
1
4
4
0.75
W
Gilgamesh
Raoh_Nino
Gilgamesh
13
3
10
6
W
9
3
6
4
L
Izanami
Segularius
Izanami
3
5
1
0.7
W
3
2
13
4.75
L
1
7
0
0.14
L
3
7
5
0.79
W
Cthulhu
Wardabro
Cthulhu
2
2
8
3
L
Chaac
lMogry-
Chaac
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,117
Damage
46,116
75,243
Taken
71,895
41,328
Mitigated
40,387
38,150
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
6,146
1,298
0
555
9,764
3,481
3,080
2,100
7,664
0
76,792
L
Baron Samedi
HagaR-E-N
Baron Samedi
9,576
719
811
6,539
17,093
15,966
28
6,934
10,159
32,869
0
W
Gilgamesh
Raoh_Nino
Gilgamesh
16,883
5,341
0
3,286
13,651
6,505
2,760
2,190
11,461
0
65,287
W
12,069
910
2,303
8,152
18,179
14,429
581
951
17,228
50,012
0
L
Izanami
Segularius
Izanami
10,232
7,552
0
5,569
14,988
5,096
796
5,168
9,820
0
62,907
W
8,270
547
5,638
8,113
13,700
7,529
250
5,510
8,190
68,477
0
L
3,982
609
0
392
8,308
2,023
108
2,075
6,233
31,885
0
L
11,923
5,610
215
2,606
15,398
8,804
35
9,544
5,854
0
48,680
W
Cthulhu
Wardabro
Cthulhu
8,749
334
1,427
8,676
19,949
9,384
123
2,807
17,142
38,752
0
L
Chaac
lMogry-
Chaac
10,403
2,044
0
4,551
16,108
8,498
0
5,367
10,741
0
63,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,150
Gold Earned
40,990
489
Minions Killed
392
0
Camps Cleared
0
1,765,752
Distance Traveled
1,411,805
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,662
568
137
8
0
317,820
5
L
Baron Samedi
8,335
490
40
2
0
291,024
2
W
Gilgamesh
11,480
675
84
5
0
376,778
3
W
Artio
11,125
654
86
5
0
328,844
6
L
Izanami
8,370
492
111
7
0
264,751
1
W
Hel
10,858
639
132
8
0
361,450
5
L
Zeus
6,645
391
53
3
0
223,357
1
L
Horus
8,895
523
91
5
0
276,104
3
W
Cthulhu
9,025
531
50
3
0
380,860
0
L
Chaac
8,745
514
97
6
0
356,569
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role