Player Matchup

Kali
Kali
Abigyr
Kali
Level 58
God Stats
328W - 345L
1,489 SR
Queue Stats
461W - 551L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
Ryuta18
Kukulkan
Level 123
God Stats
5W - 1L
1,584 SR
Queue Stats
70W - 60L
1,552 Elo+
Party 2
Ares
Ares
SrMarmo
Ares
Level 158
God Stats
1W - 0L
1,277 SR
Queue Stats
32W - 24L
1,577 Elo+
Party 2
Skadi
Skadi
hayabusa2001
Skadi
Level 145
God Stats
4W - 1L
1,754 SR
Queue Stats
7W - 1L
1,902 Elo+
Party 2
Jormungandr
Jormungandr
mildera
Jormungandr
Level 67
God Stats
73W - 67L
1,502 SR
Queue Stats
728W - 820L
1,429 Elo+
Party 1
Team Averages
Level 110
1,522 SR
1,570 Elo+

VS

Team Averages
Level 116
1,484 SR
1,469 Elo+
Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
DaVenez
Rama
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,440 Elo+
Party 3
Kumbhakarna
Kumbhakarna
LysVert
Kumbhakarna
Level 119
God Stats
1W - 2L
1,656 SR
Queue Stats
17W - 22L
1,471 Elo+
Party 3
Janus
Janus
Shenyub
Janus
Level 160
God Stats
7W - 9L
1,559 SR
Queue Stats
107W - 112L
1,508 Elo+
Solo
Merlin
Merlin
Sieopacz
Merlin
Level 71
God Stats
0W - 3L
1,207 SR
Queue Stats
81W - 100L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Abigyr
Kali
16
3 / 3 / 10
10,437
746
9,786
16,826
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Ryuta18
Kukulkan
19
6 / 1 / 11
11,708
836
10,932
7,032
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ares
SrMarmo
Ares
18
7 / 3 / 12
11,736
838
13,028
16,324
20,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 4 / 6
12,157
868
18,808
13,650
6,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
mildera
Jormungandr
17
3 / 4 / 15
11,385
813
10,759
20,041
23,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
5 / 7 / 2
9,831
702
8,880
17,433
13,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
DaVenez
Rama
16
4 / 6 / 1
9,630
688
12,569
16,207
6,318
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LysVert
Kumbhakarna
16
1 / 2 / 7
9,397
671
5,124
16,196
16,588
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Shenyub
Janus
18
4 / 5 / 5
10,998
786
14,225
13,050
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Sieopacz
Merlin
16
1 / 7 / 4
9,783
699
9,657
11,890
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
34
27
Kills
15
15
Deaths
27
54
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
7
2
0.86
W
Kali
Abigyr
Kali
3
3
10
2.67
L
Rama
DaVenez
Rama
4
6
1
0.75
L
Kumbhakarna
LysVert
Kumbhakarna
1
2
7
2.25
W
Kukulkan
Ryuta18
Kukulkan
6
1
11
11.5
L
Janus
Shenyub
Janus
4
5
5
1.3
L
Merlin
Sieopacz
Merlin
1
7
4
0.43
W
Ares
SrMarmo
Ares
7
3
12
4.33
W
8
4
6
2.75
W
Jormungandr
mildera
Jormungandr
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,313
Damage
50,455
73,873
Taken
74,776
62,239
Mitigated
45,546
11,409
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,880
1,193
539
2,710
17,433
13,102
0
9,000
8,298
0
24,471
W
Kali
Abigyr
Kali
9,786
4,317
0
2,261
16,826
8,492
1,412
8,733
7,679
0
30,084
L
Rama
DaVenez
Rama
12,569
9,788
0
2,973
16,207
6,318
0
7,487
8,608
0
27,760
L
Kumbhakarna
LysVert
Kumbhakarna
5,124
605
0
0
16,196
16,588
0
7,257
8,729
14,252
0
W
Kukulkan
Ryuta18
Kukulkan
10,932
1,356
0
250
7,032
3,645
2,625
3,000
3,862
52,514
0
L
Janus
Shenyub
Janus
14,225
383
0
1,273
13,050
4,645
0
4,505
8,545
41,049
0
L
Merlin
Sieopacz
Merlin
9,657
556
0
23
11,890
4,893
0
6,008
5,850
41,125
0
W
Ares
SrMarmo
Ares
13,028
764
0
2,060
16,324
20,090
644
6,771
9,319
21,230
0
W
18,808
8,584
0
4,534
13,650
6,227
3,660
4,558
8,547
0
67,229
W
Jormungandr
mildera
Jormungandr
10,759
1,773
157
2,147
20,041
23,785
295
4,855
14,765
28,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,423
Gold Earned
49,639
272
Minions Killed
203
0
Camps Cleared
0
1,469,097
Distance Traveled
1,363,221
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,831
702
35
3
0
267,116
3
W
Kali
10,437
746
38
3
0
330,190
4
L
Rama
9,630
688
35
3
0
264,482
1
L
Kumbhakarna
9,397
671
9
1
0
297,924
4
W
Kukulkan
11,708
836
100
7
0
300,108
3
L
Janus
10,998
786
67
5
0
278,877
6
L
Merlin
9,783
699
57
4
0
254,822
3
W
Ares
11,736
838
10
1
0
281,396
2
W
Skadi
12,157
868
89
6
0
259,497
2
W
Jormungandr
11,385
813
35
3
0
297,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role