Player Matchup

Artio
Artio
Beardslington
Artio
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 103L
1,565 Elo+
Solo
Ne Zha
Ne Zha
CJT007
Ne Zha
Level 17
God Stats
31W - 18L
1,500 SR
Queue Stats
728W - 738L
1,387 Elo+
Solo
Terra
Terra
HndWrmdSasag
Terra
Level 129
God Stats
11W - 13L
1,257 SR
Queue Stats
451W - 508L
1,460 Elo+
Party 2
Hachiman
Hachiman
Mini dab is ok
Hachiman
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 113L
1,364 Elo+
Party 2
Skadi
Skadi
kundalini02
Skadi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,171 Elo+
Solo
Team Averages
Level 44
1,451 SR
1,389 Elo+

VS

Team Averages
Level 53
1,461 SR
1,483 Elo+
Thoth
Thoth
AirmaxOwnz
Thoth
Level 159
God Stats
0W - 2L
1,307 SR
Queue Stats
118W - 128L
1,467 Elo+
Party 1
Chiron
Chiron
KingVitisEmpire
Chiron
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,331 Elo+
Solo
Hachiman
Hachiman
Loup-Akuma-Jtbz
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,338 Elo+
Solo
Guan Yu
Guan Yu
NovaTitan135862
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,756 Elo+
Solo
Freya
Freya
praetorion2524
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 44L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 14
9,474
861
5,937
20,488
22,937
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
CJT007
Ne Zha
17
11 / 2 / 12
10,613
965
21,091
13,131
6,501
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
4 / 2 / 22
10,300
936
10,122
16,391
17,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
14
3 / 3 / 15
8,947
813
6,784
11,843
5,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 18
10,065
915
11,239
10,811
4,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
2 / 6 / 4
8,649
786
12,795
11,789
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 5 / 5
7,974
725
15,581
14,012
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hachiman
13
0 / 4 / 4
7,307
664
7,029
10,327
2,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 7 / 3
8,282
753
4,937
12,293
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
4 / 7 / 4
8,416
765
9,316
12,565
3,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
29
Kills
11
11
Deaths
29
81
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
6
4
0.67
W
5
3
14
4
W
Ne Zha
CJT007
Ne Zha
11
2
12
8.5
W
4
2
22
7.5
L
2
5
5
0.9
L
Hachiman
0
4
4
0.5
W
Hachiman
3
3
15
3.5
L
3
7
3
0.64
W
6
1
18
15
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
49,658
72,664
Taken
60,986
56,877
Mitigated
26,514
34,351
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
12,795
437
118
1,894
11,789
3,055
0
2,260
9,529
30,069
0
W
5,937
863
1,778
3,809
20,488
22,937
432
3,833
15,846
9,828
0
W
Ne Zha
CJT007
Ne Zha
21,091
5,429
1,492
3,284
13,131
6,501
191
3,702
9,345
0
35,768
W
10,122
262
11,780
6,899
16,391
17,666
594
5,010
10,846
15,893
0
L
15,581
4,333
875
5,533
14,012
4,034
0
4,155
9,857
0
26,405
L
Hachiman
7,029
2,573
738
3,762
10,327
2,528
270
2,974
7,353
0
15,628
W
Hachiman
6,784
4,288
1,024
2,303
11,843
5,060
364
4,269
7,507
0
14,768
L
4,937
1,514
643
1,691
12,293
12,923
0
4,193
8,100
0
7,717
W
11,239
2,061
833
1,149
10,811
4,713
3,081
5,297
5,514
0
29,190
L
9,316
2,962
251
2,866
12,565
3,974
0
2,477
10,088
14,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
40,628
97
Minions Killed
91
0
Camps Cleared
0
1,010,592
Distance Traveled
823,066
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,649
786
37
3
0
137,264
0
W
Artio
9,474
861
8
1
0
208,061
0
W
Ne Zha
10,613
965
19
2
0
222,057
3
W
Terra
10,300
936
17
2
0
202,034
0
L
Chiron
7,974
725
25
2
0
184,008
1
L
Hachiman
7,307
664
14
1
0
185,529
0
W
Hachiman
8,947
813
11
1
0
189,835
0
L
Guan Yu
8,282
753
7
1
0
147,020
0
W
Skadi
10,065
915
42
4
0
188,605
0
L
Freya
8,416
765
8
1
0
169,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role